Ability-ignoring effects no longer ignore the source's Abilities
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4e74007af6
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2884c8b912
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@ -30,6 +30,7 @@ export class Arena {
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public tags: ArenaTag[];
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public tags: ArenaTag[];
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public bgm: string;
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public bgm: string;
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public ignoreAbilities: boolean;
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public ignoreAbilities: boolean;
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public ignoreAbilitySource: BattlerIndex | null;
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private lastTimeOfDay: TimeOfDay;
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private lastTimeOfDay: TimeOfDay;
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@ -536,8 +537,13 @@ export class Arena {
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}
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}
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}
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}
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setIgnoreAbilities(ignoreAbilities: boolean = true): void {
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setIgnoreAbilities(ignoreAbilities: boolean, ignoreAbilitySource: BattlerIndex | null = null): void {
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this.ignoreAbilities = ignoreAbilities;
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this.ignoreAbilities = ignoreAbilities;
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if (ignoreAbilities) {
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this.ignoreAbilitySource = ignoreAbilitySource;
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} else {
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this.ignoreAbilitySource = null;
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}
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}
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}
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applyTagsForSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide, ...args: unknown[]): void {
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applyTagsForSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide, ...args: unknown[]): void {
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@ -1110,7 +1110,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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if (this.isFusion() && ability.hasAttr(NoFusionAbilityAbAttr)) {
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if (this.isFusion() && ability.hasAttr(NoFusionAbilityAbAttr)) {
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return false;
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return false;
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}
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}
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if (this.scene?.arena.ignoreAbilities && ability.isIgnorable) {
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const arena = this.scene?.arena;
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if (arena.ignoreAbilities && arena.ignoreAbilitySource !== this.getBattlerIndex() && ability.isIgnorable) {
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return false;
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return false;
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}
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}
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if (this.summonData?.abilitySuppressed && !ability.hasAttr(UnsuppressableAbilityAbAttr)) {
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if (this.summonData?.abilitySuppressed && !ability.hasAttr(UnsuppressableAbilityAbAttr)) {
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@ -2720,7 +2720,7 @@ export class MovePhase extends BattlePhase {
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if (!this.followUp) {
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if (!this.followUp) {
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if (this.move.getMove().checkFlag(MoveFlags.IGNORE_ABILITIES, this.pokemon, null)) {
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if (this.move.getMove().checkFlag(MoveFlags.IGNORE_ABILITIES, this.pokemon, null)) {
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this.scene.arena.setIgnoreAbilities();
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this.scene.arena.setIgnoreAbilities(true, this.pokemon.getBattlerIndex());
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}
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}
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} else {
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} else {
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this.pokemon.turnData.hitsLeft = 0; // TODO: is `0` correct?
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this.pokemon.turnData.hitsLeft = 0; // TODO: is `0` correct?
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