add art issues form and remove some leftover beta branch poison
This commit is contained in:
parent
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---
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name: Art Request
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about: Create an art request for a specific Encounter
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title: "[ART]"
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labels: Art
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assignees: ''
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---
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**Link to Mystery Encounter Issue/PR**
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<!-- If applicable, link to the specific encounter this art is for. -->
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**Describe the Art**
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<!-- A clear and concise description of what the art is. -->
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**Additional context**
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<!-- Add any other context or screenshots about the request here. -->
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@ -1,208 +0,0 @@
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import {beforeAll, describe, expect, it} from "vitest";
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import { getBattleStatName, getBattleStatLevelChangeDescription } from "#app/data/battle-stat.js";
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import { BattleStat } from "#app/data/battle-stat.js";
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import { pokemonInfo as enPokemonInfo } from "#app/locales/en/pokemon-info.js";
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import { battle as enBattleStat } from "#app/locales/en/battle.js";
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import { pokemonInfo as dePokemonInfo } from "#app/locales/de/pokemon-info.js";
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import { battle as deBattleStat } from "#app/locales/de/battle.js";
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import { pokemonInfo as esPokemonInfo } from "#app/locales/es/pokemon-info.js";
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import { battle as esBattleStat } from "#app/locales/es/battle.js";
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import { pokemonInfo as frPokemonInfo } from "#app/locales/fr/pokemon-info.js";
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import { battle as frBattleStat } from "#app/locales/fr/battle.js";
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import { pokemonInfo as itPokemonInfo } from "#app/locales/it/pokemon-info.js";
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import { battle as itBattleStat } from "#app/locales/it/battle.js";
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import { pokemonInfo as koPokemonInfo } from "#app/locales/ko/pokemon-info.js";
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import { battle as koBattleStat } from "#app/locales/ko/battle.js";
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import { pokemonInfo as ptBrPokemonInfo } from "#app/locales/pt_BR/pokemon-info.js";
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import { battle as ptBrBattleStat } from "#app/locales/pt_BR/battle.js";
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import { pokemonInfo as zhCnPokemonInfo } from "#app/locales/zh_CN/pokemon-info.js";
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import { battle as zhCnBattleStat } from "#app/locales/zh_CN/battle.js";
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import { pokemonInfo as zhTwPokemonInfo } from "#app/locales/zh_TW/pokemon-info.js";
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import { battle as zhTwBattleStat } from "#app/locales/zh_TW/battle.js";
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import i18next, {initI18n} from "#app/plugins/i18n";
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import { KoreanPostpositionProcessor } from "i18next-korean-postposition-processor";
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interface BattleStatTestUnit {
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stat: BattleStat,
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key: string
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}
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interface BattleStatLevelTestUnit {
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levels: integer,
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up: boolean,
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key: string
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}
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function testBattleStatName(stat: BattleStat, expectMessage: string) {
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const message = getBattleStatName(stat);
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console.log(`message ${message}, expected ${expectMessage}`);
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expect(message).toBe(expectMessage);
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}
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function testBattleStatLevelChangeDescription(levels: integer, up: boolean, expectMessage: string) {
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const message = getBattleStatLevelChangeDescription("{{pokemonNameWithAffix}}", "{{stats}}", levels, up);
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console.log(`message ${message}, expected ${expectMessage}`);
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expect(message).toBe(expectMessage);
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}
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describe("Test for BattleStat Localization", () => {
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const battleStatUnits: BattleStatTestUnit[] = [];
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const battleStatLevelUnits: BattleStatLevelTestUnit[] = [];
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beforeAll(() => {
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initI18n();
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battleStatUnits.push({ stat: BattleStat.ATK, key: "Stat.ATK" });
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battleStatUnits.push({ stat: BattleStat.DEF, key: "Stat.DEF" });
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battleStatUnits.push({ stat: BattleStat.SPATK, key: "Stat.SPATK" });
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battleStatUnits.push({ stat: BattleStat.SPDEF, key: "Stat.SPDEF" });
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battleStatUnits.push({ stat: BattleStat.SPD, key: "Stat.SPD" });
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battleStatUnits.push({ stat: BattleStat.ACC, key: "Stat.ACC" });
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battleStatUnits.push({ stat: BattleStat.EVA, key: "Stat.EVA" });
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battleStatLevelUnits.push({ levels: 1, up: true, key: "statRose" });
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battleStatLevelUnits.push({ levels: 2, up: true, key: "statSharplyRose" });
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battleStatLevelUnits.push({ levels: 3, up: true, key: "statRoseDrastically" });
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battleStatLevelUnits.push({ levels: 4, up: true, key: "statRoseDrastically" });
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battleStatLevelUnits.push({ levels: 5, up: true, key: "statRoseDrastically" });
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battleStatLevelUnits.push({ levels: 6, up: true, key: "statRoseDrastically" });
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battleStatLevelUnits.push({ levels: 7, up: true, key: "statWontGoAnyHigher" });
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battleStatLevelUnits.push({ levels: 1, up: false, key: "statFell" });
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battleStatLevelUnits.push({ levels: 2, up: false, key: "statHarshlyFell" });
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battleStatLevelUnits.push({ levels: 3, up: false, key: "statSeverelyFell" });
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battleStatLevelUnits.push({ levels: 4, up: false, key: "statSeverelyFell" });
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battleStatLevelUnits.push({ levels: 5, up: false, key: "statSeverelyFell" });
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battleStatLevelUnits.push({ levels: 6, up: false, key: "statSeverelyFell" });
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battleStatLevelUnits.push({ levels: 7, up: false, key: "statWontGoAnyLower" });
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});
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it("Test getBattleStatName() in English", async () => {
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i18next.changeLanguage("en");
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battleStatUnits.forEach(unit => {
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testBattleStatName(unit.stat, enPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
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});
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});
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it("Test getBattleStatLevelChangeDescription() in English", async () => {
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i18next.changeLanguage("en");
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battleStatLevelUnits.forEach(unit => {
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testBattleStatLevelChangeDescription(unit.levels, unit.up, enBattleStat[unit.key]);
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});
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});
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it("Test getBattleStatName() in Español", async () => {
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i18next.changeLanguage("es");
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battleStatUnits.forEach(unit => {
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testBattleStatName(unit.stat, esPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
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});
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});
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it("Test getBattleStatLevelChangeDescription() in Español", async () => {
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i18next.changeLanguage("es");
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battleStatLevelUnits.forEach(unit => {
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testBattleStatLevelChangeDescription(unit.levels, unit.up, esBattleStat[unit.key]);
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});
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});
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it("Test getBattleStatName() in Italiano", async () => {
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i18next.changeLanguage("it");
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battleStatUnits.forEach(unit => {
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testBattleStatName(unit.stat, itPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
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});
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});
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it("Test getBattleStatLevelChangeDescription() in Italiano", async () => {
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i18next.changeLanguage("it");
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battleStatLevelUnits.forEach(unit => {
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testBattleStatLevelChangeDescription(unit.levels, unit.up, itBattleStat[unit.key]);
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});
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});
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it("Test getBattleStatName() in Français", async () => {
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i18next.changeLanguage("fr");
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battleStatUnits.forEach(unit => {
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testBattleStatName(unit.stat, frPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
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});
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});
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it("Test getBattleStatLevelChangeDescription() in Français", async () => {
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i18next.changeLanguage("fr");
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battleStatLevelUnits.forEach(unit => {
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testBattleStatLevelChangeDescription(unit.levels, unit.up, frBattleStat[unit.key]);
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});
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});
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it("Test getBattleStatName() in Deutsch", async () => {
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i18next.changeLanguage("de");
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battleStatUnits.forEach(unit => {
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testBattleStatName(unit.stat, dePokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
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});
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});
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it("Test getBattleStatLevelChangeDescription() in Deutsch", async () => {
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i18next.changeLanguage("de");
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battleStatLevelUnits.forEach(unit => {
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testBattleStatLevelChangeDescription(unit.levels, unit.up, deBattleStat[unit.key]);
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});
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});
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it("Test getBattleStatName() in Português (BR)", async () => {
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i18next.changeLanguage("pt-BR");
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battleStatUnits.forEach(unit => {
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testBattleStatName(unit.stat, ptBrPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
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});
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});
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it("Test getBattleStatLevelChangeDescription() in Português (BR)", async () => {
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i18next.changeLanguage("pt-BR");
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battleStatLevelUnits.forEach(unit => {
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testBattleStatLevelChangeDescription(unit.levels, unit.up, ptBrBattleStat[unit.key]);
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});
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});
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it("Test getBattleStatName() in 简体中文", async () => {
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i18next.changeLanguage("zh-CN");
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battleStatUnits.forEach(unit => {
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testBattleStatName(unit.stat, zhCnPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
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});
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});
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it("Test getBattleStatLevelChangeDescription() in 简体中文", async () => {
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i18next.changeLanguage("zh-CN");
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battleStatLevelUnits.forEach(unit => {
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testBattleStatLevelChangeDescription(unit.levels, unit.up, zhCnBattleStat[unit.key]);
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});
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});
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it("Test getBattleStatName() in 繁體中文", async () => {
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i18next.changeLanguage("zh-TW");
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battleStatUnits.forEach(unit => {
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testBattleStatName(unit.stat, zhTwPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
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});
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});
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it("Test getBattleStatLevelChangeDescription() in 繁體中文", async () => {
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i18next.changeLanguage("zh-TW");
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battleStatLevelUnits.forEach(unit => {
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testBattleStatLevelChangeDescription(unit.levels, unit.up, zhTwBattleStat[unit.key]);
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});
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});
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it("Test getBattleStatName() in 한국어", async () => {
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await i18next.changeLanguage("ko");
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battleStatUnits.forEach(unit => {
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testBattleStatName(unit.stat, koPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
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});
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});
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it("Test getBattleStatLevelChangeDescription() in 한국어", async () => {
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i18next.changeLanguage("ko", () => {
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battleStatLevelUnits.forEach(unit => {
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const processor = new KoreanPostpositionProcessor();
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const message = processor.process(koBattleStat[unit.key]);
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testBattleStatLevelChangeDescription(unit.levels, unit.up, message);
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});
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});
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});
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});
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import {afterEach, beforeAll, describe, expect, it} from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import {Species} from "#enums/species";
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import i18next from "i18next";
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import {initI18n} from "#app/plugins/i18n";
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describe("Lokalization - french", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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initI18n();
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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it("test bulbasaur name english", async () => {
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game = new GameManager(phaserGame);
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await game.startBattle([
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Species.BULBASAUR,
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]);
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expect(game.scene.getParty()[0].name).toBe("Bulbasaur");
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}, 20000);
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it("test bulbasaure name french", async () => {
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const locale = "fr";
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i18next.changeLanguage(locale);
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localStorage.setItem("prLang", locale);
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game = new GameManager(phaserGame);
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await game.startBattle([
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Species.BULBASAUR,
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]);
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expect(game.scene.getParty()[0].name).toBe("Bulbizarre");
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}, 20000);
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});
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import { beforeAll, describe, afterEach, expect, it, vi } from "vitest";
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import {
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StatusEffect,
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getStatusEffectActivationText,
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getStatusEffectDescriptor,
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getStatusEffectHealText,
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getStatusEffectObtainText,
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getStatusEffectOverlapText,
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} from "#app/data/status-effect";
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import i18next from "i18next";
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import { mockI18next } from "../utils/testUtils";
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const pokemonName = "PKM";
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const sourceText = "SOURCE";
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describe("status-effect", () => {
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beforeAll(() => {
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i18next.init();
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});
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describe("NONE", () => {
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const statusEffect = StatusEffect.NONE;
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it("should return the obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:none.obtain");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).toBe("statusEffect:none.obtain");
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});
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it("should return the source-obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName, sourceText);
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expect(text).toBe("statusEffect:none.obtainSource");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).not.toBe("statusEffect:none.obtainSource");
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});
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it("should return the activation text", () => {
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mockI18next();
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const text = getStatusEffectActivationText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:none.activation");
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});
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it("should return the overlap text", () => {
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mockI18next();
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const text = getStatusEffectOverlapText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:none.overlap");
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});
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it("should return the heal text", () => {
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mockI18next();
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const text = getStatusEffectHealText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:none.heal");
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});
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it("should return the descriptor", () => {
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mockI18next();
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const text = getStatusEffectDescriptor(statusEffect);
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expect(text).toBe("statusEffect:none.description");
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});
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});
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describe("POISON", () => {
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const statusEffect = StatusEffect.POISON;
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it("should return the obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:poison.obtain");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).toBe("statusEffect:poison.obtain");
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});
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it("should return the activation text", () => {
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mockI18next();
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const text = getStatusEffectActivationText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:poison.activation");
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});
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it("should return the descriptor", () => {
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mockI18next();
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const text = getStatusEffectDescriptor(statusEffect);
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expect(text).toBe("statusEffect:poison.description");
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});
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it("should return the heal text", () => {
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mockI18next();
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const text = getStatusEffectHealText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:poison.heal");
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});
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it("should return the overlap text", () => {
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mockI18next();
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const text = getStatusEffectOverlapText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:poison.overlap");
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});
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});
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describe("TOXIC", () => {
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const statusEffect = StatusEffect.TOXIC;
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it("should return the obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:toxic.obtain");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).toBe("statusEffect:toxic.obtain");
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});
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it("should return the activation text", () => {
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mockI18next();
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const text = getStatusEffectActivationText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:toxic.activation");
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});
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it("should return the descriptor", () => {
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mockI18next();
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const text = getStatusEffectDescriptor(statusEffect);
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expect(text).toBe("statusEffect:toxic.description");
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});
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it("should return the heal text", () => {
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mockI18next();
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const text = getStatusEffectHealText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:toxic.heal");
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});
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it("should return the overlap text", () => {
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mockI18next();
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const text = getStatusEffectOverlapText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:toxic.overlap");
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});
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});
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describe("PARALYSIS", () => {
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const statusEffect = StatusEffect.PARALYSIS;
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it("should return the obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:paralysis.obtain");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).toBe("statusEffect:paralysis.obtain");
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});
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it("should return the activation text", () => {
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mockI18next();
|
||||
const text = getStatusEffectActivationText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:paralysis.activation");
|
||||
});
|
||||
|
||||
it("should return the descriptor", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectDescriptor(statusEffect);
|
||||
expect(text).toBe("statusEffect:paralysis.description");
|
||||
});
|
||||
|
||||
it("should return the heal text", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectHealText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:paralysis.heal");
|
||||
});
|
||||
|
||||
it("should return the overlap text", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectOverlapText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:paralysis.overlap");
|
||||
});
|
||||
});
|
||||
|
||||
describe("SLEEP", () => {
|
||||
const statusEffect = StatusEffect.SLEEP;
|
||||
|
||||
it("should return the obtain text", () => {
|
||||
mockI18next();
|
||||
|
||||
const text = getStatusEffectObtainText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:sleep.obtain");
|
||||
|
||||
const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
|
||||
expect(emptySourceText).toBe("statusEffect:sleep.obtain");
|
||||
});
|
||||
|
||||
it("should return the activation text", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectActivationText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:sleep.activation");
|
||||
});
|
||||
|
||||
it("should return the descriptor", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectDescriptor(statusEffect);
|
||||
expect(text).toBe("statusEffect:sleep.description");
|
||||
});
|
||||
|
||||
it("should return the heal text", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectHealText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:sleep.heal");
|
||||
});
|
||||
|
||||
it("should return the overlap text", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectOverlapText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:sleep.overlap");
|
||||
});
|
||||
});
|
||||
|
||||
describe("FREEZE", () => {
|
||||
const statusEffect = StatusEffect.FREEZE;
|
||||
|
||||
it("should return the obtain text", () => {
|
||||
mockI18next();
|
||||
|
||||
const text = getStatusEffectObtainText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:freeze.obtain");
|
||||
|
||||
const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
|
||||
expect(emptySourceText).toBe("statusEffect:freeze.obtain");
|
||||
});
|
||||
|
||||
it("should return the activation text", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectActivationText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:freeze.activation");
|
||||
});
|
||||
|
||||
it("should return the descriptor", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectDescriptor(statusEffect);
|
||||
expect(text).toBe("statusEffect:freeze.description");
|
||||
});
|
||||
|
||||
it("should return the heal text", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectHealText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:freeze.heal");
|
||||
});
|
||||
|
||||
it("should return the overlap text", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectOverlapText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:freeze.overlap");
|
||||
});
|
||||
});
|
||||
|
||||
describe("BURN", () => {
|
||||
const statusEffect = StatusEffect.BURN;
|
||||
|
||||
it("should return the obtain text", () => {
|
||||
mockI18next();
|
||||
|
||||
const text = getStatusEffectObtainText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:burn.obtain");
|
||||
|
||||
const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
|
||||
expect(emptySourceText).toBe("statusEffect:burn.obtain");
|
||||
});
|
||||
|
||||
it("should return the activation text", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectActivationText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:burn.activation");
|
||||
});
|
||||
|
||||
it("should return the descriptor", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectDescriptor(statusEffect);
|
||||
expect(text).toBe("statusEffect:burn.description");
|
||||
});
|
||||
|
||||
it("should return the heal text", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectHealText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:burn.heal");
|
||||
});
|
||||
|
||||
it("should return the overlap text", () => {
|
||||
mockI18next();
|
||||
const text = getStatusEffectOverlapText(statusEffect, pokemonName);
|
||||
expect(text).toBe("statusEffect:burn.overlap");
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
vi.resetAllMocks();
|
||||
});
|
||||
});
|
Loading…
Reference in New Issue