pokemon-rogue-battle
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    Telekinesis raises the target into the air for three turns and causes all moves used against the target (aside from OHKO moves) to hit the target unless the target is in a semi-invulnerable state from Fly/Dig. The first effect is provided by FloatingTag, the accuracy-bypass effect is provided by TelekinesisTag The effects of Telekinesis can be baton passed to a teammate.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    isBatonPassable: boolean
    lapseTypes: BattlerTagLapseType[]
    sourceId?: number
    sourceMove: Moves
    turnCount: number

    Methods

    • When given a battler tag or json representing one, load the data for it. This is meant to be inherited from by any battler tag with custom attributes

      Parameters

      • source: any

        A battler tag

      Returns void