Fixed when roost removes flying type (#148)
* Initial push with roost fix * Roost fix * Added GROUNDED to Levitate * Cleaned up GROUNDED code
This commit is contained in:
parent
7bc147166e
commit
1f9834d1f6
|
@ -1,12 +1,12 @@
|
||||||
{
|
{
|
||||||
"name": "pokemon-rogue-battle",
|
"name": "pokemon-rogue-battle",
|
||||||
"version": "1.0.0",
|
"version": "1.0.1",
|
||||||
"lockfileVersion": 3,
|
"lockfileVersion": 3,
|
||||||
"requires": true,
|
"requires": true,
|
||||||
"packages": {
|
"packages": {
|
||||||
"": {
|
"": {
|
||||||
"name": "pokemon-rogue-battle",
|
"name": "pokemon-rogue-battle",
|
||||||
"version": "1.0.0",
|
"version": "1.0.1",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"@material/material-color-utilities": "^0.2.7",
|
"@material/material-color-utilities": "^0.2.7",
|
||||||
"crypto-js": "^4.2.0",
|
"crypto-js": "^4.2.0",
|
||||||
|
|
|
@ -2222,7 +2222,7 @@ export function initAbilities() {
|
||||||
.attr(UnswappableAbilityAbAttr)
|
.attr(UnswappableAbilityAbAttr)
|
||||||
.ignorable(),
|
.ignorable(),
|
||||||
new Ability(Abilities.LEVITATE, "Levitate", "By floating in the air, the Pokémon receives full immunity to all Ground-type moves.", 3)
|
new Ability(Abilities.LEVITATE, "Levitate", "By floating in the air, the Pokémon receives full immunity to all Ground-type moves.", 3)
|
||||||
.attr(TypeImmunityAbAttr, Type.GROUND, (pokemon: Pokemon) => !pokemon.getTag(BattlerTagType.IGNORE_FLYING) && !pokemon.scene.arena.getTag(ArenaTagType.GRAVITY))
|
.attr(TypeImmunityAbAttr, Type.GROUND, (pokemon: Pokemon) => !pokemon.getTag(BattlerTagType.IGNORE_FLYING) && !pokemon.scene.arena.getTag(ArenaTagType.GRAVITY) && !pokemon.getTag(BattlerTagType.GROUNDED))
|
||||||
.ignorable(),
|
.ignorable(),
|
||||||
new Ability(Abilities.EFFECT_SPORE, "Effect Spore", "Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.", 3)
|
new Ability(Abilities.EFFECT_SPORE, "Effect Spore", "Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.", 3)
|
||||||
.attr(PostDefendContactApplyStatusEffectAbAttr, 10, StatusEffect.POISON, StatusEffect.PARALYSIS, StatusEffect.SLEEP),
|
.attr(PostDefendContactApplyStatusEffectAbAttr, 10, StatusEffect.POISON, StatusEffect.PARALYSIS, StatusEffect.SLEEP),
|
||||||
|
|
|
@ -1094,6 +1094,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc
|
||||||
return new BattlerTag(BattlerTagType.BYPASS_SLEEP, BattlerTagLapseType.TURN_END, turnCount, sourceMove);
|
return new BattlerTag(BattlerTagType.BYPASS_SLEEP, BattlerTagLapseType.TURN_END, turnCount, sourceMove);
|
||||||
case BattlerTagType.IGNORE_FLYING:
|
case BattlerTagType.IGNORE_FLYING:
|
||||||
return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, turnCount, sourceMove);
|
return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, turnCount, sourceMove);
|
||||||
|
case BattlerTagType.GROUNDED:
|
||||||
|
return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, turnCount - 1, sourceMove);
|
||||||
case BattlerTagType.SALT_CURED:
|
case BattlerTagType.SALT_CURED:
|
||||||
return new SaltCuredTag(sourceId);
|
return new SaltCuredTag(sourceId);
|
||||||
case BattlerTagType.NONE:
|
case BattlerTagType.NONE:
|
||||||
|
@ -1101,3 +1103,4 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc
|
||||||
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -47,5 +47,6 @@ export enum BattlerTagType {
|
||||||
IGNORE_ACCURACY = "IGNORE_ACCURACY",
|
IGNORE_ACCURACY = "IGNORE_ACCURACY",
|
||||||
BYPASS_SLEEP = "BYPASS_SLEEP",
|
BYPASS_SLEEP = "BYPASS_SLEEP",
|
||||||
IGNORE_FLYING = "IGNORE_FLYING",
|
IGNORE_FLYING = "IGNORE_FLYING",
|
||||||
|
GROUNDED = "GROUNDED",
|
||||||
SALT_CURED = "SALT_CURED"
|
SALT_CURED = "SALT_CURED"
|
||||||
}
|
}
|
||||||
|
|
|
@ -4415,7 +4415,7 @@ export function initMoves() {
|
||||||
.attr(StatChangeAttr, BattleStat.SPATK, -2, true),
|
.attr(StatChangeAttr, BattleStat.SPATK, -2, true),
|
||||||
new SelfStatusMove(Moves.ROOST, Type.FLYING, -1, 5, -1, 0, 4)
|
new SelfStatusMove(Moves.ROOST, Type.FLYING, -1, 5, -1, 0, 4)
|
||||||
.attr(HealAttr, 0.5)
|
.attr(HealAttr, 0.5)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, true, false, 1)
|
.attr(AddBattlerTagAttr, BattlerTagType.GROUNDED, true, false, 1)
|
||||||
.triageMove(),
|
.triageMove(),
|
||||||
new StatusMove(Moves.GRAVITY, Type.PSYCHIC, -1, 5, -1, 0, 4)
|
new StatusMove(Moves.GRAVITY, Type.PSYCHIC, -1, 5, -1, 0, 4)
|
||||||
.attr(AddArenaTagAttr, ArenaTagType.GRAVITY, 5)
|
.attr(AddArenaTagAttr, ArenaTagType.GRAVITY, 5)
|
||||||
|
@ -6043,4 +6043,4 @@ export function initMoves() {
|
||||||
new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9)
|
new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9)
|
||||||
.attr(StatusEffectAttr, StatusEffect.TOXIC)
|
.attr(StatusEffectAttr, StatusEffect.TOXIC)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
|
@ -28,7 +28,7 @@ import { Biome } from "../data/enums/biome";
|
||||||
import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs } from '../data/ability';
|
import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs } from '../data/ability';
|
||||||
import { Abilities } from "#app/data/enums/abilities";
|
import { Abilities } from "#app/data/enums/abilities";
|
||||||
import PokemonData from '../system/pokemon-data';
|
import PokemonData from '../system/pokemon-data';
|
||||||
import { BattlerIndex } from '../battle';
|
import Battle, { BattlerIndex } from '../battle';
|
||||||
import { BattleSpec } from "../enums/battle-spec";
|
import { BattleSpec } from "../enums/battle-spec";
|
||||||
import { Mode } from '../ui/ui';
|
import { Mode } from '../ui/ui';
|
||||||
import PartyUiHandler, { PartyOption, PartyUiMode } from '../ui/party-ui-handler';
|
import PartyUiHandler, { PartyOption, PartyUiMode } from '../ui/party-ui-handler';
|
||||||
|
@ -694,7 +694,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (forDefend && (this.getTag(BattlerTagType.IGNORE_FLYING) || this.scene.arena.getTag(ArenaTagType.GRAVITY))) {
|
if (forDefend && (this.getTag(BattlerTagType.IGNORE_FLYING) || this.scene.arena.getTag(ArenaTagType.GRAVITY) || this.getTag(BattlerTagType.GROUNDED))) {
|
||||||
const flyingIndex = types.indexOf(Type.FLYING);
|
const flyingIndex = types.indexOf(Type.FLYING);
|
||||||
if (flyingIndex > -1)
|
if (flyingIndex > -1)
|
||||||
types.splice(flyingIndex, 1);
|
types.splice(flyingIndex, 1);
|
||||||
|
@ -730,7 +730,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
while (pokemonPrevolutions.hasOwnProperty(starterSpeciesId))
|
while (pokemonPrevolutions.hasOwnProperty(starterSpeciesId))
|
||||||
starterSpeciesId = pokemonPrevolutions[starterSpeciesId];
|
starterSpeciesId = pokemonPrevolutions[starterSpeciesId];
|
||||||
return allAbilities[starterPassiveAbilities[starterSpeciesId]];
|
return allAbilities[starterPassiveAbilities[starterSpeciesId]];
|
||||||
}
|
}
|
||||||
|
|
||||||
hasPassive(): boolean {
|
hasPassive(): boolean {
|
||||||
return this.passive || this.isBoss();
|
return this.passive || this.isBoss();
|
||||||
|
|
Loading…
Reference in New Issue