// import { apiFetch } from "#app/utils";
import GameManager from "#test/testUtils/gameManager";
import { waitUntil } from "#test/testUtils/gameManagerUtils";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Test misc", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
beforeEach(() => {
game = new GameManager(phaserGame);
it("test fetch mock async", async () => {
const spy = vi.fn();
await fetch("https://localhost:8080/account/info").then(response => {
expect(response.status).toBe(200);
expect(response.ok).toBe(true);
return response.json();
}).then(data => {
spy(); // Call the spy function
expect(data).toEqual({ "username": "greenlamp", "lastSessionSlot": 0 });
expect(spy).toHaveBeenCalled();
// it.skip("test apifetch mock async", async () => {
// const spy = vi.fn();
// await apiFetch("https://localhost:8080/account/info").then(response => {
// expect(response.status).toBe(200);
// expect(response.ok).toBe(true);
// return response.json();
// }).then(data => {
// spy(); // Call the spy function
// expect(data).toEqual({ "username": "greenlamp", "lastSessionSlot": 0 });
// });
// expect(spy).toHaveBeenCalled();
it("test fetch mock sync", async () => {
const response = await fetch("https://localhost:8080/account/info");
const data = await response.json();
it("test apifetch mock sync", async () => {
const data = await game.scene.cachedFetch("./battle-anims/splishy-splash.json");
expect(data).toBeDefined();
it("testing wait phase queue", async () => {
const fakeScene = {
phaseQueue: [ 1, 2, 3 ] // Initially not empty
};
setTimeout(() => {
fakeScene.phaseQueue = [];
}, 500);
await waitUntil(() => fakeScene.phaseQueue.length === 0).then(result => {
expect(result).toBe(true);