From 67597bb6cc5b990bbbaa7af5773edc6393474efd Mon Sep 17 00:00:00 2001 From: archshift Date: Sun, 13 Jul 2014 14:16:49 -0700 Subject: [PATCH] Updated Contributing (TODO List) (markdown) --- Contributing-(TODO-List).md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/Contributing-(TODO-List).md b/Contributing-(TODO-List).md index 21c7dc9..1122b3d 100644 --- a/Contributing-(TODO-List).md +++ b/Contributing-(TODO-List).md @@ -4,7 +4,7 @@ * Discuss your future contribution with us before coding it * Let's avoid duplicate work! Besides, the specification could be clarified this way. -# QA / Portability +## QA / Portability * Port GSThread to std::thread => started by krysto * Port core thread to std::thread * C11 aligned_alloc @@ -17,15 +17,15 @@ * Reformat the core/plugin to a constant style with tool like astyle * Support Windows/OSX in CMake -# TODO - GUI +## GUI * support wx3.0 => linux port is done in a branch but windows part is not ready yet. * check linux chapter ;) Various improvements are actually cross platform! -# TODO - Linux +## Linux You're welcome to the [Linux contribution thread](http://forums.pcsx2.net/Thread-Areas-of-interest-for-new-linux-developers) to have full details. Here is a handy list of features need implementation. Feel free to propose new ones. -## House keeping and general compilation +### House keeping and general compilation * Clean up warnings 1. Same as gcc flags but without the need of complete test. * Clean up GCG flags @@ -39,10 +39,10 @@ You're welcome to the [Linux contribution thread](http://forums.pcsx2.net/Thread * LTO support => started by prudho * PGO support -## Core +### Core * Support XZ compressed ISOs -## GSdx +### GSdx * Fix OpenGL. I would advice to compare dx trace vs OpenGL trace. * Implement DX features on OGL (Amsodean's fxaa/video recording ....) * Fix GLES3 (only support GLES3.1) @@ -52,21 +52,21 @@ You're welcome to the [Linux contribution thread](http://forums.pcsx2.net/Thread * OSD => started by myself in a branch feel free to pick it up * Gameplay recording -## CDVD +### CDVD * Port CDVDgiga to linux ? -## zzogl +### zzogl * Reduce GL requirement to 3.3 + gl4 extension * Use multibind * Fix EGL * Port GLSL to window * Drop old GLSL backend (and much later Nivida CG) -## Debian package +### Debian package * Needs a refresh to the latest standard * Clean debian/copyright => debmake -k -# Very long term feature +## Very long term features Those features will require a lot of work, and an organized long-term effort. * PS2 ROM reimplementation (wrongly named HLE bios) * x86_64 port (x32 could yield better perf)