Add missing attribute to Pressure
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@ -2441,6 +2441,7 @@ export function initAbilities() {
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.attr(PostSummonWeatherChangeAbAttr, WeatherType.SANDSTORM)
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.attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SANDSTORM),
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new Ability(Abilities.PRESSURE, "Pressure", "By putting pressure on the opposing Pokémon, it raises their PP usage.", 3)
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.attr(IncreasePpAbAttr)
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.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is exerting its Pressure!')),
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new Ability(Abilities.THICK_FAT, "Thick Fat", "The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.", 3)
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.attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5)
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