[Bug] Fix move 'Hyperspace Fury' to non-contact (#2132)
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@ -7141,6 +7141,7 @@ export function initMoves() {
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.attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], -1, true),
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.attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], -1, true),
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new AttackMove(Moves.HYPERSPACE_FURY, Type.DARK, MoveCategory.PHYSICAL, 100, -1, 5, 100, 0, 6)
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new AttackMove(Moves.HYPERSPACE_FURY, Type.DARK, MoveCategory.PHYSICAL, 100, -1, 5, 100, 0, 6)
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.attr(StatChangeAttr, BattleStat.DEF, -1, true)
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.attr(StatChangeAttr, BattleStat.DEF, -1, true)
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.makesContact(false)
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.ignoresProtect(),
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.ignoresProtect(),
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/* Unused */
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/* Unused */
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new AttackMove(Moves.BREAKNECK_BLITZ__PHYSICAL, Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
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new AttackMove(Moves.BREAKNECK_BLITZ__PHYSICAL, Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
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