Fixed cursor-close out freeze and replaced hall of fame background
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@ -90,8 +90,10 @@ export default class RunHistoryUiHandler extends MessageUiHandler {
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if (button === Button.ACTION || button === Button.CANCEL) {
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if (button === Button.ACTION) {
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const cursor = this.cursor + this.scrollCursor;
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if (this.runs[cursor].hasData) {
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if (this.runs[cursor]) {
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this.scene.ui.setOverlayMode(Mode.RUN_INFO, this.runs[cursor].entryData, true);
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} else {
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return false;
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}
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success = true;
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return success;
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@ -135,6 +137,7 @@ export default class RunHistoryUiHandler extends MessageUiHandler {
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if (timestamps.length > 1) {
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timestampsNo.sort((a, b) => a - b);
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}
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console.log(timestamps);
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const entryCount = timestamps.length;
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for (let s = 0; s < entryCount; s++) {
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const entry = new RunEntry(this.scene, response, timestampsNo[s].toString(), s);
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@ -564,7 +564,6 @@ export default class GameInfoUiHandler extends UiHandler {
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showParty(partyVisible: boolean): void {
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const allContainers = this.partyContainer.getAll("name", "PkmnInfo");
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allContainers.forEach((c: Phaser.GameObjects.Container) => {
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console.log(c.getByName("PkmnMoves"));
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(c.getByName("PkmnMoves") as Phaser.GameObjects.Container).setVisible(partyVisible);
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(c.getByName("PkmnInfoText") as Phaser.GameObjects.Container).setVisible(partyVisible);
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(c.getByName("PkmnStatsText") as Phaser.GameObjects.Container).setVisible(partyVisible);
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@ -624,7 +623,9 @@ export default class GameInfoUiHandler extends UiHandler {
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this.runResultContainer.removeAll(true);
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this.partyContainer.removeAll(true);
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this.gameStatsContainer.removeAll(true);
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this.hallofFameContainer.removeAll(true);
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if (this.victory) {
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this.hallofFameContainer.removeAll(true);
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}
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super.clear();
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this.gameStatsContainer.setVisible(false);
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ui.revertMode();
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