Include catch rate in Poke Ball item description so people stop asking what Rogue Balls do
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@ -1,7 +1,7 @@
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import * as Modifiers from './modifier';
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import { AttackMove, allMoves } from '../data/move';
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import { Moves } from "../data/enums/moves";
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import { PokeballType, getPokeballName } from '../data/pokeball';
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import { PokeballType, getPokeballCatchMultiplier, getPokeballName } from '../data/pokeball';
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import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from '../field/pokemon';
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import { EvolutionItem, SpeciesFriendshipEvolutionCondition, pokemonEvolutions } from '../data/pokemon-evolutions';
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import { Stat, getStatName } from '../data/pokemon-stat';
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@ -113,7 +113,7 @@ export interface GeneratedPersistentModifierType {
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class AddPokeballModifierType extends ModifierType {
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constructor(pokeballType: PokeballType, count: integer, iconImage?: string) {
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super(`${count}x ${getPokeballName(pokeballType)}`, `Receive ${getPokeballName(pokeballType)} x${count}`,
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super(`${count}x ${getPokeballName(pokeballType)}`, `Receive ${getPokeballName(pokeballType)} x${count}\nCatch Rate: ${getPokeballCatchMultiplier(pokeballType) > -1 ? `${getPokeballCatchMultiplier(pokeballType)}x` : 'Certain'}`,
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(_type, _args) => new Modifiers.AddPokeballModifier(this, pokeballType, count), iconImage, 'pb', 'pb_bounce_1');
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}
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}
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