Remove random trailing commas (#2245)
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@ -2934,7 +2934,7 @@ export function initBiomes() {
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[ Species.AZUMARILL, Type.WATER, Type.FAIRY, [
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[ Biome.LAKE, BiomePoolTier.COMMON, [ TimeOfDay.DUSK, TimeOfDay.NIGHT ] ],
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[ Biome.LAKE, BiomePoolTier.BOSS, [ TimeOfDay.DUSK, TimeOfDay.NIGHT ] ],
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[ Biome.FAIRY_CAVE, BiomePoolTier.COMMON ],
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[ Biome.FAIRY_CAVE, BiomePoolTier.COMMON ]
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]
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],
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[ Species.SUDOWOODO, Type.ROCK, -1, [
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@ -3630,7 +3630,7 @@ export function initBiomes() {
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[ Species.FLYGON, Type.GROUND, Type.DRAGON, [
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[ Biome.DESERT, BiomePoolTier.RARE, [ TimeOfDay.DAWN, TimeOfDay.DAY ] ],
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[ Biome.WASTELAND, BiomePoolTier.COMMON ],
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[ Biome.WASTELAND, BiomePoolTier.BOSS ],
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[ Biome.WASTELAND, BiomePoolTier.BOSS ]
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]
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],
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[ Species.CACNEA, Type.GRASS, -1, [
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@ -3694,14 +3694,14 @@ export function initBiomes() {
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[ Species.BALTOY, Type.GROUND, Type.PSYCHIC, [
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[ Biome.RUINS, BiomePoolTier.COMMON ],
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[ Biome.SPACE, BiomePoolTier.UNCOMMON ],
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[ Biome.TEMPLE, BiomePoolTier.UNCOMMON ],
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[ Biome.TEMPLE, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.CLAYDOL, Type.GROUND, Type.PSYCHIC, [
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[ Biome.RUINS, BiomePoolTier.COMMON ],
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[ Biome.RUINS, BiomePoolTier.BOSS ],
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[ Biome.SPACE, BiomePoolTier.UNCOMMON ],
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[ Biome.TEMPLE, BiomePoolTier.UNCOMMON ],
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[ Biome.TEMPLE, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.LILEEP, Type.ROCK, Type.GRASS, [
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@ -4199,14 +4199,14 @@ export function initBiomes() {
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[ Species.SKORUPI, Type.POISON, Type.BUG, [
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[ Biome.SWAMP, BiomePoolTier.UNCOMMON ],
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[ Biome.DESERT, BiomePoolTier.COMMON ],
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[ Biome.TEMPLE, BiomePoolTier.UNCOMMON ],
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[ Biome.TEMPLE, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.DRAPION, Type.POISON, Type.DARK, [
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[ Biome.SWAMP, BiomePoolTier.UNCOMMON ],
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[ Biome.DESERT, BiomePoolTier.COMMON ],
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[ Biome.DESERT, BiomePoolTier.BOSS ],
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[ Biome.TEMPLE, BiomePoolTier.UNCOMMON ],
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[ Biome.TEMPLE, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.CROAGUNK, Type.POISON, Type.FIGHTING, [
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@ -4793,7 +4793,7 @@ export function initBiomes() {
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]
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],
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[ Species.CINCCINO, Type.NORMAL, -1, [
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[ Biome.MEADOW, BiomePoolTier.BOSS, [ TimeOfDay.DAWN, TimeOfDay.DAY ] ],
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[ Biome.MEADOW, BiomePoolTier.BOSS, [ TimeOfDay.DAWN, TimeOfDay.DAY ] ]
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]
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],
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[ Species.GOTHITA, Type.PSYCHIC, -1, [
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@ -4898,7 +4898,7 @@ export function initBiomes() {
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]
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],
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[ Species.JOLTIK, Type.BUG, Type.ELECTRIC, [
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[ Biome.JUNGLE, BiomePoolTier.UNCOMMON ],
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[ Biome.JUNGLE, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.GALVANTULA, Type.BUG, Type.ELECTRIC, [
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