[QOL] Trainers will display their title after defeat in the name box (#3738)

* Enemy trainers will now show their title after defeat

* Basically titles are now always shown (like in the real games)

* Revert "Basically titles are now always shown (like in the real games)"

This reverts commit 6943860539.
This commit is contained in:
Jannik Tappert 2024-08-25 19:52:07 +02:00 committed by GitHub
parent 49f4f8ea71
commit 2df5da2f61
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GPG Key ID: B5690EEEBB952194
1 changed files with 2 additions and 2 deletions

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@ -1,6 +1,5 @@
import BattleScene from "#app/battle-scene.js";
import { getCharVariantFromDialogue } from "#app/data/dialogue.js";
import { TrainerSlot } from "#app/data/trainer-config.js";
import { TrainerType } from "#app/enums/trainer-type.js";
import { modifierTypes } from "#app/modifier/modifier-type.js";
import { vouchers } from "#app/system/voucher.js";
@ -9,6 +8,7 @@ import * as Utils from "#app/utils.js";
import { BattlePhase } from "./battle-phase";
import { ModifierRewardPhase } from "./modifier-reward-phase";
import { MoneyRewardPhase } from "./money-reward-phase";
import { TrainerSlot } from "#app/data/trainer-config";
export class TrainerVictoryPhase extends BattlePhase {
constructor(scene: BattleScene) {
@ -42,7 +42,7 @@ export class TrainerVictoryPhase extends BattlePhase {
const showMessage = () => {
const originalFunc = showMessageOrEnd;
showMessageOrEnd = () => this.scene.ui.showDialogue(message, this.scene.currentBattle.trainer?.getName(), null, originalFunc);
showMessageOrEnd = () => this.scene.ui.showDialogue(message, this.scene.currentBattle.trainer?.getName(TrainerSlot.TRAINER, true), null, originalFunc);
showMessageOrEnd();
};