Fix crash when stealing an enemy item not in player pool
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8d751b22e2
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@ -19,6 +19,7 @@ import { Stat } from "./pokemon-stat";
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import { TerrainType } from "./terrain";
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import { TerrainType } from "./terrain";
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import { SpeciesFormChangeActiveTrigger } from "./pokemon-forms";
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import { SpeciesFormChangeActiveTrigger } from "./pokemon-forms";
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import { Species } from "./enums/species";
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import { Species } from "./enums/species";
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import { ModifierPoolType } from "#app/modifier/modifier-type";
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export enum MoveCategory {
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export enum MoveCategory {
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PHYSICAL,
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PHYSICAL,
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@ -934,8 +935,9 @@ export class StealHeldItemChanceAttr extends MoveEffectAttr {
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return resolve(false);
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return resolve(false);
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const heldItems = this.getTargetHeldItems(target).filter(i => i.getTransferrable(false));
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const heldItems = this.getTargetHeldItems(target).filter(i => i.getTransferrable(false));
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if (heldItems.length) {
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if (heldItems.length) {
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const highestItemTier = heldItems.map(m => m.type.getOrInferTier()).reduce((highestTier, tier) => Math.max(tier, highestTier), 0);
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const poolType = target.isPlayer() ? ModifierPoolType.PLAYER : target.hasTrainer() ? ModifierPoolType.TRAINER : ModifierPoolType.WILD;
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const tierHeldItems = heldItems.filter(m => m.type.getOrInferTier() === highestItemTier);
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const highestItemTier = heldItems.map(m => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier, highestTier), 0);
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const tierHeldItems = heldItems.filter(m => m.type.getOrInferTier(poolType) === highestItemTier);
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const stolenItem = tierHeldItems[user.randSeedInt(tierHeldItems.length)];
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const stolenItem = tierHeldItems[user.randSeedInt(tierHeldItems.length)];
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user.scene.tryTransferHeldItemModifier(stolenItem, user, false, false).then(success => {
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user.scene.tryTransferHeldItemModifier(stolenItem, user, false, false).then(success => {
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if (success)
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if (success)
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@ -980,8 +982,9 @@ export class RemoveHeldItemAttr extends MoveEffectAttr {
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return resolve(false);
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return resolve(false);
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const heldItems = this.getTargetHeldItems(target).filter(i => i.getTransferrable(false));
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const heldItems = this.getTargetHeldItems(target).filter(i => i.getTransferrable(false));
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if (heldItems.length) {
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if (heldItems.length) {
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const highestItemTier = heldItems.map(m => m.type.getOrInferTier()).reduce((highestTier, tier) => Math.max(tier, highestTier), 0);
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const poolType = target.isPlayer() ? ModifierPoolType.PLAYER : target.hasTrainer() ? ModifierPoolType.TRAINER : ModifierPoolType.WILD;
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const tierHeldItems = heldItems.filter(m => m.type.getOrInferTier() === highestItemTier);
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const highestItemTier = heldItems.map(m => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier, highestTier), 0);
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const tierHeldItems = heldItems.filter(m => m.type.getOrInferTier(poolType) === highestItemTier);
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const stolenItem = tierHeldItems[user.randSeedInt(tierHeldItems.length)];
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const stolenItem = tierHeldItems[user.randSeedInt(tierHeldItems.length)];
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user.scene.tryTransferHeldItemModifier(stolenItem, user, false, false).then(success => {
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user.scene.tryTransferHeldItemModifier(stolenItem, user, false, false).then(success => {
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if (success)
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if (success)
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@ -63,17 +63,36 @@ export class ModifierType {
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this.tier = tier;
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this.tier = tier;
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}
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}
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getOrInferTier(): ModifierTier {
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getOrInferTier(poolType: ModifierPoolType = ModifierPoolType.PLAYER): ModifierTier {
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if (this.tier)
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if (this.tier)
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return this.tier;
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return this.tier;
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if (!this.id)
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if (!this.id)
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return null;
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return null;
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let poolTypes: ModifierPoolType[];
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switch (poolType) {
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case ModifierPoolType.PLAYER:
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poolTypes = [ poolType, ModifierPoolType.TRAINER, ModifierPoolType.WILD ];
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break;
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case ModifierPoolType.WILD:
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poolTypes = [ poolType, ModifierPoolType.PLAYER, ModifierPoolType.TRAINER ];
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break;
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case ModifierPoolType.TRAINER:
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poolTypes = [ poolType, ModifierPoolType.PLAYER, ModifierPoolType.WILD ];
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break;
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default:
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poolTypes = [ poolType ];
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break;
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}
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// Try multiple pool types in case of stolen items
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for (let type of poolTypes) {
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const pool = getModifierPoolForType(type);
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for (let tier of Utils.getEnumValues(ModifierTier)) {
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for (let tier of Utils.getEnumValues(ModifierTier)) {
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if (!modifierPool.hasOwnProperty(tier))
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if (!pool.hasOwnProperty(tier))
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continue;
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continue;
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if (modifierPool[tier].find(m => (m as WeightedModifierType).modifierType.id === (this.generatorId || this.id)))
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if (pool[tier].find(m => (m as WeightedModifierType).modifierType.id === (this.generatorId || this.id)))
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return (this.tier = tier);
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return (this.tier = tier);
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}
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}
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}
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return null;
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return null;
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}
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}
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@ -1179,9 +1198,7 @@ let enemyIgnoredPoolIndexes = {};
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let enemyBuffModifierPoolThresholds = {};
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let enemyBuffModifierPoolThresholds = {};
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let enemyBuffIgnoredPoolIndexes = {};
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let enemyBuffIgnoredPoolIndexes = {};
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const tierWeights = [ 769 / 1024, 192 / 1024, 48 / 1024, 12 / 1024, 1 / 1024 ];
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export function getModifierPoolForType(poolType: ModifierPoolType): ModifierPool {
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export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: ModifierPoolType, rerollCount: integer = 0) {
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let pool: ModifierPool;
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let pool: ModifierPool;
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switch (poolType) {
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switch (poolType) {
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case ModifierPoolType.PLAYER:
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case ModifierPoolType.PLAYER:
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@ -1200,6 +1217,14 @@ export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: Mod
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pool = dailyStarterModifierPool;
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pool = dailyStarterModifierPool;
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break;
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break;
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}
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}
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return pool;
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}
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const tierWeights = [ 769 / 1024, 192 / 1024, 48 / 1024, 12 / 1024, 1 / 1024 ];
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export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: ModifierPoolType, rerollCount: integer = 0) {
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const pool = getModifierPoolForType(poolType);
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const ignoredIndexes = {};
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const ignoredIndexes = {};
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const modifierTableData = {};
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const modifierTableData = {};
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const thresholds = Object.fromEntries(new Map(Object.keys(pool).map(t => {
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const thresholds = Object.fromEntries(new Map(Object.keys(pool).map(t => {
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@ -1360,27 +1385,22 @@ export function getDailyRunStarterModifiers(party: PlayerPokemon[]): Modifiers.P
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function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, tier?: ModifierTier, upgradeCount?: integer, retryCount: integer = 0): ModifierTypeOption {
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function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, tier?: ModifierTier, upgradeCount?: integer, retryCount: integer = 0): ModifierTypeOption {
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const player = !poolType;
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const player = !poolType;
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let pool: ModifierPool;
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const pool = getModifierPoolForType(poolType);
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let thresholds: object;
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let thresholds: object;
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switch (poolType) {
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switch (poolType) {
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case ModifierPoolType.PLAYER:
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case ModifierPoolType.PLAYER:
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pool = modifierPool;
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thresholds = modifierPoolThresholds;
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thresholds = modifierPoolThresholds;
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break;
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break;
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case ModifierPoolType.WILD:
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case ModifierPoolType.WILD:
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pool = wildModifierPool;
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thresholds = enemyModifierPoolThresholds;
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thresholds = enemyModifierPoolThresholds;
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break;
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break;
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case ModifierPoolType.TRAINER:
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case ModifierPoolType.TRAINER:
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pool = trainerModifierPool;
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thresholds = enemyModifierPoolThresholds;
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thresholds = enemyModifierPoolThresholds;
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break;
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break;
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case ModifierPoolType.ENEMY_BUFF:
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case ModifierPoolType.ENEMY_BUFF:
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pool = enemyBuffModifierPool;
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thresholds = enemyBuffModifierPoolThresholds;
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thresholds = enemyBuffModifierPoolThresholds;
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break;
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break;
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case ModifierPoolType.DAILY_STARTER:
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case ModifierPoolType.DAILY_STARTER:
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pool = dailyStarterModifierPool;
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thresholds = dailyStarterModifierPoolThresholds;
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thresholds = dailyStarterModifierPoolThresholds;
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break;
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break;
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}
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}
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@ -1738,12 +1738,13 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
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return false;
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return false;
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const withinParty = pokemon.isPlayer() === targetPokemon.isPlayer();
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const withinParty = pokemon.isPlayer() === targetPokemon.isPlayer();
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const poolType = pokemon.isPlayer() ? ModifierTypes.ModifierPoolType.PLAYER : pokemon.hasTrainer() ? ModifierTypes.ModifierPoolType.TRAINER : ModifierTypes.ModifierPoolType.WILD;
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const transferredModifierTypes: ModifierTypes.ModifierType[] = [];
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const transferredModifierTypes: ModifierTypes.ModifierType[] = [];
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const itemModifiers = pokemon.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
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const itemModifiers = pokemon.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
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&& (m as PokemonHeldItemModifier).pokemonId === targetPokemon.id && m.getTransferrable(withinParty), targetPokemon.isPlayer()) as PokemonHeldItemModifier[];
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&& (m as PokemonHeldItemModifier).pokemonId === targetPokemon.id && m.getTransferrable(withinParty), targetPokemon.isPlayer()) as PokemonHeldItemModifier[];
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let highestItemTier = itemModifiers.map(m => m.type.getOrInferTier()).reduce((highestTier, tier) => Math.max(tier, highestTier), 0);
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let highestItemTier = itemModifiers.map(m => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier, highestTier), 0);
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let tierItemModifiers = itemModifiers.filter(m => m.type.getOrInferTier() === highestItemTier);
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let tierItemModifiers = itemModifiers.filter(m => m.type.getOrInferTier(poolType) === highestItemTier);
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let heldItemTransferPromises: Promise<void>[] = [];
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let heldItemTransferPromises: Promise<void>[] = [];
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