PCSX2 - The Playstation 2 Emulator
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Jake.Stine fc84ade01d IPU Bug/Feature fix: Pseudonym has coded a new yuv2rgb decoder which is up to IPU spec (which differs slightly from MPEG spec). Improves color hue/saturation on many vids, and is a bit faster too.
Dynarec: Removed RET2().

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@683 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-05 02:21:07 +00:00
3rdparty Linux: Get everything compiling again. There is still a nasty crahing bug or two from r675, in particular when using the menus for load and save states rather then keyboard commands. I'll work on fixing that tomorrow, but wanted it to at least compile and run. 2009-03-04 20:58:41 +00:00
bin More work on patches removals and cleanups 2009-02-25 15:34:30 +00:00
common Major GUI API Cleanups. Most likely buggy as all hell. 2009-03-04 11:33:45 +00:00
fps2bios Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
pcsx2 IPU Bug/Feature fix: Pseudonym has coded a new yuv2rgb decoder which is up to IPU spec (which differs slightly from MPEG spec). Improves color hue/saturation on many vids, and is a bit faster too. 2009-03-05 02:21:07 +00:00
plugins SPU2-X: Fixes alignment condition for SSE2-dependent members of V_Core. I wanted to sneak this in quick since to do it later would have meant another savestate version. 2009-03-04 21:48:26 +00:00
build.sh A few minor changes. 2009-03-01 11:38:05 +00:00
pcsx2_suite_2008.sln Added some better support for 8 bit VIFdma writes, cleaned up some logging stuff, and added version resources to SPU2-X and ZeroSPU2. 2009-02-24 19:58:17 +00:00