pcsx2/pcsx2-qt/Settings/GameListSettingsWidget.h

60 lines
1.8 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <string>
#include <QtWidgets/QWidget>
#include "ui_GameListSettingsWidget.h"
class SettingsDialog;
class GameListSearchDirectoriesModel;
class GameListSettingsWidget : public QWidget
{
Q_OBJECT
public:
GameListSettingsWidget(SettingsDialog* dialog, QWidget* parent);
~GameListSettingsWidget();
bool addExcludedPath(const std::string& path);
void refreshExclusionList();
public Q_SLOTS:
void addSearchDirectory(QWidget* parent_widget);
private Q_SLOTS:
void onDirectoryListContextMenuRequested(const QPoint& point);
void onAddSearchDirectoryButtonClicked();
void onRemoveSearchDirectoryButtonClicked();
void onAddExcludedPathButtonClicked();
void onRemoveExcludedPathButtonClicked();
void onScanForNewGamesClicked();
void onRescanAllGamesClicked();
protected:
void resizeEvent(QResizeEvent* event);
private:
void addPathToTable(const std::string& path, bool recursive);
void refreshDirectoryList();
void addSearchDirectory(const QString& path, bool recursive);
void removeSearchDirectory(const QString& path);
Ui::GameListSettingsWidget m_ui;
};