mirror of https://github.com/PCSX2/pcsx2.git
100 lines
1.7 KiB
C++
100 lines
1.7 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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class CRC
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{
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public:
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enum Title
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{
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None,
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MetalSlug6,
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TomoyoAfter,
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Clannad,
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FFX,
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FFX2,
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FFXII,
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ShadowHearts,
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Okami,
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MetalGearSolid3,
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DBZBT2,
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DBZBT3,
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SFEX3,
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Bully,
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BullyCC,
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SoTC,
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OnePieceGrandAdventure,
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ICO,
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GT4,
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WildArms5,
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Manhunt2,
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CrashBandicootWoC,
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ResidentEvil4,
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Spartan,
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AceCombat4,
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Drakengard2,
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Tekken5,
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IkkiTousen,
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GodOfWar,
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GodOfWar2,
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JackieChanAdv,
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HarvestMoon,
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NamcoXCapcom,
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GiTS,
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Onimusha3,
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MajokkoALaMode2,
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TalesOfAbyss,
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SonicUnleashed,
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SimpsonsGame,
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TitleCount,
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};
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enum Region
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{
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Unknown,
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US,
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EU,
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JP,
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JPUNDUB,
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RU,
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FR,
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DE,
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IT,
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ES,
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ASIA
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};
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struct Game
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{
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uint32 crc;
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Title title;
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Region region;
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};
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private:
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static Game m_games[];
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static hash_map<uint32, Game*> m_map;
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public:
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static Game Lookup(uint32 crc);
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};
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