import { initI18n } from "#app/plugins/i18n";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import i18next from "i18next";
import Phaser from "phaser";
import { afterEach, beforeAll, describe, expect, it } from "vitest";
describe("Lokalization - french", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
initI18n();
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
it("test bulbasaur name english", async () => {
game = new GameManager(phaserGame);
await game.startBattle([
Species.BULBASAUR,
]);
expect(game.scene.getParty()[0].name).toBe("Bulbasaur");
}, 20000);
it("test bulbasaure name french", async () => {
const locale = "fr";
i18next.changeLanguage(locale);
localStorage.setItem("prLang", locale);
expect(game.scene.getParty()[0].name).toBe("Bulbizarre");