diff --git a/src/test/moves/shell_side_arm.test.ts b/src/test/moves/shell_side_arm.test.ts index ded7ed82fd1..643313f1eae 100644 --- a/src/test/moves/shell_side_arm.test.ts +++ b/src/test/moves/shell_side_arm.test.ts @@ -5,11 +5,14 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Shell Side Arm", () => { let phaserGame: Phaser.Game; let game: GameManager; + const shellSideArm = allMoves[Moves.SHELL_SIDE_ARM]; + const shellSideArmAttr = shellSideArm.getAttrs(ShellSideArmCategoryAttr)[0]; + beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, @@ -34,14 +37,11 @@ describe("Moves - Shell Side Arm", () => { it("becomes a physical attack if forecasted to deal more damage as physical", async () => { game.override.enemySpecies(Species.SNORLAX); - await game.classicMode.startBattle([Species.MANAPHY]); + await game.classicMode.startBattle([Species.RAMPARDOS]); - const shellSideArm = allMoves[Moves.SHELL_SIDE_ARM]; - const shellSideArmAttr = shellSideArm.getAttrs(ShellSideArmCategoryAttr)[0]; vi.spyOn(shellSideArmAttr, "apply"); game.move.select(Moves.SHELL_SIDE_ARM); - await game.phaseInterceptor.to("MoveEffectPhase"); expect(shellSideArmAttr.apply).toHaveLastReturnedWith(true); @@ -50,14 +50,11 @@ describe("Moves - Shell Side Arm", () => { it("remains a special attack if forecasted to deal more damage as special", async () => { game.override.enemySpecies(Species.SLOWBRO); - await game.classicMode.startBattle([Species.MANAPHY]); + await game.classicMode.startBattle([Species.XURKITREE]); - const shellSideArm = allMoves[Moves.SHELL_SIDE_ARM]; - const shellSideArmAttr = shellSideArm.getAttrs(ShellSideArmCategoryAttr)[0]; vi.spyOn(shellSideArmAttr, "apply"); game.move.select(Moves.SHELL_SIDE_ARM); - await game.phaseInterceptor.to("MoveEffectPhase"); expect(shellSideArmAttr.apply).toHaveLastReturnedWith(false); @@ -70,14 +67,10 @@ describe("Moves - Shell Side Arm", () => { await game.classicMode.startBattle([Species.MANAPHY]); - const shellSideArm = allMoves[Moves.SHELL_SIDE_ARM]; - const shellSideArmAttr = shellSideArm.getAttrs(ShellSideArmCategoryAttr)[0]; vi.spyOn(shellSideArmAttr, "apply"); game.move.select(Moves.SHELL_SIDE_ARM); - await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); - await game.phaseInterceptor.to("BerryPhase", false); expect(shellSideArmAttr.apply).toHaveLastReturnedWith(false);