Changes to plains arena pool
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34
src/arena.ts
34
src/arena.ts
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@ -33,28 +33,34 @@ enum PoolTier {
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export class Arena {
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private scene: BattleScene;
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public type: integer;
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public arenaType: integer;
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private bgm: string;
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private pokemonPool: PokemonSpecies[][];
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constructor(scene: BattleScene, type: integer, bgm: string) {
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constructor(scene: BattleScene, arenaType: integer, bgm: string) {
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this.scene = scene;
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this.type = type;
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this.arenaType = arenaType;
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this.bgm = bgm;
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const predicate = arenaPoolPredicates[type] || (() => {});
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this.pokemonPool = Utils.getEnumValues(PoolTier).map(t => allSpecies.filter(p => predicate(p, t)));
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if (arenaPools.hasOwnProperty(arenaType))
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this.pokemonPool = arenaPools[arenaType];
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else {
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const predicate = arenaPoolPredicates[arenaType] || (() => {});
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this.pokemonPool = Utils.getEnumValues(PoolTier).map(t => allSpecies.filter(p => predicate(p, t)));
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}
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}
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randomSpecies(waveIndex: integer): PokemonSpecies {
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const tier: PoolTier = Utils.randInt(5);
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const tierValue = Utils.randInt(512);
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const tier = tierValue >= 156 ? PoolTier.COMMON : tierValue >= 32 ? PoolTier.UNCOMMON : tierValue >= 6 ? PoolTier.RARE : tierValue >= 1 ? PoolTier.ULTRA_RARE : PoolTier.LEGENDARY;
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const tierPool = this.pokemonPool[tier];
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let ret: PokemonSpecies;
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if (!tierPool.length)
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ret = this.scene.randomSpecies();
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else
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ret = tierPool[Utils.randInt(tierPool.length)];
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else {
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const species = tierPool[Utils.randInt(tierPool.length)];
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ret = species instanceof PokemonSpecies ? species : getPokemonSpecies(species);
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}
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const newSpeciesId = ret.getSpeciesForLevel(5);
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if (newSpeciesId !== ret.speciesId) {
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console.log('Replaced', Species[ret.speciesId], 'with', Species[newSpeciesId]);
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@ -69,6 +75,16 @@ export class Arena {
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}
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}
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const arenaPools = {
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[ArenaType.PLAINS]: {
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[PoolTier.COMMON]: [ Species.CATERPIE, Species.METAPOD, Species.WEEDLE, Species.KAKUNA, Species.PIDGEY, Species.RATTATA, Species.SPEAROW, Species.SENTRET, Species.HOOTHOOT, Species.HOPPIP, Species.SUNKERN, Species.POOCHYENA, Species.ZIGZAGOON, Species.WURMPLE, Species.SILCOON, Species.CASCOON, Species.TAILLOW, Species.STARLY, Species.BIDOOF, Species.KRICKETOT, Species.PATRAT, Species.LILLIPUP, Species.PIDOVE, Species.COTTONEE, Species.PETILIL, Species.MINCCINO, Species.FOONGUS ],
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[PoolTier.UNCOMMON]: [ Species.EKANS, Species.NIDORAN_F, Species.NIDORAN_M, Species.PARAS, Species.VENONAT, Species.MEOWTH, Species.BELLSPROUT, Species.LEDYBA, Species.SPINARAK, Species.PINECO, Species.LOTAD, Species.SEEDOT, Species.SHROOMISH, Species.NINCADA, Species.AZURILL, Species.WHISMUR, Species.SKITTY, Species.GULPIN, Species.BUDEW, Species.BURMY, Species.COMBEE, Species.CHERUBI, Species.VENIPEDE ],
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[PoolTier.RARE]: [ Species.PICHU, Species.CLEFFA, Species.IGGLYBUFF, Species.WOOPER, Species.RALTS, Species.SURSKIT, Species.SLAKOTH, Species.BARBOACH, Species.DUCKLETT ],
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[PoolTier.ULTRA_RARE]: [ Species.EEVEE, Species.TOGEPI, Species.TYROGUE ],
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[PoolTier.LEGENDARY]: [ Species.DITTO ]
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}
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};
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const arenaPoolPredicates = {
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[ArenaType.PLAINS]: (p, t) => {
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if (p.isOfType(Type.GHOST) || p.isOfType(Type.STEEL) || p.isOfType(Type.ICE) || p.isOfType(Type.DRAGON))
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@ -66,7 +66,7 @@ export function initAutoPlay(speed: number) {
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let bestPartyMemberEffectiveness = 0.5;
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for (let p = 0; p < party.length; p++) {
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const pokemon = party[p];
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if ((pokemon.hp / pokemon.getMaxHp()) <= 0.4)
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if (pokemon.getHpRatio() <= 0.4)
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continue;
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const effectiveness = getMaxMoveEffectiveness(pokemon, enemyPokemon) / getMaxMoveEffectiveness(enemyPokemon, pokemon);
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if (effectiveness > bestPartyMemberEffectiveness) {
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@ -199,8 +199,8 @@ export function initAutoPlay(speed: number) {
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const party = thisArg.getParty();
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const modifierTypes = modifierSelectUiHandler.options.map(o => o.modifierType);
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const faintedPartyMemberIndex = party.findIndex(p => !p.hp);
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const lowHpPartyMemberIndex = party.findIndex(p => (p.hp / p.getMaxHp()) <= 0.5);
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const criticalHpPartyMemberIndex = party.findIndex(p => (p.hp / p.getMaxHp()) <= 0.25);
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const lowHpPartyMemberIndex = party.findIndex(p => p.getHpRatio() <= 0.5);
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const criticalHpPartyMemberIndex = party.findIndex(p => p.getHpRatio() <= 0.25);
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let optionIndex = tryGetBestModifier(modifierTypes, (modifierType: ModifierType) => {
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if (modifierType instanceof PokemonHpRestoreModifierType) {
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@ -82,47 +82,47 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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}
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}
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initInfo(battler: Pokemon) {
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this.nameText.setText(battler.name);
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this.lastName = battler.species.name;
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initInfo(pokemon: Pokemon) {
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this.nameText.setText(pokemon.name);
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this.lastName = pokemon.species.name;
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this.hpBar.setScale(battler.hp / battler.getMaxHp(), 1);
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this.hpBar.setScale(pokemon.getHpRatio(), 1);
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if (this.player)
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this.setHpNumbers(battler.hp, battler.getMaxHp());
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this.lastHp = battler.hp;
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this.setHpNumbers(pokemon.hp, pokemon.getMaxHp());
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this.lastHp = pokemon.hp;
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this.lastHpFrame = this.hpBar.scaleX > 0.5 ? 'high' : this.hpBar.scaleX > 0.25 ? 'medium' : 'low';
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this.lastMaxHp = battler.getMaxHp();
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this.lastMaxHp = pokemon.getMaxHp();
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this.setLevel(battler.level);
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this.lastLevel = battler.level;
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this.setLevel(pokemon.level);
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this.lastLevel = pokemon.level;
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if (this.player) {
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this.expBar.setScale(battler.levelExp / getLevelTotalExp(battler.level, battler.species.growthRate), 1);
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this.lastExp = battler.exp;
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this.lastLevelExp = battler.levelExp;
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this.expBar.setScale(pokemon.levelExp / getLevelTotalExp(pokemon.level, pokemon.species.growthRate), 1);
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this.lastExp = pokemon.exp;
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this.lastLevelExp = pokemon.levelExp;
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}
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}
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updateInfo(battler: Pokemon, callback?: Function) {
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updateInfo(pokemon: Pokemon, callback?: Function) {
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if (!this.scene)
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return;
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if (this.lastName !== battler.species.name) {
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this.nameText.setText(battler.name);
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this.lastName = battler.species.name;
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if (this.lastName !== pokemon.species.name) {
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this.nameText.setText(pokemon.name);
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this.lastName = pokemon.species.name;
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}
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const updatePokemonHp = () => {
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const duration = Utils.clampInt(Math.abs((this.lastHp) - battler.hp) * 5, 250, 5000);
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const duration = Utils.clampInt(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000);
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this.scene.tweens.add({
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targets: this.hpBar,
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ease: 'Sine.easeOut',
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scaleX: battler.hp / battler.getMaxHp(),
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scaleX: pokemon.getHpRatio(),
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duration: duration,
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onUpdate: () => {
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if (this.player && this.lastHp !== battler.hp) {
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const tweenHp = Math.ceil(this.hpBar.scaleX * battler.getMaxHp());
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this.setHpNumbers(tweenHp, battler.getMaxHp())
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if (this.player && this.lastHp !== pokemon.hp) {
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const tweenHp = Math.ceil(this.hpBar.scaleX * pokemon.getMaxHp());
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this.setHpNumbers(tweenHp, pokemon.getMaxHp())
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this.lastHp = tweenHp;
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}
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@ -140,20 +140,20 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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}
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});
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if (!this.player)
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this.lastHp = battler.hp;
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this.lastMaxHp = battler.getMaxHp();
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this.lastHp = pokemon.hp;
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this.lastMaxHp = pokemon.getMaxHp();
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};
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if (this.player && this.lastExp !== battler.exp) {
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if (this.player && this.lastExp !== pokemon.exp) {
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const originalCallback = callback;
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callback = () => this.updatePokemonExp(battler, originalCallback);
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callback = () => this.updatePokemonExp(pokemon, originalCallback);
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}
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if (this.lastHp !== battler.hp || this.lastMaxHp !== battler.getMaxHp())
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if (this.lastHp !== pokemon.hp || this.lastMaxHp !== pokemon.getMaxHp())
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updatePokemonHp();
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else if (!this.player && this.lastLevel !== battler.level) {
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this.setLevel(battler.level);
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this.lastLevel = battler.level;
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else if (!this.player && this.lastLevel !== pokemon.level) {
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this.setLevel(pokemon.level);
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this.lastLevel = pokemon.level;
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if (callback)
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callback();
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} else if (callback)
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@ -6,7 +6,7 @@ import { Mode } from './ui/ui';
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import { Command } from "./ui/command-ui-handler";
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import { interp } from "./temp_interpreter";
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import { Stat } from "./pokemon-stat";
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import { ExpBoosterModifier, getNewModifierType, PokemonBaseStatModifier as PokemonBaseStatModifier, PokemonModifierType } from "./modifier";
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import { ExpBoosterModifier, getNewModifierType, PokemonBaseStatModifier, PokemonModifierType, regenerateModifierPoolThresholds } from "./modifier";
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import PartyUiHandler from "./ui/party-ui-handler";
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import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getTintColor as getPokeballTintColor, PokeballType } from "./pokeball";
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import { pokemonLevelMoves } from "./pokemon-level-moves";
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@ -332,7 +332,7 @@ abstract class MovePhase extends BattlePhase {
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this.move = move;
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}
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abstract getDamagePhase(): MoveEffectPhase;
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abstract getEffectPhase(): MoveEffectPhase;
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canMove(): boolean {
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return !!this.pokemon.hp;
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@ -347,7 +347,7 @@ abstract class MovePhase extends BattlePhase {
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console.log(this.pokemon.moveset);
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this.scene.ui.showText(`${this.pokemon.name} used\n${this.move.getName()}!`, null, () => this.end(), 500);
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if (this.move.getMove().category !== MOVE_CATEGORY.STATUS)
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this.scene.unshiftPhase(this.getDamagePhase());
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this.scene.unshiftPhase(this.getEffectPhase());
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}
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}
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@ -356,7 +356,7 @@ export class PlayerMovePhase extends MovePhase {
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super(scene, pokemon, move);
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}
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getDamagePhase(): MoveEffectPhase {
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getEffectPhase(): MoveEffectPhase {
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return new PlayerMoveEffectPhase(this.scene, this.move);
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}
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}
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@ -366,7 +366,7 @@ export class EnemyMovePhase extends MovePhase {
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super(scene, pokemon, move);
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}
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getDamagePhase(): MoveEffectPhase {
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getEffectPhase(): MoveEffectPhase {
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return new EnemyMoveEffectPhase(this.scene, this.move);
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}
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}
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@ -756,7 +756,8 @@ export class SelectModifierPhase extends BattlePhase {
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start() {
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super.start();
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const types = [ getNewModifierType(), getNewModifierType(), getNewModifierType() ];
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regenerateModifierPoolThresholds(this.scene.getParty());
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const types = [ getNewModifierType(), getNewModifierType(), getNewModifierType(), getNewModifierType(), getNewModifierType(), getNewModifierType() ];
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, types, (cursor: integer) => {
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if (cursor < 0) {
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@ -12,7 +12,7 @@ import { initAutoPlay } from './auto-play';
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export default class BattleScene extends Phaser.Scene {
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private auto: boolean;
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private autoSpeed: integer = 10;
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private autoSpeed: integer = 3;
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private phaseQueue: Array<BattlePhase>;
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private phaseQueuePrepend: Array<BattlePhase>;
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@ -198,10 +198,10 @@ export default class BattleScene extends Phaser.Scene {
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this.arena = arena;
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this.arenaBg = this.add.image(0, 0, `arena_${Utils.padInt(arena.type, 2)}`);
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this.arenaPlayer = this.add.image(340, 20, `arena_${Utils.padInt(arena.type, 2)}a`);
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this.arenaEnemy = this.add.image(-240, 13, `arena_${Utils.padInt(arena.type, 2)}b`);
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this.arenaEnemy2 = this.add.image(-240, 13, `arena_${Utils.padInt(arena.type, 2)}b`);
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this.arenaBg = this.add.image(0, 0, `arena_${Utils.padInt(arena.arenaType, 2)}`);
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this.arenaPlayer = this.add.image(340, 20, `arena_${Utils.padInt(arena.arenaType, 2)}a`);
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this.arenaEnemy = this.add.image(-240, 13, `arena_${Utils.padInt(arena.arenaType, 2)}b`);
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this.arenaEnemy2 = this.add.image(-240, 13, `arena_${Utils.padInt(arena.arenaType, 2)}b`);
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[this.arenaBg, this.arenaPlayer, this.arenaEnemy, this.arenaEnemy2].forEach(a => {
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a.setOrigin(0, 0);
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@ -232,7 +232,7 @@ export class PokemonHpRestoreModifier extends ConsumablePokemonModifier {
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apply(args: any[]): boolean {
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const pokemon = args[0] as Pokemon;
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pokemon.hp = Math.min(pokemon.hp + (this.restorePercent * 0.01) * pokemon.getMaxHp(), pokemon.getMaxHp());
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pokemon.hp = Math.min(pokemon.hp + Math.max((this.restorePercent * 0.01) * pokemon.getMaxHp(), this.restorePercent), pokemon.getMaxHp());
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return true;
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}
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@ -338,7 +338,7 @@ export class PokemonHpRestoreModifierType extends PokemonModifierType {
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protected restorePercent: integer;
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constructor(name: string, restorePercent: integer, iconImage?: string) {
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super(name, `Restore ${restorePercent}% HP for one POKéMON`, (_type, args) => new PokemonHpRestoreModifier(this, args[0], this.restorePercent),
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super(name, `Restore ${restorePercent} HP or ${restorePercent}% HP for one POKéMON, whichever is higher`, (_type, args) => new PokemonHpRestoreModifier(this, args[0], this.restorePercent),
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(pokemon: PlayerPokemon) => {
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if (pokemon.hp >= pokemon.getMaxHp())
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return PartyUiHandler.NoEffectMessage;
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@ -372,21 +372,17 @@ export class PokemonBaseStatBoosterModifierType extends PokemonModifierType {
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}
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}
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class AllPokemonHpRestoreModifierType extends ModifierType {
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private restorePercent: integer;
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constructor(name: string, restorePercent: integer, iconImage?: string) {
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super(name, `Restore ${restorePercent}% HP for all POKéMON`, (_type, _args) => new PokemonHpRestoreModifier(this, -1, this.restorePercent), iconImage);
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this.restorePercent = restorePercent;
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class AllPokemonFullHpRestoreModifierType extends ModifierType {
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constructor(name: string, iconImage?: string) {
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super(name, `Restore 100% HP for all POKéMON`, (_type, _args) => new PokemonHpRestoreModifier(this, -1, 100), iconImage);
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}
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}
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class WeightedModifierType {
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public modifierType: ModifierType;
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public weight: integer;
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public weight: integer | Function;
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constructor(modifierType: ModifierType, weight: integer) {
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constructor(modifierType: ModifierType, weight: integer | Function) {
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this.modifierType = modifierType;
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this.weight = weight;
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}
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@ -399,8 +395,15 @@ class WeightedModifierType {
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const modifierPool = {
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[ModifierTier.COMMON]: [
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new WeightedModifierType(new AddPokeballModifierType(PokeballType.POKEBALL, 5, 'pb'), 2),
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new WeightedModifierType(new PokemonHpRestoreModifierType('POTION', 20), 3),
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new PokemonHpRestoreModifierType('SUPER POTION', 50),
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new WeightedModifierType(new PokemonHpRestoreModifierType('POTION', 20), (party: Array<PlayerPokemon>) => {
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const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.9).length;
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console.log(thresholdPartyMemberCount, party.map(p => p.getHpRatio()));
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return thresholdPartyMemberCount;
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}),
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new WeightedModifierType(new PokemonHpRestoreModifierType('SUPER POTION', 50), (party: Array<PlayerPokemon>) => {
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const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.75).length;
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return Math.ceil(thresholdPartyMemberCount / 3);
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}),
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new PokemonBaseStatBoosterModifierType('HP-UP', Stat.HP),
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new PokemonBaseStatBoosterModifierType('PROTEIN', Stat.ATK),
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new PokemonBaseStatBoosterModifierType('IRON', Stat.DEF),
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@ -410,12 +413,21 @@ const modifierPool = {
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].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
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[ModifierTier.GREAT]: [
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new AddPokeballModifierType(PokeballType.GREAT_BALL, 5, 'gb'),
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new PokemonReviveModifierType('REVIVE', 50),
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new PokemonHpRestoreModifierType('HYPER POTION', 100)
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new WeightedModifierType(new PokemonReviveModifierType('REVIVE', 50), (party: Array<PlayerPokemon>) => {
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const faintedPartyMemberCount = party.filter(p => !p.hp).length;
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return faintedPartyMemberCount;
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}),
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new WeightedModifierType(new PokemonHpRestoreModifierType('HYPER POTION', 80), (party: Array<PlayerPokemon>) => {
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const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.6).length;
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return Math.ceil(thresholdPartyMemberCount / 3);
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})
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].map(m => { m.setTier(ModifierTier.GREAT); return m; }),
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[ModifierTier.ULTRA]: [
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new AddPokeballModifierType(PokeballType.ULTRA_BALL, 5, 'ub'),
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new AllPokemonHpRestoreModifierType('MAX POTION', 100),
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new WeightedModifierType(new AllPokemonFullHpRestoreModifierType('MAX POTION'), (party: Array<PlayerPokemon>) => {
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const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.5).length;
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return Math.ceil(thresholdPartyMemberCount / 3);
|
||||
}),
|
||||
new ModifierType('LUCKY EGG', 'Increases gain of EXP. Points by 25%', (type, _args) => new ExpBoosterModifier(type))
|
||||
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
|
||||
[ModifierTier.MASTER]: [
|
||||
|
@ -424,18 +436,36 @@ const modifierPool = {
|
|||
].map(m => { m.setTier(ModifierTier.MASTER); return m; })
|
||||
};
|
||||
|
||||
const modifierPoolThresholds = Object.fromEntries(new Map(Object.keys(modifierPool).map(t => {
|
||||
const thresholds = new Map();
|
||||
let i = 0;
|
||||
modifierPool[t].reduce((total: integer, modifierType: ModifierType | WeightedModifierType) => {
|
||||
total += modifierType instanceof WeightedModifierType ? (modifierType as WeightedModifierType).weight : 1;
|
||||
thresholds.set(total, i++);
|
||||
return total;
|
||||
}, 0);
|
||||
return [ t, Object.fromEntries(thresholds) ]
|
||||
})));
|
||||
let modifierPoolThresholds = {};
|
||||
let ignoredPoolIndexes = {};
|
||||
|
||||
console.log(modifierPoolThresholds)
|
||||
export function regenerateModifierPoolThresholds(party: Array<PlayerPokemon>) {
|
||||
ignoredPoolIndexes = {};
|
||||
modifierPoolThresholds = Object.fromEntries(new Map(Object.keys(modifierPool).map(t => {
|
||||
ignoredPoolIndexes[t] = [];
|
||||
const thresholds = new Map();
|
||||
let i = 0;
|
||||
modifierPool[t].reduce((total: integer, modifierType: ModifierType | WeightedModifierType) => {
|
||||
if (modifierType instanceof WeightedModifierType) {
|
||||
const weightedModifierType = modifierType as WeightedModifierType;
|
||||
const weight = weightedModifierType.weight instanceof Function
|
||||
? (weightedModifierType.weight as Function)(party)
|
||||
: weightedModifierType.weight as integer;
|
||||
if (weight)
|
||||
total += weight;
|
||||
else {
|
||||
ignoredPoolIndexes[t].push(i++);
|
||||
return total;
|
||||
}
|
||||
} else
|
||||
total++;
|
||||
thresholds.set(total, i++);
|
||||
return total;
|
||||
}, 0);
|
||||
return [ t, Object.fromEntries(thresholds) ]
|
||||
})));
|
||||
console.log(modifierPoolThresholds)
|
||||
}
|
||||
|
||||
export function getNewModifierType(): ModifierType {
|
||||
const tierValue = Utils.randInt(256);
|
||||
|
@ -451,6 +481,7 @@ export function getNewModifierType(): ModifierType {
|
|||
break;
|
||||
}
|
||||
}
|
||||
console.log(index, ignoredPoolIndexes[tier].filter(i => i <= index).length, ignoredPoolIndexes[tier])
|
||||
let modifierType: ModifierType | WeightedModifierType = modifierPool[tier][index];
|
||||
if (modifierType instanceof WeightedModifierType)
|
||||
return (modifierType as WeightedModifierType).modifierType;
|
||||
|
|
|
@ -222,6 +222,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
return this.stats[Stat.HP];
|
||||
}
|
||||
|
||||
getHpRatio() {
|
||||
return Math.floor((this.hp / this.getMaxHp()) * 100) / 100;
|
||||
}
|
||||
|
||||
generateAndPopulateMoveset() {
|
||||
this.moveset = [];
|
||||
const movePool = [];
|
||||
|
@ -450,7 +454,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
// Gen 1-4 formula
|
||||
// return ((this.pokemon.baseExp * this.level) / 7) * (1 / 1)
|
||||
// TODO: Update for exp share
|
||||
return Math.floor(((this.species.baseExp * this.level) / 5) * (1 / 1) * ((Math.round(Math.sqrt(2 * this.level + 10)) * Math.pow(2 * this.level + 10, 2)) / (Math.round(Math.sqrt(this.level + victorLevel + 10)) * Math.pow(this.level + victorLevel + 10, 2)))) + 1;
|
||||
const constantMultiplier = 4;
|
||||
return Math.floor(((this.species.baseExp * this.level) / 5) * (1 / 1) * constantMultiplier * ((Math.round(Math.sqrt(2 * this.level + 10)) * Math.pow(2 * this.level + 10, 2)) / (Math.round(Math.sqrt(this.level + victorLevel + 10)) * Math.pow(this.level + victorLevel + 10, 2)))) + 1;
|
||||
}
|
||||
|
||||
tint(color: number, alpha?: number, duration?: integer, ease?: string) {
|
||||
|
|
|
@ -285,7 +285,7 @@ class PartySlot extends Phaser.GameObjects.Container {
|
|||
slotHpBar.setPositionRelative(slotBg, this.slotIndex ? 72 : 8, this.slotIndex ? 7 : 31);
|
||||
slotHpBar.setOrigin(0, 0);
|
||||
|
||||
const hpRatio = this.pokemon.hp / this.pokemon.getMaxHp();
|
||||
const hpRatio = this.pokemon.getHpRatio();
|
||||
|
||||
const slotHpOverlay = this.scene.add.sprite(0, 0, 'party_slot_hp_overlay', hpRatio > 0.5 ? 'high' : hpRatio > 0.25 ? 'medium' : 'low');
|
||||
slotHpOverlay.setPositionRelative(slotHpBar, 16, 2);
|
||||
|
|
Loading…
Reference in New Issue