Buff IV Scanner item

This commit is contained in:
Flashfyre 2024-04-06 10:37:54 -04:00
parent 36a8939f13
commit 307c84914e
4 changed files with 11 additions and 4 deletions

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@ -895,7 +895,7 @@ export const modifierTypes = {
SHINY_CHARM: () => new ModifierType('Shiny Charm', 'Dramatically increases the chance of a wild Pokémon being shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)), SHINY_CHARM: () => new ModifierType('Shiny Charm', 'Dramatically increases the chance of a wild Pokémon being shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)),
ABILITY_CHARM: () => new ModifierType('Ability Charm', 'Dramatically increases the chance of a wild Pokémon having a hidden ability', (type, _args) => new Modifiers.HiddenAbilityRateBoosterModifier(type)), ABILITY_CHARM: () => new ModifierType('Ability Charm', 'Dramatically increases the chance of a wild Pokémon having a hidden ability', (type, _args) => new Modifiers.HiddenAbilityRateBoosterModifier(type)),
IV_SCANNER: () => new ModifierType('IV Scanner', 'Allows scanning the IVs of wild Pokémon', (type, _args) => new Modifiers.IvScannerModifier(type), 'scanner'), IV_SCANNER: () => new ModifierType('IV Scanner', 'Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first.', (type, _args) => new Modifiers.IvScannerModifier(type), 'scanner'),
DNA_SPLICERS: () => new FusePokemonModifierType('DNA Splicers'), DNA_SPLICERS: () => new FusePokemonModifierType('DNA Splicers'),

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@ -1873,7 +1873,7 @@ export class IvScannerModifier extends PersistentModifier {
} }
getMaxStackCount(scene: BattleScene): integer { getMaxStackCount(scene: BattleScene): integer {
return 5; return 3;
} }
} }

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@ -765,7 +765,7 @@ export class EncounterPhase extends BattlePhase {
enemyField.map(p => this.scene.pushPhase(new PostSummonPhase(this.scene, p.getBattlerIndex()))); enemyField.map(p => this.scene.pushPhase(new PostSummonPhase(this.scene, p.getBattlerIndex())));
const ivScannerModifier = this.scene.findModifier(m => m instanceof IvScannerModifier); const ivScannerModifier = this.scene.findModifier(m => m instanceof IvScannerModifier);
if (ivScannerModifier) if (ivScannerModifier)
enemyField.map(p => this.scene.pushPhase(new ScanIvsPhase(this.scene, p.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount(), 6)))); enemyField.map(p => this.scene.pushPhase(new ScanIvsPhase(this.scene, p.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6))));
} }
if (!this.loaded) { if (!this.loaded) {

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@ -193,7 +193,14 @@ export default class BattleMessageUiHandler extends MessageUiHandler {
if (shownIvsCount < 6) { if (shownIvsCount < 6) {
let statsPool = stats.slice(0); let statsPool = stats.slice(0);
for (let i = 0; i < shownIvsCount; i++) { for (let i = 0; i < shownIvsCount; i++) {
const shownStat = Utils.randSeedItem(statsPool); let shownStat: Stat;
let highestIv = -1;
statsPool.map(s => {
if (ivs[s] > highestIv) {
shownStat = s as Stat;
highestIv = ivs[s];
}
});
shownStats.push(shownStat); shownStats.push(shownStat);
statsPool.splice(statsPool.indexOf(shownStat), 1); statsPool.splice(statsPool.indexOf(shownStat), 1);
} }