Add Wonder Guard ability and remove test code
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@ -1,5 +1,5 @@
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import Pokemon, { PokemonMove } from "../pokemon";
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import { Type } from "./type";
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import { Type, getTypeDamageMultiplier } from "./type";
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import * as Utils from "../utils";
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import { BattleStat, getBattleStatName } from "./battle-stat";
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import { PokemonHealPhase, ShowAbilityPhase, StatChangePhase } from "../battle-phases";
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@ -51,7 +51,7 @@ export abstract class AbAttr {
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return false;
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}
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getTriggerMessage(pokemon: Pokemon, ...args: any[]) {
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getTriggerMessage(pokemon: Pokemon, ...args: any[]): string {
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return null;
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}
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@ -149,6 +149,26 @@ class TypeImmunityAddBattlerTagAbAttr extends TypeImmunityAbAttr {
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}
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}
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export class NonSuperEffectiveImmunityAbAttr extends TypeImmunityAbAttr {
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constructor(condition?: AbAttrCondition) {
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super(null, condition);
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}
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applyPreDefend(pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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if (pokemon.getAttackMoveEffectiveness(move.getMove().type) < 2) {
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cancelled.value = true;
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(args[0] as Utils.NumberHolder).value = 0;
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return true;
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}
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return false;
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}
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getTriggerMessage(pokemon: Pokemon, ...args: any[]): string {
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return getPokemonMessage(pokemon, ` avoided damage\nwith ${pokemon.getAbility().name}!`);
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}
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}
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export class PreAttackAbAttr extends AbAttr {
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applyPreAttack(pokemon: Pokemon, defender: Pokemon, move: PokemonMove, args: any[]): boolean {
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return false;
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@ -222,7 +242,7 @@ export class ProtectStatAttr extends PreStatChangeAbAttr {
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return false;
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}
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getTriggerMessage(pokemon: Pokemon, ...args: any[]) {
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getTriggerMessage(pokemon: Pokemon, ...args: any[]): string {
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return getPokemonMessage(pokemon, `'s ${pokemon.getAbility().name}\nprevents lowering its ${this.protectedStat !== undefined ? getBattleStatName(this.protectedStat) : 'stats'}!`);
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}
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}
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@ -704,7 +724,8 @@ export function initAbilities() {
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new Ability(Abilities.WATER_VEIL, "Water Veil (N)", "Prevents the POKéMON from getting a burn.", 3),
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new Ability(Abilities.WHITE_SMOKE, "White Smoke", "Prevents other POKéMON from lowering its stats.", 3)
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.attr(ProtectStatAttr),
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new Ability(Abilities.WONDER_GUARD, "Wonder Guard (N)", "Only supereffective moves will hit.", 3),
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new Ability(Abilities.WONDER_GUARD, "Wonder Guard", "Only super effective moves will hit.", 3)
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.attr(NonSuperEffectiveImmunityAbAttr),
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new Ability(Abilities.ADAPTABILITY, "Adaptability (N)", "Powers up moves of the same type.", 4),
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new Ability(Abilities.AFTERMATH, "Aftermath (N)", "Damages the attacker landing the finishing hit.", 4),
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new Ability(Abilities.ANGER_POINT, "Anger Point (N)", "Maxes ATTACK after taking a critical hit.", 4),
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@ -812,7 +812,6 @@ export class RecoilAttr extends MoveEffectAttr {
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const cancelled = new Utils.BooleanHolder(false);
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applyAbAttrs(BlockRecoilDamageAttr, user, cancelled);
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console.log('test?');
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if (cancelled.value)
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return false;
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@ -427,9 +427,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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console.log(allMoves[movePool[moveIndex]]);
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movePool.splice(moveIndex, 1);
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}
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if (this.isPlayer())
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this.moveset[1].moveId = Moves.TAKE_DOWN;
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}
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trySelectMove(moveIndex: integer): boolean {
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@ -499,8 +496,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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: 1);
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if (typeless)
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typeMultiplier.value = 1;
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applyPreAttackAbAttrs(VariableMovePowerAbAttr, source, this, battlerMove, power)
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applyPreDefendAbAttrs(TypeImmunityAbAttr, this, source, battlerMove, cancelled, typeMultiplier);
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applyPreAttackAbAttrs(VariableMovePowerAbAttr, source, this, battlerMove, power);
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if (!typeless)
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applyPreDefendAbAttrs(TypeImmunityAbAttr, this, source, battlerMove, cancelled, typeMultiplier);
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if (cancelled.value)
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result = MoveResult.NO_EFFECT;
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