Update battle.json
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@ -21,6 +21,10 @@
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"moneyWon": "你贏得了\n₽{{moneyAmount}}!",
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"moneyPickedUp": "撿到了₽{{moneyAmount}}!",
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"pokemonCaught": "{{pokemonName}}被抓住了!",
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"pokemonObtained": "You got {{pokemonName}}!",
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"pokemonBrokeFree": "Oh no!\nThe Pokémon broke free!",
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"pokemonFled": "The wild {{pokemonName}} fled!",
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"playerFled": "You fled from the {{pokemonName}}!",
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"addedAsAStarter": "增加了{{pokemonName}}作爲\n一個新的基礎寶可夢!",
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"partyFull": "你的隊伍已滿員。是否放生其他寶可夢\n爲{{pokemonName}}騰出空間?",
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"pokemon": "寶可夢",
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@ -56,6 +60,7 @@
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"noPokeballTrainer": "你不能捕捉其他訓練家的寶可夢!",
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"noPokeballMulti": "只能在剩下一只寶可夢時才能扔出精靈球!",
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"noPokeballStrong": "目標寶可夢太強了,無法捕捉!\n你需要先削弱它!",
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"noPokeballMysteryEncounter": "You aren't able to\ncatch this Pokémon!",
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"noEscapeForce": "一股無形的力量阻止你逃跑。",
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"noEscapeTrainer": "你不能從與訓練家的戰鬥中逃跑!",
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"noEscapePokemon": "{{pokemonName}}的{{moveName}}\n阻止了你{{escapeVerb}}!",
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@ -94,5 +99,6 @@
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"retryBattle": "你要從對戰開始時重試麽?",
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"unlockedSomething": "{{unlockedThing}}\n已解鎖。",
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"congratulations": "恭喜!",
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"beatModeFirstTime": "{{speciesName}}首次擊敗了{{gameMode}}!\n你獲得了{{newModifier}}!"
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"beatModeFirstTime": "{{speciesName}}首次擊敗了{{gameMode}}!\n你獲得了{{newModifier}}!",
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"mysteryEncounterAppeared": "What's this?"
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}
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