mirror of https://github.com/PCSX2/pcsx2.git
143 lines
4.9 KiB
C++
143 lines
4.9 KiB
C++
/* Pcsx2 - Pc Ps2 Emulator
|
|
* Copyright (C) 2002-2009 Pcsx2 Team
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "StringHelpers.h"
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// Console Namespace -- For printing messages to the console.
|
|
//
|
|
// SysPrintf is depreciated; We should phase these in over time.
|
|
//
|
|
namespace Console
|
|
{
|
|
enum Colors
|
|
{
|
|
Color_Black = 0,
|
|
Color_Red,
|
|
Color_Green,
|
|
Color_Yellow,
|
|
Color_Blue,
|
|
Color_Magenta,
|
|
Color_Cyan,
|
|
Color_White
|
|
};
|
|
|
|
// va_args version of WriteLn, mostly for internal use only.
|
|
extern void __fastcall _WriteLn( Colors color, const char* fmt, va_list args );
|
|
|
|
extern void __fastcall SetTitle( const wxString& title );
|
|
|
|
// Changes the active console color.
|
|
// This color will be unset by calls to colored text methods
|
|
// such as ErrorMsg and Notice.
|
|
extern void __fastcall SetColor( Colors color );
|
|
|
|
// Restores the console color to default (usually low-intensity white on Win32)
|
|
extern void ClearColor();
|
|
|
|
// The following Write functions return bool so that we can use macros to exclude
|
|
// them from different build types. The return values are always zero.
|
|
|
|
// Writes a newline to the console.
|
|
extern bool Newline();
|
|
|
|
// Writes an unformatted string of text to the console (fast!)
|
|
// No newline is appended.
|
|
extern bool __fastcall Write( const char* text );
|
|
|
|
// Writes an unformatted string of text to the console (fast!)
|
|
// A newline is automatically appended, and the console color reset to default
|
|
// after the log is written.
|
|
extern bool __fastcall Write( Colors color, const char* text );
|
|
|
|
// Writes an unformatted string of text to the console (fast!)
|
|
// A newline is automatically appended.
|
|
extern bool __fastcall WriteLn( const char* text );
|
|
|
|
// Writes an unformatted string of text to the console (fast!)
|
|
// A newline is automatically appended, and the console color reset to default
|
|
// after the log is written.
|
|
extern bool __fastcall WriteLn( Colors color, const char* text );
|
|
|
|
// Writes a line of colored text to the console, with automatic newline appendage.
|
|
// The console color is reset to default when the operation is complete.
|
|
extern bool WriteLn( Colors color, const char* fmt, VARG_PARAM dummy, ... );
|
|
|
|
// Writes a formatted message to the console, with appended newline.
|
|
extern bool WriteLn( const char* fmt, VARG_PARAM dummy, ... );
|
|
|
|
// Writes a line of colored text to the console (no newline).
|
|
// The console color is reset to default when the operation is complete.
|
|
extern bool Write( Colors color, const char* fmt, VARG_PARAM dummy, ... );
|
|
|
|
// Writes a formatted message to the console (no newline)
|
|
extern bool Write( const char* fmt, VARG_PARAM dummy, ... );
|
|
|
|
// Displays a message in the console with red emphasis.
|
|
// Newline is automatically appended.
|
|
extern bool Error( const char* fmt, VARG_PARAM dummy, ... );
|
|
extern bool __fastcall Error( const char* text );
|
|
|
|
// Displays a message in the console with yellow emphasis.
|
|
// Newline is automatically appended.
|
|
extern bool Notice( const char* fmt, VARG_PARAM dummy, ... );
|
|
extern bool __fastcall Notice( const char* text );
|
|
|
|
// Displays a message in the console with yellow emphasis.
|
|
// Newline is automatically appended.
|
|
extern bool Status( const char* fmt, VARG_PARAM dummy, ... );
|
|
extern bool __fastcall Status( const char* text );
|
|
|
|
|
|
extern bool __fastcall Write( const wxString& text );
|
|
extern bool __fastcall Write( Colors color, const wxString& text );
|
|
extern bool __fastcall WriteLn( const wxString& text );
|
|
extern bool __fastcall WriteLn( Colors color, const wxString& text );
|
|
|
|
extern bool __fastcall Error( const wxString& text );
|
|
extern bool __fastcall Notice( const wxString& text );
|
|
extern bool __fastcall Status( const wxString& text );
|
|
}
|
|
|
|
using Console::Color_Red;
|
|
using Console::Color_Green;
|
|
using Console::Color_Blue;
|
|
using Console::Color_Magenta;
|
|
using Console::Color_Cyan;
|
|
using Console::Color_Yellow;
|
|
using Console::Color_White;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// DevCon / DbgCon
|
|
|
|
#ifdef PCSX2_DEVBUILD
|
|
# define DevCon Console
|
|
# define DevMsg MsgBox
|
|
#else
|
|
# define DevCon 0&&Console
|
|
# define DevMsg
|
|
#endif
|
|
|
|
#ifdef PCSX2_DEBUG
|
|
# define DbgCon Console
|
|
#else
|
|
# define DbgCon 0&&Console
|
|
#endif
|