various improvements

Mrlinkwii 2023-08-29 21:20:28 +01:00
parent 96ba64eb03
commit 6ac1841707
1 changed files with 0 additions and 25 deletions

@ -15,11 +15,6 @@
* [Clean header include](https://github.com/include-what-you-use/include-what-you-use). Investigate.
* Address sanitizer (GCC or Clang) and other sanitizers.
* Valgrind (not sure it can run PCSX2, maybe limit the scope to plugins)
* Reformat the core/plugin to a constant style with clang-format (on-going by greg)
## GUI
* Check Linux chapter. Various improvements are actually cross-platform! ;)
## Linux
@ -29,25 +24,5 @@ You're welcome to the [Linux contribution thread](https://forums.pcsx2.net/Threa
* Clean up warnings
1. Same as GCC flags but without the need of complete test.
* Clean up GCC flags
1. Put default global flags in cmake/BuildParameters.cmake
* Speed comparison Clang/GCC
* Add missing/update copyright headers
* LTO support
* PGO support
* clang-tidy (./build.sh --clang-tidy)
### Core
* Support XZ compressed ISOs
### GSdx
* Implement DirectX features on OpenGL (and vice versa, if applicable)(video recording, etc.)
* Gameplay recording (so far, framebuffer is dumped every frame)
## Very long term features
Those features will require a lot of work, and an organized long-term effort.
* Android X86 port
* Linux ARM port