Implements localization for BerryType (#1007)
This commit is contained in:
parent
61938869c1
commit
250142083a
|
@ -7,6 +7,7 @@ import { BattlerTagType } from "./enums/battler-tag-type";
|
|||
import { getStatusEffectHealText } from "./status-effect";
|
||||
import * as Utils from "../utils";
|
||||
import { DoubleBerryEffectAbAttr, ReduceBerryUseThresholdAbAttr, applyAbAttrs } from "./ability";
|
||||
import i18next from '../plugins/i18n';
|
||||
|
||||
export enum BerryType {
|
||||
SITRUS,
|
||||
|
@ -22,32 +23,12 @@ export enum BerryType {
|
|||
LEPPA
|
||||
}
|
||||
|
||||
export function getBerryName(berryType: BerryType) {
|
||||
return `${Utils.toReadableString(BerryType[berryType])} Berry`;
|
||||
export function getBerryName(berryType: BerryType): string {
|
||||
return i18next.t(`berry:${BerryType[berryType]}.name`);
|
||||
}
|
||||
|
||||
export function getBerryEffectDescription(berryType: BerryType) {
|
||||
switch (berryType) {
|
||||
case BerryType.SITRUS:
|
||||
return 'Restores 25% HP if HP is below 50%';
|
||||
case BerryType.LUM:
|
||||
return 'Cures any non-volatile status condition and confusion';
|
||||
case BerryType.ENIGMA:
|
||||
return 'Restores 25% HP if hit by a super effective move';
|
||||
case BerryType.LIECHI:
|
||||
case BerryType.GANLON:
|
||||
case BerryType.PETAYA:
|
||||
case BerryType.APICOT:
|
||||
case BerryType.SALAC:
|
||||
const stat = (berryType - BerryType.LIECHI) as BattleStat;
|
||||
return `Raises ${getBattleStatName(stat)} if HP is below 25%`;
|
||||
case BerryType.LANSAT:
|
||||
return 'Raises critical hit ratio if HP is below 25%';
|
||||
case BerryType.STARF:
|
||||
return 'Sharply raises a random stat if HP is below 25%';
|
||||
case BerryType.LEPPA:
|
||||
return 'Restores 10 PP to a move if its PP reaches 0';
|
||||
}
|
||||
export function getBerryEffectDescription(berryType: BerryType): string {
|
||||
return i18next.t(`berry:${BerryType[berryType]}.effect`);
|
||||
}
|
||||
|
||||
export type BerryPredicate = (pokemon: Pokemon) => boolean;
|
||||
|
|
|
@ -0,0 +1,48 @@
|
|||
import { BerryTranslationEntries } from "#app/plugins/i18n";
|
||||
|
||||
export const berry: BerryTranslationEntries = {
|
||||
"SITRUS": {
|
||||
name: "Sitrus Berry",
|
||||
effect: "Restores 25% HP if HP is below 50%",
|
||||
},
|
||||
"LUM": {
|
||||
name: "Lum Berry",
|
||||
effect: "Cures any non-volatile status condition and confusion",
|
||||
},
|
||||
"ENIGMA": {
|
||||
name: "Enigma Berry",
|
||||
effect: "Restores 25% HP if hit by a super effective move",
|
||||
},
|
||||
"LIECHI": {
|
||||
name: "Liechi Berry",
|
||||
effect: "Raises Attack if HP is below 25%",
|
||||
},
|
||||
"GANLON": {
|
||||
name: "Ganlon Berry",
|
||||
effect: "Raises Defense if HP is below 25%",
|
||||
},
|
||||
"PETAYA": {
|
||||
name: "Petaya Berry",
|
||||
effect: "Raises Sp. Atk if HP is below 25%",
|
||||
},
|
||||
"APICOT": {
|
||||
name: "Apicot Berry",
|
||||
effect: "Raises Sp. Def if HP is below 25%",
|
||||
},
|
||||
"SALAC": {
|
||||
name: "Salac Berry",
|
||||
effect: "Raises Speed if HP is below 25%",
|
||||
},
|
||||
"LANSAT": {
|
||||
name: "Lansat Berry",
|
||||
effect: "Raises critical hit ratio if HP is below 25%",
|
||||
},
|
||||
"STARF": {
|
||||
name: "Starf Berry",
|
||||
effect: "Sharply raises a random stat if HP is below 25%",
|
||||
},
|
||||
"LEPPA": {
|
||||
name: "Leppa Berry",
|
||||
effect: "Restores 10 PP to a move if its PP reaches 0",
|
||||
},
|
||||
} as const;
|
|
@ -18,6 +18,7 @@ import { starterSelectUiHandler } from "./starter-select-ui-handler";
|
|||
import { titles, trainerClasses, trainerNames } from "./trainers";
|
||||
import { tutorial } from "./tutorial";
|
||||
import { weather } from "./weather";
|
||||
import { berry } from "./berry";
|
||||
|
||||
|
||||
export const deConfig = {
|
||||
|
@ -43,4 +44,5 @@ export const deConfig = {
|
|||
trainerNames: trainerNames,
|
||||
tutorial: tutorial,
|
||||
weather: weather,
|
||||
berry: berry,
|
||||
}
|
||||
|
|
|
@ -0,0 +1,48 @@
|
|||
import { BerryTranslationEntries } from "#app/plugins/i18n";
|
||||
|
||||
export const berry: BerryTranslationEntries = {
|
||||
"SITRUS": {
|
||||
name: "Sitrus Berry",
|
||||
effect: "Restores 25% HP if HP is below 50%",
|
||||
},
|
||||
"LUM": {
|
||||
name: "Lum Berry",
|
||||
effect: "Cures any non-volatile status condition and confusion",
|
||||
},
|
||||
"ENIGMA": {
|
||||
name: "Enigma Berry",
|
||||
effect: "Restores 25% HP if hit by a super effective move",
|
||||
},
|
||||
"LIECHI": {
|
||||
name: "Liechi Berry",
|
||||
effect: "Raises Attack if HP is below 25%",
|
||||
},
|
||||
"GANLON": {
|
||||
name: "Ganlon Berry",
|
||||
effect: "Raises Defense if HP is below 25%",
|
||||
},
|
||||
"PETAYA": {
|
||||
name: "Petaya Berry",
|
||||
effect: "Raises Sp. Atk if HP is below 25%",
|
||||
},
|
||||
"APICOT": {
|
||||
name: "Apicot Berry",
|
||||
effect: "Raises Sp. Def if HP is below 25%",
|
||||
},
|
||||
"SALAC": {
|
||||
name: "Salac Berry",
|
||||
effect: "Raises Speed if HP is below 25%",
|
||||
},
|
||||
"LANSAT": {
|
||||
name: "Lansat Berry",
|
||||
effect: "Raises critical hit ratio if HP is below 25%",
|
||||
},
|
||||
"STARF": {
|
||||
name: "Starf Berry",
|
||||
effect: "Sharply raises a random stat if HP is below 25%",
|
||||
},
|
||||
"LEPPA": {
|
||||
name: "Leppa Berry",
|
||||
effect: "Restores 10 PP to a move if its PP reaches 0",
|
||||
},
|
||||
} as const;
|
|
@ -18,6 +18,8 @@ import { starterSelectUiHandler } from "./starter-select-ui-handler";
|
|||
import { titles, trainerClasses, trainerNames } from "./trainers";
|
||||
import { tutorial } from "./tutorial";
|
||||
import { weather } from "./weather";
|
||||
import { berry } from "./berry";
|
||||
|
||||
|
||||
export const enConfig = {
|
||||
ability: ability,
|
||||
|
@ -42,4 +44,5 @@ export const enConfig = {
|
|||
trainerNames: trainerNames,
|
||||
tutorial: tutorial,
|
||||
weather: weather,
|
||||
berry: berry,
|
||||
}
|
||||
|
|
|
@ -0,0 +1,48 @@
|
|||
import { BerryTranslationEntries } from "#app/plugins/i18n";
|
||||
|
||||
export const berry: BerryTranslationEntries = {
|
||||
"SITRUS": {
|
||||
name: "Sitrus Berry",
|
||||
effect: "Restores 25% HP if HP is below 50%",
|
||||
},
|
||||
"LUM": {
|
||||
name: "Lum Berry",
|
||||
effect: "Cures any non-volatile status condition and confusion",
|
||||
},
|
||||
"ENIGMA": {
|
||||
name: "Enigma Berry",
|
||||
effect: "Restores 25% HP if hit by a super effective move",
|
||||
},
|
||||
"LIECHI": {
|
||||
name: "Liechi Berry",
|
||||
effect: "Raises Attack if HP is below 25%",
|
||||
},
|
||||
"GANLON": {
|
||||
name: "Ganlon Berry",
|
||||
effect: "Raises Defense if HP is below 25%",
|
||||
},
|
||||
"PETAYA": {
|
||||
name: "Petaya Berry",
|
||||
effect: "Raises Sp. Atk if HP is below 25%",
|
||||
},
|
||||
"APICOT": {
|
||||
name: "Apicot Berry",
|
||||
effect: "Raises Sp. Def if HP is below 25%",
|
||||
},
|
||||
"SALAC": {
|
||||
name: "Salac Berry",
|
||||
effect: "Raises Speed if HP is below 25%",
|
||||
},
|
||||
"LANSAT": {
|
||||
name: "Lansat Berry",
|
||||
effect: "Raises critical hit ratio if HP is below 25%",
|
||||
},
|
||||
"STARF": {
|
||||
name: "Starf Berry",
|
||||
effect: "Sharply raises a random stat if HP is below 25%",
|
||||
},
|
||||
"LEPPA": {
|
||||
name: "Leppa Berry",
|
||||
effect: "Restores 10 PP to a move if its PP reaches 0",
|
||||
},
|
||||
} as const;
|
|
@ -18,6 +18,7 @@ import { starterSelectUiHandler } from "./starter-select-ui-handler";
|
|||
import { titles, trainerClasses, trainerNames } from "./trainers";
|
||||
import { tutorial } from "./tutorial";
|
||||
import { weather } from "./weather";
|
||||
import { berry } from "./berry";
|
||||
|
||||
|
||||
export const esConfig = {
|
||||
|
@ -43,4 +44,5 @@ export const esConfig = {
|
|||
trainerNames: trainerNames,
|
||||
tutorial: tutorial,
|
||||
weather: weather,
|
||||
berry: berry,
|
||||
}
|
||||
|
|
|
@ -0,0 +1,48 @@
|
|||
import { BerryTranslationEntries } from "#app/plugins/i18n";
|
||||
|
||||
export const berry: BerryTranslationEntries = {
|
||||
"SITRUS": {
|
||||
name: "Sitrus Berry",
|
||||
effect: "Restores 25% HP if HP is below 50%",
|
||||
},
|
||||
"LUM": {
|
||||
name: "Lum Berry",
|
||||
effect: "Cures any non-volatile status condition and confusion",
|
||||
},
|
||||
"ENIGMA": {
|
||||
name: "Enigma Berry",
|
||||
effect: "Restores 25% HP if hit by a super effective move",
|
||||
},
|
||||
"LIECHI": {
|
||||
name: "Liechi Berry",
|
||||
effect: "Raises Attack if HP is below 25%",
|
||||
},
|
||||
"GANLON": {
|
||||
name: "Ganlon Berry",
|
||||
effect: "Raises Defense if HP is below 25%",
|
||||
},
|
||||
"PETAYA": {
|
||||
name: "Petaya Berry",
|
||||
effect: "Raises Sp. Atk if HP is below 25%",
|
||||
},
|
||||
"APICOT": {
|
||||
name: "Apicot Berry",
|
||||
effect: "Raises Sp. Def if HP is below 25%",
|
||||
},
|
||||
"SALAC": {
|
||||
name: "Salac Berry",
|
||||
effect: "Raises Speed if HP is below 25%",
|
||||
},
|
||||
"LANSAT": {
|
||||
name: "Lansat Berry",
|
||||
effect: "Raises critical hit ratio if HP is below 25%",
|
||||
},
|
||||
"STARF": {
|
||||
name: "Starf Berry",
|
||||
effect: "Sharply raises a random stat if HP is below 25%",
|
||||
},
|
||||
"LEPPA": {
|
||||
name: "Leppa Berry",
|
||||
effect: "Restores 10 PP to a move if its PP reaches 0",
|
||||
},
|
||||
} as const;
|
|
@ -18,6 +18,7 @@ import { starterSelectUiHandler } from "./starter-select-ui-handler";
|
|||
import { titles, trainerClasses, trainerNames } from "./trainers";
|
||||
import { tutorial } from "./tutorial";
|
||||
import { weather } from "./weather";
|
||||
import { berry } from "./berry";
|
||||
|
||||
|
||||
export const frConfig = {
|
||||
|
@ -43,5 +44,6 @@ export const frConfig = {
|
|||
trainerNames: trainerNames,
|
||||
tutorial: tutorial,
|
||||
weather: weather,
|
||||
berry: berry,
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,48 @@
|
|||
import { BerryTranslationEntries } from "#app/plugins/i18n";
|
||||
|
||||
export const berry: BerryTranslationEntries = {
|
||||
"SITRUS": {
|
||||
name: "Sitrus Berry",
|
||||
effect: "Restores 25% HP if HP is below 50%",
|
||||
},
|
||||
"LUM": {
|
||||
name: "Lum Berry",
|
||||
effect: "Cures any non-volatile status condition and confusion",
|
||||
},
|
||||
"ENIGMA": {
|
||||
name: "Enigma Berry",
|
||||
effect: "Restores 25% HP if hit by a super effective move",
|
||||
},
|
||||
"LIECHI": {
|
||||
name: "Liechi Berry",
|
||||
effect: "Raises Attack if HP is below 25%",
|
||||
},
|
||||
"GANLON": {
|
||||
name: "Ganlon Berry",
|
||||
effect: "Raises Defense if HP is below 25%",
|
||||
},
|
||||
"PETAYA": {
|
||||
name: "Petaya Berry",
|
||||
effect: "Raises Sp. Atk if HP is below 25%",
|
||||
},
|
||||
"APICOT": {
|
||||
name: "Apicot Berry",
|
||||
effect: "Raises Sp. Def if HP is below 25%",
|
||||
},
|
||||
"SALAC": {
|
||||
name: "Salac Berry",
|
||||
effect: "Raises Speed if HP is below 25%",
|
||||
},
|
||||
"LANSAT": {
|
||||
name: "Lansat Berry",
|
||||
effect: "Raises critical hit ratio if HP is below 25%",
|
||||
},
|
||||
"STARF": {
|
||||
name: "Starf Berry",
|
||||
effect: "Sharply raises a random stat if HP is below 25%",
|
||||
},
|
||||
"LEPPA": {
|
||||
name: "Leppa Berry",
|
||||
effect: "Restores 10 PP to a move if its PP reaches 0",
|
||||
},
|
||||
} as const;
|
|
@ -18,6 +18,7 @@ import { starterSelectUiHandler } from "./starter-select-ui-handler";
|
|||
import { titles, trainerClasses, trainerNames } from "./trainers";
|
||||
import { tutorial } from "./tutorial";
|
||||
import { weather } from "./weather";
|
||||
import { berry } from "./berry";
|
||||
|
||||
|
||||
export const itConfig = {
|
||||
|
@ -43,4 +44,5 @@ export const itConfig = {
|
|||
trainerNames: trainerNames,
|
||||
tutorial: tutorial,
|
||||
weather: weather,
|
||||
berry: berry,
|
||||
}
|
||||
|
|
|
@ -0,0 +1,48 @@
|
|||
import { BerryTranslationEntries } from "#app/plugins/i18n";
|
||||
|
||||
export const berry: BerryTranslationEntries = {
|
||||
"SITRUS": {
|
||||
name: "Sitrus Berry",
|
||||
effect: "Restores 25% HP if HP is below 50%",
|
||||
},
|
||||
"LUM": {
|
||||
name: "Lum Berry",
|
||||
effect: "Cures any non-volatile status condition and confusion",
|
||||
},
|
||||
"ENIGMA": {
|
||||
name: "Enigma Berry",
|
||||
effect: "Restores 25% HP if hit by a super effective move",
|
||||
},
|
||||
"LIECHI": {
|
||||
name: "Liechi Berry",
|
||||
effect: "Raises Attack if HP is below 25%",
|
||||
},
|
||||
"GANLON": {
|
||||
name: "Ganlon Berry",
|
||||
effect: "Raises Defense if HP is below 25%",
|
||||
},
|
||||
"PETAYA": {
|
||||
name: "Petaya Berry",
|
||||
effect: "Raises Sp. Atk if HP is below 25%",
|
||||
},
|
||||
"APICOT": {
|
||||
name: "Apicot Berry",
|
||||
effect: "Raises Sp. Def if HP is below 25%",
|
||||
},
|
||||
"SALAC": {
|
||||
name: "Salac Berry",
|
||||
effect: "Raises Speed if HP is below 25%",
|
||||
},
|
||||
"LANSAT": {
|
||||
name: "Lansat Berry",
|
||||
effect: "Raises critical hit ratio if HP is below 25%",
|
||||
},
|
||||
"STARF": {
|
||||
name: "Starf Berry",
|
||||
effect: "Sharply raises a random stat if HP is below 25%",
|
||||
},
|
||||
"LEPPA": {
|
||||
name: "Leppa Berry",
|
||||
effect: "Restores 10 PP to a move if its PP reaches 0",
|
||||
},
|
||||
} as const;
|
|
@ -14,6 +14,7 @@ import { pokemonStat } from "./pokemon-stat";
|
|||
import { starterSelectUiHandler } from "./starter-select-ui-handler";
|
||||
import { tutorial } from "./tutorial";
|
||||
import { weather } from "./weather";
|
||||
import { berry } from "./berry";
|
||||
|
||||
|
||||
export const ptBrConfig = {
|
||||
|
@ -33,4 +34,5 @@ export const ptBrConfig = {
|
|||
growth: growth,
|
||||
weather: weather,
|
||||
modifierType: modifierType,
|
||||
berry: berry,
|
||||
}
|
|
@ -0,0 +1,48 @@
|
|||
import { BerryTranslationEntries } from "#app/plugins/i18n";
|
||||
|
||||
export const berry: BerryTranslationEntries = {
|
||||
"SITRUS": {
|
||||
name: "Sitrus Berry",
|
||||
effect: "Restores 25% HP if HP is below 50%",
|
||||
},
|
||||
"LUM": {
|
||||
name: "Lum Berry",
|
||||
effect: "Cures any non-volatile status condition and confusion",
|
||||
},
|
||||
"ENIGMA": {
|
||||
name: "Enigma Berry",
|
||||
effect: "Restores 25% HP if hit by a super effective move",
|
||||
},
|
||||
"LIECHI": {
|
||||
name: "Liechi Berry",
|
||||
effect: "Raises Attack if HP is below 25%",
|
||||
},
|
||||
"GANLON": {
|
||||
name: "Ganlon Berry",
|
||||
effect: "Raises Defense if HP is below 25%",
|
||||
},
|
||||
"PETAYA": {
|
||||
name: "Petaya Berry",
|
||||
effect: "Raises Sp. Atk if HP is below 25%",
|
||||
},
|
||||
"APICOT": {
|
||||
name: "Apicot Berry",
|
||||
effect: "Raises Sp. Def if HP is below 25%",
|
||||
},
|
||||
"SALAC": {
|
||||
name: "Salac Berry",
|
||||
effect: "Raises Speed if HP is below 25%",
|
||||
},
|
||||
"LANSAT": {
|
||||
name: "Lansat Berry",
|
||||
effect: "Raises critical hit ratio if HP is below 25%",
|
||||
},
|
||||
"STARF": {
|
||||
name: "Starf Berry",
|
||||
effect: "Sharply raises a random stat if HP is below 25%",
|
||||
},
|
||||
"LEPPA": {
|
||||
name: "Leppa Berry",
|
||||
effect: "Restores 10 PP to a move if its PP reaches 0",
|
||||
},
|
||||
} as const;
|
|
@ -18,6 +18,7 @@ import { starterSelectUiHandler } from "./starter-select-ui-handler";
|
|||
import { titles, trainerClasses, trainerNames } from "./trainers";
|
||||
import { tutorial } from "./tutorial";
|
||||
import { weather } from "./weather";
|
||||
import { berry } from "./berry";
|
||||
|
||||
|
||||
export const zhCnConfig = {
|
||||
|
@ -43,4 +44,5 @@ export const zhCnConfig = {
|
|||
trainerNames: trainerNames,
|
||||
tutorial: tutorial,
|
||||
weather: weather,
|
||||
berry: berry,
|
||||
}
|
||||
|
|
|
@ -46,6 +46,15 @@ export interface ModifierTypeTranslationEntries {
|
|||
TeraType: SimpleTranslationEntries,
|
||||
}
|
||||
|
||||
export interface BerryTranslationEntry {
|
||||
name: string,
|
||||
effect: string
|
||||
}
|
||||
|
||||
export interface BerryTranslationEntries {
|
||||
[key: string]: BerryTranslationEntry
|
||||
}
|
||||
|
||||
export interface Localizable {
|
||||
localize(): void;
|
||||
}
|
||||
|
@ -139,6 +148,7 @@ declare module 'i18next' {
|
|||
egg: SimpleTranslationEntries;
|
||||
weather: SimpleTranslationEntries;
|
||||
modifierType: ModifierTypeTranslationEntries;
|
||||
berry: BerryTranslationEntries;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue