# MysteryEncounterMode | pokemon-rogue-battle
Documentation for pokemon-rogue-battle

# Enumeration MysteryEncounterMode

- Defined in src/enums/mystery-encounter-mode.ts:1

##### Index

### Enumeration Members

BOSS_BATTLE
DEFAULT
NO_BATTLE
TRAINER_BATTLE
WILD_BATTLE

## Enumeration Members

### BOSS_BATTLE

BOSS_BATTLE: 3

Enables special boss music during encounter

- Defined in src/enums/mystery-encounter-mode.ts:9

### DEFAULT

DEFAULT: 0

MysteryEncounter will always begin in this mode, but will always swap modes when an option is selected

- Defined in src/enums/mystery-encounter-mode.ts:3

### NO_BATTLE

NO_BATTLE: 4

If there is no battle in the MysteryEncounter or option selected

- Defined in src/enums/mystery-encounter-mode.ts:11

### TRAINER_BATTLE

TRAINER_BATTLE: 1

If the MysteryEncounter battle is a trainer type battle

- Defined in src/enums/mystery-encounter-mode.ts:5

### WILD_BATTLE

WILD_BATTLE: 2

If the MysteryEncounter battle is a wild type battle

- Defined in src/enums/mystery-encounter-mode.ts:7