Manual ui.ts merge
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@ -127,7 +127,7 @@ const noTransitionModes = [
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Mode.SESSION_RELOAD,
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Mode.SESSION_RELOAD,
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Mode.UNAVAILABLE,
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Mode.UNAVAILABLE,
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Mode.OUTDATED,
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Mode.OUTDATED,
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Mode.RENAME_POKEMON,
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Mode.RENAME_POKEMON
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];
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];
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export default class UI extends Phaser.GameObjects.Container {
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export default class UI extends Phaser.GameObjects.Container {
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@ -543,4 +543,8 @@ export default class UI extends Phaser.GameObjects.Container {
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this.revertMode().then(success => Utils.executeIf(success, this.revertModes).then(() => resolve()));
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this.revertMode().then(success => Utils.executeIf(success, this.revertModes).then(() => resolve()));
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});
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});
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}
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}
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public getModeChain(): Mode[] {
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return this.modeChain;
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}
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}
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}
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