mirror of https://github.com/PCSX2/pcsx2.git
975 lines
33 KiB
C++
975 lines
33 KiB
C++
//------------------------------------------------------------------------------
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// File: TransIP.cpp
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//
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// Desc: DirectShow base classes - implements class for simple Transform-
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// In-Place filters such as audio.
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//
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// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
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//------------------------------------------------------------------------------
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// How allocators are decided.
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//
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// An in-place transform tries to do its work in someone else's buffers.
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// It tries to persuade the filters on either side to use the same allocator
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// (and for that matter the same media type). In desperation, if the downstream
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// filter refuses to supply an allocator and the upstream filter offers only
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// a read-only one then it will provide an allocator.
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// if the upstream filter insists on a read-only allocator then the transform
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// filter will (reluctantly) copy the data before transforming it.
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//
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// In order to pass an allocator through it needs to remember the one it got
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// from the first connection to pass it on to the second one.
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//
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// It is good if we can avoid insisting on a particular order of connection
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// (There is a precedent for insisting on the input
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// being connected first. Insisting on the output being connected first is
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// not allowed. That would break RenderFile.)
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//
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// The base pin classes (CBaseOutputPin and CBaseInputPin) both have a
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// m_pAllocator member which is used in places like
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// CBaseOutputPin::GetDeliveryBuffer and CBaseInputPin::Inactive.
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// To avoid lots of extra overriding, we should keep these happy
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// by using these pointers.
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//
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// When each pin is connected, it will set the corresponding m_pAllocator
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// and will have a single ref-count on that allocator.
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//
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// Refcounts are acquired by GetAllocator calls which return AddReffed
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// allocators and are released in one of:
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// CBaseInputPin::Disconnect
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// CBaseOutputPin::BreakConect
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// In each case m_pAllocator is set to NULL after the release, so this
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// is the last chance to ever release it. If there should ever be
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// multiple refcounts associated with the same pointer, this had better
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// be cleared up before that happens. To avoid such problems, we'll
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// stick with one per pointer.
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// RECONNECTING and STATE CHANGES
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//
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// Each pin could be disconnected, connected with a read-only allocator,
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// connected with an upstream read/write allocator, connected with an
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// allocator from downstream or connected with its own allocator.
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// Five states for each pin gives a data space of 25 states.
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//
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// Notation:
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//
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// R/W == read/write
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// R-O == read-only
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//
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// <input pin state> <output pin state> <comments>
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//
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// 00 means an unconnected pin.
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// <- means using a R/W allocator from the upstream filter
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// <= means using a R-O allocator from an upstream filter
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// || means using our own (R/W) allocator.
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// -> means using a R/W allocator from a downstream filter
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// (a R-O allocator from downstream is nonsense, it can't ever work).
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//
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//
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// That makes 25 possible states. Some states are nonsense (two different
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// allocators from the same place). These are just an artifact of the notation.
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// <= <- Nonsense.
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// <- <= Nonsense
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// Some states are illegal (the output pin never accepts a R-O allocator):
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// 00 <= !! Error !!
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// <= <= !! Error !!
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// || <= !! Error !!
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// -> <= !! Error !!
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// Three states appears to be inaccessible:
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// -> || Inaccessible
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// || -> Inaccessible
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// || <- Inaccessible
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// Some states only ever occur as intermediates with a pending reconnect which
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// is guaranteed to finish in another state.
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// -> 00 ?? unstable goes to || 00
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// 00 <- ?? unstable goes to 00 ||
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// -> <- ?? unstable goes to -> ->
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// <- || ?? unstable goes to <- <-
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// <- -> ?? unstable goes to <- <-
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// And that leaves 11 possible resting states:
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// 1 00 00 Nothing connected.
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// 2 <- 00 Input pin connected.
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// 3 <= 00 Input pin connected using R-O allocator.
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// 4 || 00 Needs several state changes to get here.
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// 5 00 || Output pin connected using our allocator
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// 6 00 -> Downstream only connected
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// 7 || || Undesirable but can be forced upon us.
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// 8 <= || Copy forced. <= -> is preferable
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// 9 <= -> OK - forced to copy.
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// 10 <- <- Transform in place (ideal)
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// 11 -> -> Transform in place (ideal)
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//
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// The object of the exercise is to ensure that we finish up in states
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// 10 or 11 whenever possible. State 10 is only possible if the upstream
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// filter has a R/W allocator (the AVI splitter notoriously
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// doesn't) and state 11 is only possible if the downstream filter does
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// offer an allocator.
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//
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// The transition table (entries marked * go via a reconnect)
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//
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// There are 8 possible transitions:
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// A: Connect upstream to filter with R-O allocator that insists on using it.
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// B: Connect upstream to filter with R-O allocator but chooses not to use it.
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// C: Connect upstream to filter with R/W allocator and insists on using it.
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// D: Connect upstream to filter with R/W allocator but chooses not to use it.
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// E: Connect downstream to a filter that offers an allocator
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// F: Connect downstream to a filter that does not offer an allocator
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// G: disconnect upstream
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// H: Disconnect downstream
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//
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// A B C D E F G H
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// ---------------------------------------------------------
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// 00 00 1 | 3 3 2 2 6 5 . . |1 00 00
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// <- 00 2 | . . . . *10/11 10 1 . |2 <- 00
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// <= 00 3 | . . . . *9/11 *7/8 1 . |3 <= 00
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// || 00 4 | . . . . *8 *7 1 . |4 || 00
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// 00 || 5 | 8 7 *10 7 . . . 1 |5 00 ||
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// 00 -> 6 | 9 11 *10 11 . . . 1 |6 00 ->
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// || || 7 | . . . . . . 5 4 |7 || ||
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// <= || 8 | . . . . . . 5 3 |8 <= ||
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// <= -> 9 | . . . . . . 6 3 |9 <= ->
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// <- <- 10| . . . . . . *5/6 2 |10 <- <-
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// -> -> 11| . . . . . . 6 *2/3 |11 -> ->
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// ---------------------------------------------------------
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// A B C D E F G H
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//
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// All these states are accessible without requiring any filter to
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// change its behaviour but not all transitions are accessible, for
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// instance a transition from state 4 to anywhere other than
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// state 8 requires that the upstream filter first offer a R-O allocator
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// and then changes its mind and offer R/W. This is NOT allowable - it
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// leads to things like the output pin getting a R/W allocator from
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// upstream and then the input pin being told it can only have a R-O one.
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// Note that you CAN change (say) the upstream filter for a different one, but
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// only as a disconnect / connect, not as a Reconnect. (Exercise for
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// the reader is to see how you get into state 4).
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//
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// The reconnection stuff goes as follows (some of the cases shown here as
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// "no reconnect" may get one to finalise media type - an old story).
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// If there is a reconnect where it says "no reconnect" here then the
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// reconnection must not change the allocator choice.
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//
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// state 2: <- 00 transition E <- <- case C <- <- (no change)
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// case D -> <- and then to -> ->
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//
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// state 2: <- 00 transition F <- <- (no reconnect)
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//
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// state 3: <= 00 transition E <= -> case A <= -> (no change)
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// case B -> ->
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// transition F <= || case A <= || (no change)
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// case B || ||
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//
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// state 4: || 00 transition E || || case B -> || and then all cases to -> ->
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// F || || case B || || (no change)
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//
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// state 5: 00 || transition A <= || (no reconnect)
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// B || || (no reconnect)
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// C <- || all cases <- <-
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// D || || (unfortunate, but upstream's choice)
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//
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// state 6: 00 -> transition A <= -> (no reconnect)
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// B -> -> (no reconnect)
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// C <- -> all cases <- <-
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// D -> -> (no reconnect)
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//
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// state 10:<- <- transition G 00 <- case E 00 ->
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// case F 00 ||
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//
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// state 11:-> -> transition H -> 00 case A <= 00 (schizo)
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// case B <= 00
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// case C <- 00 (schizo)
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// case D <- 00
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//
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// The Rules:
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// To sort out media types:
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// The input is reconnected
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// if the input pin is connected and the output pin connects
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// The output is reconnected
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// If the output pin is connected
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// and the input pin connects to a different media type
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//
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// To sort out allocators:
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// The input is reconnected
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// if the output disconnects and the input was using a downstream allocator
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// The output pin calls SetAllocator to pass on a new allocator
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// if the output is connected and
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// if the input disconnects and the output was using an upstream allocator
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// if the input acquires an allocator different from the output one
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// and that new allocator is not R-O
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//
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// Data is copied (i.e. call getbuffer and copy the data before transforming it)
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// if the two allocators are different.
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// CHAINS of filters:
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//
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// We sit between two filters (call them A and Z). We should finish up
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// with the same allocator on both of our pins and that should be the
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// same one that A and Z would have agreed on if we hadn't been in the
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// way. Furthermore, it should not matter how many in-place transforms
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// are in the way. Let B, C, D... be in-place transforms ("us").
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// Here's how it goes:
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//
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// 1.
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// A connects to B. They agree on A's allocator.
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// A-a->B
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//
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// 2.
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// B connects to C. Same story. There is no point in a reconnect, but
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// B will request an input reconnect anyway.
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// A-a->B-a->C
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//
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// 3.
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// C connects to Z.
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// C insists on using A's allocator, but compromises by requesting a reconnect.
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// of C's input.
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// A-a->B-?->C-a->Z
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//
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// We now have pending reconnects on both A--->B and B--->C
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//
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// 4.
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// The A--->B link is reconnected.
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// A asks B for an allocator. B sees that it has a downstream connection so
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// asks its downstream input pin i.e. C's input pin for an allocator. C sees
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// that it too has a downstream connection so asks Z for an allocator.
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//
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// Even though Z's input pin is connected, it is being asked for an allocator.
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// It could refuse, in which case the chain is done and will use A's allocator
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// Alternatively, Z may supply one. A chooses either Z's or A's own one.
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// B's input pin gets NotifyAllocator called to tell it the decision and it
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// propagates this downstream by calling ReceiveAllocator on its output pin
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// which calls NotifyAllocator on the next input pin downstream etc.
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// If the choice is Z then it goes:
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// A-z->B-a->C-a->Z
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// A-z->B-z->C-a->Z
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// A-z->B-z->C-z->Z
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//
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// And that's IT!! Any further (essentially spurious) reconnects peter out
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// with no change in the chain.
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#include <streams.h>
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#include <measure.h>
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#include <transip.h>
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// =================================================================
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// Implements the CTransInPlaceFilter class
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// =================================================================
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CTransInPlaceFilter::CTransInPlaceFilter
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( __in_opt LPCTSTR pName,
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__inout_opt LPUNKNOWN pUnk,
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REFCLSID clsid,
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__inout HRESULT *phr,
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bool bModifiesData
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)
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: CTransformFilter(pName, pUnk, clsid),
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m_bModifiesData(bModifiesData)
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{
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#ifdef PERF
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RegisterPerfId();
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#endif // PERF
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} // constructor
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#ifdef UNICODE
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CTransInPlaceFilter::CTransInPlaceFilter
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( __in_opt LPCSTR pName,
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__inout_opt LPUNKNOWN pUnk,
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REFCLSID clsid,
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__inout HRESULT *phr,
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bool bModifiesData
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)
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: CTransformFilter(pName, pUnk, clsid),
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m_bModifiesData(bModifiesData)
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{
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#ifdef PERF
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RegisterPerfId();
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#endif // PERF
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} // constructor
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#endif
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// return a non-addrefed CBasePin * for the user to addref if he holds onto it
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// for longer than his pointer to us. We create the pins dynamically when they
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// are asked for rather than in the constructor. This is because we want to
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// give the derived class an oppportunity to return different pin objects
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// As soon as any pin is needed we create both (this is different from the
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// usual transform filter) because enumerators, allocators etc are passed
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// through from one pin to another and it becomes very painful if the other
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// pin isn't there. If we fail to create either pin we ensure we fail both.
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CBasePin *
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CTransInPlaceFilter::GetPin(int n)
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{
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HRESULT hr = S_OK;
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// Create an input pin if not already done
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if (m_pInput == NULL) {
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m_pInput = new CTransInPlaceInputPin( NAME("TransInPlace input pin")
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, this // Owner filter
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, &hr // Result code
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, L"Input" // Pin name
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);
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// Constructor for CTransInPlaceInputPin can't fail
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ASSERT(SUCCEEDED(hr));
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}
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// Create an output pin if not already done
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if (m_pInput!=NULL && m_pOutput == NULL) {
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m_pOutput = new CTransInPlaceOutputPin( NAME("TransInPlace output pin")
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, this // Owner filter
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, &hr // Result code
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, L"Output" // Pin name
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);
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// a failed return code should delete the object
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ASSERT(SUCCEEDED(hr));
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if (m_pOutput == NULL) {
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delete m_pInput;
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m_pInput = NULL;
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}
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}
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// Return the appropriate pin
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ASSERT (n>=0 && n<=1);
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if (n == 0) {
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return m_pInput;
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} else if (n==1) {
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return m_pOutput;
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} else {
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return NULL;
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}
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} // GetPin
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// dir is the direction of our pin.
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// pReceivePin is the pin we are connecting to.
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HRESULT CTransInPlaceFilter::CompleteConnect(PIN_DIRECTION dir, IPin *pReceivePin)
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{
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UNREFERENCED_PARAMETER(pReceivePin);
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ASSERT(m_pInput);
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ASSERT(m_pOutput);
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// if we are not part of a graph, then don't indirect the pointer
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// this probably prevents use of the filter without a filtergraph
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if (!m_pGraph) {
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return VFW_E_NOT_IN_GRAPH;
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}
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// Always reconnect the input to account for buffering changes
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//
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// Because we don't get to suggest a type on ReceiveConnection
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// we need another way of making sure the right type gets used.
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//
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// One way would be to have our EnumMediaTypes return our output
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// connection type first but more deterministic and simple is to
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// call ReconnectEx passing the type we want to reconnect with
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// via the base class ReconeectPin method.
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if (dir == PINDIR_OUTPUT) {
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if( m_pInput->IsConnected() ) {
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return ReconnectPin( m_pInput, &m_pOutput->CurrentMediaType() );
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}
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return NOERROR;
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}
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ASSERT(dir == PINDIR_INPUT);
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// Reconnect output if necessary
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if( m_pOutput->IsConnected() ) {
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if ( m_pInput->CurrentMediaType()
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!= m_pOutput->CurrentMediaType()
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) {
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return ReconnectPin( m_pOutput, &m_pInput->CurrentMediaType() );
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}
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}
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return NOERROR;
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} // ComnpleteConnect
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//
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// DecideBufferSize
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//
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// Tell the output pin's allocator what size buffers we require.
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// *pAlloc will be the allocator our output pin is using.
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//
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HRESULT CTransInPlaceFilter::DecideBufferSize
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( IMemAllocator *pAlloc
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, __inout ALLOCATOR_PROPERTIES *pProperties
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)
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{
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ALLOCATOR_PROPERTIES Request, Actual;
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HRESULT hr;
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// If we are connected upstream, get his views
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if (m_pInput->IsConnected()) {
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// Get the input pin allocator, and get its size and count.
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// we don't care about his alignment and prefix.
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hr = InputPin()->PeekAllocator()->GetProperties(&Request);
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if (FAILED(hr)) {
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// Input connected but with a secretive allocator - enough!
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return hr;
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}
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} else {
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// Propose one byte
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// If this isn't enough then when the other pin does get connected
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// we can revise it.
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ZeroMemory(&Request, sizeof(Request));
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Request.cBuffers = 1;
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Request.cbBuffer = 1;
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}
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DbgLog((LOG_MEMORY,1,TEXT("Setting Allocator Requirements")));
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DbgLog((LOG_MEMORY,1,TEXT("Count %d, Size %d"),
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Request.cBuffers, Request.cbBuffer));
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// Pass the allocator requirements to our output side
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// but do a little sanity checking first or we'll just hit
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// asserts in the allocator.
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pProperties->cBuffers = Request.cBuffers;
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pProperties->cbBuffer = Request.cbBuffer;
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pProperties->cbAlign = Request.cbAlign;
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if (pProperties->cBuffers<=0) {pProperties->cBuffers = 1; }
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if (pProperties->cbBuffer<=0) {pProperties->cbBuffer = 1; }
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hr = pAlloc->SetProperties(pProperties, &Actual);
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if (FAILED(hr)) {
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return hr;
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}
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DbgLog((LOG_MEMORY,1,TEXT("Obtained Allocator Requirements")));
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DbgLog((LOG_MEMORY,1,TEXT("Count %d, Size %d, Alignment %d"),
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Actual.cBuffers, Actual.cbBuffer, Actual.cbAlign));
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// Make sure we got the right alignment and at least the minimum required
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if ( (Request.cBuffers > Actual.cBuffers)
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|| (Request.cbBuffer > Actual.cbBuffer)
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|| (Request.cbAlign > Actual.cbAlign)
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) {
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return E_FAIL;
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}
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return NOERROR;
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} // DecideBufferSize
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//
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// Copy
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//
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// return a pointer to an identical copy of pSample
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__out_opt IMediaSample * CTransInPlaceFilter::Copy(IMediaSample *pSource)
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{
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IMediaSample * pDest;
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HRESULT hr;
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REFERENCE_TIME tStart, tStop;
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const BOOL bTime = S_OK == pSource->GetTime( &tStart, &tStop);
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// this may block for an indeterminate amount of time
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hr = OutputPin()->PeekAllocator()->GetBuffer(
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&pDest
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, bTime ? &tStart : NULL
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, bTime ? &tStop : NULL
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, m_bSampleSkipped ? AM_GBF_PREVFRAMESKIPPED : 0
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);
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|
|
if (FAILED(hr)) {
|
|
return NULL;
|
|
}
|
|
|
|
ASSERT(pDest);
|
|
IMediaSample2 *pSample2;
|
|
if (SUCCEEDED(pDest->QueryInterface(IID_IMediaSample2, (void **)&pSample2))) {
|
|
HRESULT hrProps = pSample2->SetProperties(
|
|
FIELD_OFFSET(AM_SAMPLE2_PROPERTIES, pbBuffer),
|
|
(PBYTE)m_pInput->SampleProps());
|
|
pSample2->Release();
|
|
if (FAILED(hrProps)) {
|
|
pDest->Release();
|
|
return NULL;
|
|
}
|
|
} else {
|
|
if (bTime) {
|
|
pDest->SetTime(&tStart, &tStop);
|
|
}
|
|
|
|
if (S_OK == pSource->IsSyncPoint()) {
|
|
pDest->SetSyncPoint(TRUE);
|
|
}
|
|
if (S_OK == pSource->IsDiscontinuity() || m_bSampleSkipped) {
|
|
pDest->SetDiscontinuity(TRUE);
|
|
}
|
|
if (S_OK == pSource->IsPreroll()) {
|
|
pDest->SetPreroll(TRUE);
|
|
}
|
|
|
|
// Copy the media type
|
|
AM_MEDIA_TYPE *pMediaType;
|
|
if (S_OK == pSource->GetMediaType(&pMediaType)) {
|
|
pDest->SetMediaType(pMediaType);
|
|
DeleteMediaType( pMediaType );
|
|
}
|
|
|
|
}
|
|
|
|
m_bSampleSkipped = FALSE;
|
|
|
|
// Copy the sample media times
|
|
REFERENCE_TIME TimeStart, TimeEnd;
|
|
if (pSource->GetMediaTime(&TimeStart,&TimeEnd) == NOERROR) {
|
|
pDest->SetMediaTime(&TimeStart,&TimeEnd);
|
|
}
|
|
|
|
// Copy the actual data length and the actual data.
|
|
{
|
|
const long lDataLength = pSource->GetActualDataLength();
|
|
if (FAILED(pDest->SetActualDataLength(lDataLength))) {
|
|
pDest->Release();
|
|
return NULL;
|
|
}
|
|
|
|
// Copy the sample data
|
|
{
|
|
BYTE *pSourceBuffer, *pDestBuffer;
|
|
long lSourceSize = pSource->GetSize();
|
|
long lDestSize = pDest->GetSize();
|
|
|
|
ASSERT(lDestSize >= lSourceSize && lDestSize >= lDataLength);
|
|
|
|
if (FAILED(pSource->GetPointer(&pSourceBuffer)) ||
|
|
FAILED(pDest->GetPointer(&pDestBuffer)) ||
|
|
lDestSize < lDataLength ||
|
|
lDataLength < 0) {
|
|
pDest->Release();
|
|
return NULL;
|
|
}
|
|
ASSERT(lDestSize == 0 || pSourceBuffer != NULL && pDestBuffer != NULL);
|
|
|
|
CopyMemory( (PVOID) pDestBuffer, (PVOID) pSourceBuffer, lDataLength );
|
|
}
|
|
}
|
|
|
|
return pDest;
|
|
|
|
} // Copy
|
|
|
|
|
|
// override this to customize the transform process
|
|
|
|
HRESULT
|
|
CTransInPlaceFilter::Receive(IMediaSample *pSample)
|
|
{
|
|
/* Check for other streams and pass them on */
|
|
AM_SAMPLE2_PROPERTIES * const pProps = m_pInput->SampleProps();
|
|
if (pProps->dwStreamId != AM_STREAM_MEDIA) {
|
|
return m_pOutput->Deliver(pSample);
|
|
}
|
|
HRESULT hr;
|
|
|
|
// Start timing the TransInPlace (if PERF is defined)
|
|
MSR_START(m_idTransInPlace);
|
|
|
|
if (UsingDifferentAllocators()) {
|
|
|
|
// We have to copy the data.
|
|
|
|
pSample = Copy(pSample);
|
|
|
|
if (pSample==NULL) {
|
|
MSR_STOP(m_idTransInPlace);
|
|
return E_UNEXPECTED;
|
|
}
|
|
}
|
|
|
|
// have the derived class transform the data
|
|
hr = Transform(pSample);
|
|
|
|
// Stop the clock and log it (if PERF is defined)
|
|
MSR_STOP(m_idTransInPlace);
|
|
|
|
if (FAILED(hr)) {
|
|
DbgLog((LOG_TRACE, 1, TEXT("Error from TransInPlace")));
|
|
if (UsingDifferentAllocators()) {
|
|
pSample->Release();
|
|
}
|
|
return hr;
|
|
}
|
|
|
|
// the Transform() function can return S_FALSE to indicate that the
|
|
// sample should not be delivered; we only deliver the sample if it's
|
|
// really S_OK (same as NOERROR, of course.)
|
|
if (hr == NOERROR) {
|
|
hr = m_pOutput->Deliver(pSample);
|
|
} else {
|
|
// But it would be an error to return this private workaround
|
|
// to the caller ...
|
|
if (S_FALSE == hr) {
|
|
// S_FALSE returned from Transform is a PRIVATE agreement
|
|
// We should return NOERROR from Receive() in this cause because
|
|
// returning S_FALSE from Receive() means that this is the end
|
|
// of the stream and no more data should be sent.
|
|
m_bSampleSkipped = TRUE;
|
|
if (!m_bQualityChanged) {
|
|
NotifyEvent(EC_QUALITY_CHANGE,0,0);
|
|
m_bQualityChanged = TRUE;
|
|
}
|
|
hr = NOERROR;
|
|
}
|
|
}
|
|
|
|
// release the output buffer. If the connected pin still needs it,
|
|
// it will have addrefed it itself.
|
|
if (UsingDifferentAllocators()) {
|
|
pSample->Release();
|
|
}
|
|
|
|
return hr;
|
|
|
|
} // Receive
|
|
|
|
|
|
|
|
// =================================================================
|
|
// Implements the CTransInPlaceInputPin class
|
|
// =================================================================
|
|
|
|
|
|
// constructor
|
|
|
|
CTransInPlaceInputPin::CTransInPlaceInputPin
|
|
( __in_opt LPCTSTR pObjectName
|
|
, __inout CTransInPlaceFilter *pFilter
|
|
, __inout HRESULT *phr
|
|
, __in_opt LPCWSTR pName
|
|
)
|
|
: CTransformInputPin(pObjectName,
|
|
pFilter,
|
|
phr,
|
|
pName)
|
|
, m_bReadOnly(FALSE)
|
|
, m_pTIPFilter(pFilter)
|
|
{
|
|
DbgLog((LOG_TRACE, 2
|
|
, TEXT("CTransInPlaceInputPin::CTransInPlaceInputPin")));
|
|
|
|
} // constructor
|
|
|
|
|
|
// =================================================================
|
|
// Implements IMemInputPin interface
|
|
// =================================================================
|
|
|
|
|
|
// If the downstream filter has one then offer that (even if our own output
|
|
// pin is not using it yet. If the upstream filter chooses it then we will
|
|
// tell our output pin to ReceiveAllocator).
|
|
// Else if our output pin is using an allocator then offer that.
|
|
// ( This could mean offering the upstream filter his own allocator,
|
|
// it could mean offerring our own
|
|
// ) or it could mean offering the one from downstream
|
|
// Else fail to offer any allocator at all.
|
|
|
|
STDMETHODIMP CTransInPlaceInputPin::GetAllocator(__deref_out IMemAllocator ** ppAllocator)
|
|
{
|
|
CheckPointer(ppAllocator,E_POINTER);
|
|
ValidateReadWritePtr(ppAllocator,sizeof(IMemAllocator *));
|
|
CAutoLock cObjectLock(m_pLock);
|
|
|
|
HRESULT hr;
|
|
|
|
if ( m_pTIPFilter->m_pOutput->IsConnected() ) {
|
|
// Store the allocator we got
|
|
hr = m_pTIPFilter->OutputPin()->ConnectedIMemInputPin()
|
|
->GetAllocator( ppAllocator );
|
|
if (SUCCEEDED(hr)) {
|
|
m_pTIPFilter->OutputPin()->SetAllocator( *ppAllocator );
|
|
}
|
|
}
|
|
else {
|
|
// Help upstream filter (eg TIP filter which is having to do a copy)
|
|
// by providing a temp allocator here - we'll never use
|
|
// this allocator because when our output is connected we'll
|
|
// reconnect this pin
|
|
hr = CTransformInputPin::GetAllocator( ppAllocator );
|
|
}
|
|
return hr;
|
|
|
|
} // GetAllocator
|
|
|
|
|
|
|
|
/* Get told which allocator the upstream output pin is actually going to use */
|
|
|
|
|
|
STDMETHODIMP
|
|
CTransInPlaceInputPin::NotifyAllocator(
|
|
IMemAllocator * pAllocator,
|
|
BOOL bReadOnly)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
CheckPointer(pAllocator,E_POINTER);
|
|
ValidateReadPtr(pAllocator,sizeof(IMemAllocator));
|
|
|
|
CAutoLock cObjectLock(m_pLock);
|
|
|
|
m_bReadOnly = bReadOnly;
|
|
// If we modify data then don't accept the allocator if it's
|
|
// the same as the output pin's allocator
|
|
|
|
// If our output is not connected just accept the allocator
|
|
// We're never going to use this allocator because when our
|
|
// output pin is connected we'll reconnect this pin
|
|
if (!m_pTIPFilter->OutputPin()->IsConnected()) {
|
|
return CTransformInputPin::NotifyAllocator(pAllocator, bReadOnly);
|
|
}
|
|
|
|
// If the allocator is read-only and we're modifying data
|
|
// and the allocator is the same as the output pin's
|
|
// then reject
|
|
if (bReadOnly && m_pTIPFilter->m_bModifiesData) {
|
|
IMemAllocator *pOutputAllocator =
|
|
m_pTIPFilter->OutputPin()->PeekAllocator();
|
|
|
|
// Make sure we have an output allocator
|
|
if (pOutputAllocator == NULL) {
|
|
hr = m_pTIPFilter->OutputPin()->ConnectedIMemInputPin()->
|
|
GetAllocator(&pOutputAllocator);
|
|
if(FAILED(hr)) {
|
|
hr = CreateMemoryAllocator(&pOutputAllocator);
|
|
}
|
|
if (SUCCEEDED(hr)) {
|
|
m_pTIPFilter->OutputPin()->SetAllocator(pOutputAllocator);
|
|
pOutputAllocator->Release();
|
|
}
|
|
}
|
|
if (pAllocator == pOutputAllocator) {
|
|
hr = E_FAIL;
|
|
} else if(SUCCEEDED(hr)) {
|
|
// Must copy so set the allocator properties on the output
|
|
ALLOCATOR_PROPERTIES Props, Actual;
|
|
hr = pAllocator->GetProperties(&Props);
|
|
if (SUCCEEDED(hr)) {
|
|
hr = pOutputAllocator->SetProperties(&Props, &Actual);
|
|
}
|
|
if (SUCCEEDED(hr)) {
|
|
if ( (Props.cBuffers > Actual.cBuffers)
|
|
|| (Props.cbBuffer > Actual.cbBuffer)
|
|
|| (Props.cbAlign > Actual.cbAlign)
|
|
) {
|
|
hr = E_FAIL;
|
|
}
|
|
}
|
|
|
|
// Set the allocator on the output pin
|
|
if (SUCCEEDED(hr)) {
|
|
hr = m_pTIPFilter->OutputPin()->ConnectedIMemInputPin()
|
|
->NotifyAllocator( pOutputAllocator, FALSE );
|
|
}
|
|
}
|
|
} else {
|
|
hr = m_pTIPFilter->OutputPin()->ConnectedIMemInputPin()
|
|
->NotifyAllocator( pAllocator, bReadOnly );
|
|
if (SUCCEEDED(hr)) {
|
|
m_pTIPFilter->OutputPin()->SetAllocator( pAllocator );
|
|
}
|
|
}
|
|
|
|
if (SUCCEEDED(hr)) {
|
|
|
|
// It's possible that the old and the new are the same thing.
|
|
// AddRef before release ensures that we don't unload it.
|
|
pAllocator->AddRef();
|
|
|
|
if( m_pAllocator != NULL )
|
|
m_pAllocator->Release();
|
|
|
|
m_pAllocator = pAllocator; // We have an allocator for the input pin
|
|
}
|
|
|
|
return hr;
|
|
|
|
} // NotifyAllocator
|
|
|
|
|
|
// EnumMediaTypes
|
|
// - pass through to our downstream filter
|
|
STDMETHODIMP CTransInPlaceInputPin::EnumMediaTypes( __deref_out IEnumMediaTypes **ppEnum )
|
|
{
|
|
// Can only pass through if connected
|
|
if( !m_pTIPFilter->m_pOutput->IsConnected() )
|
|
return VFW_E_NOT_CONNECTED;
|
|
|
|
return m_pTIPFilter->m_pOutput->GetConnected()->EnumMediaTypes( ppEnum );
|
|
|
|
} // EnumMediaTypes
|
|
|
|
|
|
// CheckMediaType
|
|
// - agree to anything if not connected,
|
|
// otherwise pass through to the downstream filter.
|
|
// This assumes that the filter does not change the media type.
|
|
|
|
HRESULT CTransInPlaceInputPin::CheckMediaType(const CMediaType *pmt )
|
|
{
|
|
HRESULT hr = m_pTIPFilter->CheckInputType(pmt);
|
|
if (hr!=S_OK) return hr;
|
|
|
|
if( m_pTIPFilter->m_pOutput->IsConnected() )
|
|
return m_pTIPFilter->m_pOutput->GetConnected()->QueryAccept( pmt );
|
|
else
|
|
return S_OK;
|
|
|
|
} // CheckMediaType
|
|
|
|
|
|
// If upstream asks us what our requirements are, we will try to ask downstream
|
|
// if that doesn't work, we'll just take the defaults.
|
|
STDMETHODIMP
|
|
CTransInPlaceInputPin::GetAllocatorRequirements(__out ALLOCATOR_PROPERTIES *pProps)
|
|
{
|
|
|
|
if( m_pTIPFilter->m_pOutput->IsConnected() )
|
|
return m_pTIPFilter->OutputPin()
|
|
->ConnectedIMemInputPin()->GetAllocatorRequirements( pProps );
|
|
else
|
|
return E_NOTIMPL;
|
|
|
|
} // GetAllocatorRequirements
|
|
|
|
|
|
// CTransInPlaceInputPin::CompleteConnect() calls CBaseInputPin::CompleteConnect()
|
|
// and then calls CTransInPlaceFilter::CompleteConnect(). It does this because
|
|
// CTransInPlaceFilter::CompleteConnect() can reconnect a pin and we do not
|
|
// want to reconnect a pin if CBaseInputPin::CompleteConnect() fails.
|
|
HRESULT
|
|
CTransInPlaceInputPin::CompleteConnect(IPin *pReceivePin)
|
|
{
|
|
HRESULT hr = CBaseInputPin::CompleteConnect(pReceivePin);
|
|
if (FAILED(hr)) {
|
|
return hr;
|
|
}
|
|
|
|
return m_pTransformFilter->CompleteConnect(PINDIR_INPUT,pReceivePin);
|
|
} // CompleteConnect
|
|
|
|
|
|
// =================================================================
|
|
// Implements the CTransInPlaceOutputPin class
|
|
// =================================================================
|
|
|
|
|
|
// constructor
|
|
|
|
CTransInPlaceOutputPin::CTransInPlaceOutputPin(
|
|
__in_opt LPCTSTR pObjectName,
|
|
__inout CTransInPlaceFilter *pFilter,
|
|
__inout HRESULT * phr,
|
|
__in_opt LPCWSTR pPinName)
|
|
: CTransformOutputPin( pObjectName
|
|
, pFilter
|
|
, phr
|
|
, pPinName),
|
|
m_pTIPFilter(pFilter)
|
|
{
|
|
DbgLog(( LOG_TRACE, 2
|
|
, TEXT("CTransInPlaceOutputPin::CTransInPlaceOutputPin")));
|
|
|
|
} // constructor
|
|
|
|
|
|
// EnumMediaTypes
|
|
// - pass through to our upstream filter
|
|
STDMETHODIMP CTransInPlaceOutputPin::EnumMediaTypes( __deref_out IEnumMediaTypes **ppEnum )
|
|
{
|
|
// Can only pass through if connected.
|
|
if( ! m_pTIPFilter->m_pInput->IsConnected() )
|
|
return VFW_E_NOT_CONNECTED;
|
|
|
|
return m_pTIPFilter->m_pInput->GetConnected()->EnumMediaTypes( ppEnum );
|
|
|
|
} // EnumMediaTypes
|
|
|
|
|
|
|
|
// CheckMediaType
|
|
// - agree to anything if not connected,
|
|
// otherwise pass through to the upstream filter.
|
|
|
|
HRESULT CTransInPlaceOutputPin::CheckMediaType(const CMediaType *pmt )
|
|
{
|
|
// Don't accept any output pin type changes if we're copying
|
|
// between allocators - it's too late to change the input
|
|
// allocator size.
|
|
if (m_pTIPFilter->UsingDifferentAllocators() && !m_pFilter->IsStopped()) {
|
|
if (*pmt == m_mt) {
|
|
return S_OK;
|
|
} else {
|
|
return VFW_E_TYPE_NOT_ACCEPTED;
|
|
}
|
|
}
|
|
|
|
// Assumes the type does not change. That's why we're calling
|
|
// CheckINPUTType here on the OUTPUT pin.
|
|
HRESULT hr = m_pTIPFilter->CheckInputType(pmt);
|
|
if (hr!=S_OK) return hr;
|
|
|
|
if( m_pTIPFilter->m_pInput->IsConnected() )
|
|
return m_pTIPFilter->m_pInput->GetConnected()->QueryAccept( pmt );
|
|
else
|
|
return S_OK;
|
|
|
|
} // CheckMediaType
|
|
|
|
|
|
/* Save the allocator pointer in the output pin
|
|
*/
|
|
void
|
|
CTransInPlaceOutputPin::SetAllocator(IMemAllocator * pAllocator)
|
|
{
|
|
pAllocator->AddRef();
|
|
if (m_pAllocator) {
|
|
m_pAllocator->Release();
|
|
}
|
|
m_pAllocator = pAllocator;
|
|
} // SetAllocator
|
|
|
|
|
|
// CTransInPlaceOutputPin::CompleteConnect() calls CBaseOutputPin::CompleteConnect()
|
|
// and then calls CTransInPlaceFilter::CompleteConnect(). It does this because
|
|
// CTransInPlaceFilter::CompleteConnect() can reconnect a pin and we do not want to
|
|
// reconnect a pin if CBaseOutputPin::CompleteConnect() fails.
|
|
// CBaseOutputPin::CompleteConnect() often fails when our output pin is being connected
|
|
// to the Video Mixing Renderer.
|
|
HRESULT
|
|
CTransInPlaceOutputPin::CompleteConnect(IPin *pReceivePin)
|
|
{
|
|
HRESULT hr = CBaseOutputPin::CompleteConnect(pReceivePin);
|
|
if (FAILED(hr)) {
|
|
return hr;
|
|
}
|
|
|
|
return m_pTransformFilter->CompleteConnect(PINDIR_OUTPUT,pReceivePin);
|
|
} // CompleteConnect
|