This reverts commit 6c4b60a2fa
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5eab016903
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0c862839d3
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@ -94,9 +94,12 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
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}
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if (pokemon.status) {
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pokemon.scene.queueMessage(getPokemonMessage(pokemon, getStatusEffectHealText(pokemon.status.effect)));
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pokemon.resetStatus();
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pokemon.updateInfo();
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}
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if (pokemon.getTag(BattlerTagType.CONFUSED)) {
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pokemon.lapseTag(BattlerTagType.CONFUSED);
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}
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pokemon.resetStatus(true, true);
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pokemon.updateInfo();
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};
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case BerryType.LIECHI:
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case BerryType.GANLON:
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@ -2426,10 +2426,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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/**
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* Resets the status of a pokemon
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* @param {boolean} revive Whether revive should be cured; defaults to true.
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* @param {boolean} confusion Whether resetStatus should include confusion or not; defaults to false.
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* @param revive whether revive should be cured, defaults to true
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*/
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resetStatus(revive: boolean = true, confusion: boolean = false): void {
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resetStatus(revive: boolean = true): void {
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const lastStatus = this.status?.effect;
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if (!revive && lastStatus === StatusEffect.FAINT) {
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return;
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@ -2441,11 +2440,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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this.lapseTag(BattlerTagType.NIGHTMARE);
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}
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}
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if (confusion) {
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if (this.getTag(BattlerTagType.CONFUSED)) {
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this.lapseTag(BattlerTagType.CONFUSED);
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}
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}
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}
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primeSummonData(summonDataPrimer: PokemonSummonData): void {
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@ -21,7 +21,6 @@ import { ModifierTier } from "./modifier-tier";
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import { Nature, getNatureName, getNatureStatMultiplier } from "#app/data/nature";
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import i18next from "#app/plugins/i18n";
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import { getModifierTierTextTint } from "#app/ui/text";
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import { BattlerTagType } from "#app/data/enums/battler-tag-type.js";
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const outputModifierData = false;
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const useMaxWeightForOutput = false;
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@ -231,7 +230,7 @@ export class PokemonHpRestoreModifierType extends PokemonModifierType {
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constructor(localeKey: string, iconImage: string, restorePoints: integer, restorePercent: integer, healStatus: boolean = false, newModifierFunc?: NewModifierFunc, selectFilter?: PokemonSelectFilter, group?: string) {
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super(localeKey, iconImage, newModifierFunc || ((_type, args) => new Modifiers.PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints, this.restorePercent, this.healStatus, false)),
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selectFilter || ((pokemon: PlayerPokemon) => {
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if (!pokemon.hp || (pokemon.hp >= pokemon.getMaxHp() && (!this.healStatus || (!pokemon.status && !pokemon.getTag(BattlerTagType.CONFUSED))))) {
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if (!pokemon.hp || (pokemon.hp >= pokemon.getMaxHp() && (!this.healStatus || !pokemon.status))) {
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return PartyUiHandler.NoEffectMessage;
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}
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return null;
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@ -281,7 +280,7 @@ export class PokemonStatusHealModifierType extends PokemonModifierType {
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constructor(localeKey: string, iconImage: string) {
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super(localeKey, iconImage, ((_type, args) => new Modifiers.PokemonStatusHealModifier(this, (args[0] as PlayerPokemon).id)),
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((pokemon: PlayerPokemon) => {
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if (!pokemon.hp || (!pokemon.status && !pokemon.getTag(BattlerTagType.CONFUSED))) {
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if (!pokemon.hp || !pokemon.status) {
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return PartyUiHandler.NoEffectMessage;
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}
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return null;
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@ -1057,14 +1057,16 @@ export class PokemonHpRestoreModifier extends ConsumablePokemonModifier {
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let restorePoints = this.restorePoints;
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if (!this.fainted) {
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restorePoints = Math.floor(restorePoints * (args[1] as number));
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if (this.fainted || this.healStatus) {
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pokemon.resetStatus(true, true);
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}
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pokemon.hp = Math.min(pokemon.hp + Math.max(Math.ceil(Math.max(Math.floor((this.restorePercent * 0.01) * pokemon.getMaxHp()), restorePoints)), 1), pokemon.getMaxHp());
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return true;
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}
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return false;
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if (this.fainted || this.healStatus) {
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pokemon.resetStatus();
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}
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pokemon.hp = Math.min(pokemon.hp + Math.max(Math.ceil(Math.max(Math.floor((this.restorePercent * 0.01) * pokemon.getMaxHp()), restorePoints)), 1), pokemon.getMaxHp());
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return true;
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}
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return false;
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}
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}
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@ -1075,7 +1077,8 @@ export class PokemonStatusHealModifier extends ConsumablePokemonModifier {
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apply(args: any[]): boolean {
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const pokemon = args[0] as Pokemon;
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pokemon.resetStatus(true, true);
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pokemon.resetStatus();
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return true;
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}
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}
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