mirror of https://github.com/PCSX2/pcsx2.git
Updated OpenGL and INTEL GPUs All you need to know (markdown)
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# Information
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Due to an inefficient driver OpenGL will perform poorly on INTEL GPUs. The driver lacks performance optimizations , several mandatory extensions are not supported as well as lagging behind in OpenGL version support.
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Due to an inefficient driver OpenGL will perform poorly on INTEL GPUs on Windows. The driver lacks performance optimizations , several mandatory extensions are not supported as well as lagging behind in OpenGL version support.
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Intel doesn't seem to care much about providing fully working drivers. Even Kaby Lake doesn't support OpenGL 4.5
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Intel doesn't seem to care much about providing fully working drivers. Even Kaby Lake doesn't support OpenGL 4.5.
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There is a PCSX2 discussion thread regarding the mentioned issues [here](https://github.com/PCSX2/pcsx2/issues/1716).
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There is a PCSX2 discussion thread regarding the mentioned issues [here](https://github.com/PCSX2/pcsx2/issues/1716).
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Linux doesn't suffer from the same issues. Sandy Bridge and above have most if not all of their functions and extensions working.
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***
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@ -27,4 +29,10 @@ A: Check your generation. Anything below Ivy Bridge won't run on Windows. Ivy Br
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A: Set Blending Unit Accuracy to "None". Intel GPUs don't support GL_ARB_texture_barrier hence you will no be able to use the feature.
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**Q How is performance ?**
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A: Performance should be better on OpenGL compared to Direct3D even with the missing functions and extensions.
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A: Performance should be better on OpenGL compared to Direct3D even with the missing functions and extensions.
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***
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### Possible workaround on windows:
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There is a Mesa llvmpipe for intel IGPUs for windows that is available [here](https://github.com/pal1000/mesa-dist-win) but expect very slow performance. Multithreaded optimizations are needed.
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Sandy Bridge and up are supported.
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