mirror of https://github.com/PCSX2/pcsx2.git
219 lines
4.6 KiB
C++
219 lines
4.6 KiB
C++
/*
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* Copyright (C) 2007-2012 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSWndDX.h"
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#ifdef _WIN32
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GSWndDX::GSWndDX()
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: m_hWnd(NULL)
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, m_frame(true)
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{
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}
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GSWndDX::~GSWndDX()
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{
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}
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LRESULT CALLBACK GSWndDX::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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GSWndDX* wnd = NULL;
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if(message == WM_NCCREATE)
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{
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wnd = (GSWndDX*)((LPCREATESTRUCT)lParam)->lpCreateParams;
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SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG_PTR)wnd);
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wnd->m_hWnd = hWnd;
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}
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else
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{
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wnd = (GSWndDX*)GetWindowLongPtr(hWnd, GWLP_USERDATA);
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}
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if(wnd == NULL)
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{
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return DefWindowProc(hWnd, message, wParam, lParam);
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}
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return wnd->OnMessage(message, wParam, lParam);
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}
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LRESULT GSWndDX::OnMessage(UINT message, WPARAM wParam, LPARAM lParam)
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{
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switch(message)
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{
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case WM_CLOSE:
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Hide();
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// DestroyWindow(m_hWnd);
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return 0;
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case WM_DESTROY:
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// This kills the emulator when GS is closed, which *really* isn't desired behavior,
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// especially in STGS mode (worked in MTGS mode since it only quit the thread, but even
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// that wasn't needed).
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//PostQuitMessage(0);
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return 0;
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default:
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break;
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}
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return DefWindowProc((HWND)m_hWnd, message, wParam, lParam);
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}
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bool GSWndDX::Create(const std::string& title, int w, int h)
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{
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if(m_hWnd)
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throw GSDXRecoverableError();
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m_managed = true;
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WNDCLASS wc;
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memset(&wc, 0, sizeof(wc));
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wc.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
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wc.lpfnWndProc = WndProc;
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wc.hInstance = theApp.GetModuleHandle();
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// TODO: wc.hIcon = ;
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
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wc.lpszClassName = L"GSWndDX";
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if(!GetClassInfo(wc.hInstance, wc.lpszClassName, &wc))
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{
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if(!RegisterClass(&wc))
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{
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throw GSDXRecoverableError();
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}
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}
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DWORD style = WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_OVERLAPPEDWINDOW | WS_BORDER;
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GSVector4i r;
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GetWindowRect(GetDesktopWindow(), r);
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bool remote = !!GetSystemMetrics(SM_REMOTESESSION);
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if(w <= 0 || h <= 0 || remote)
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{
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w = r.width() / 3;
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h = r.width() / 4;
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if(!remote)
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{
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w *= 2;
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h *= 2;
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}
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}
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r.left = (r.left + r.right - w) / 2;
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r.top = (r.top + r.bottom - h) / 2;
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r.right = r.left + w;
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r.bottom = r.top + h;
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AdjustWindowRect(r, style, FALSE);
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std::wstring tmp = std::wstring(title.begin(), title.end());
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m_hWnd = CreateWindow(wc.lpszClassName, tmp.c_str(), style, r.left, r.top, r.width(), r.height(), NULL, NULL, wc.hInstance, (LPVOID)this);
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if (!m_hWnd)
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throw GSDXRecoverableError();
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return true;
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}
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bool GSWndDX::Attach(void* handle, bool managed)
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{
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// TODO: subclass
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m_hWnd = (HWND)handle;
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m_managed = managed;
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return true;
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}
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void GSWndDX::Detach()
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{
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if(m_hWnd && m_managed)
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{
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// close the window, since it's under GSdx care. It's not taking messages anyway, and
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// that means its big, ugly, and in the way.
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DestroyWindow(m_hWnd);
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}
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m_hWnd = NULL;
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m_managed = true;
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}
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GSVector4i GSWndDX::GetClientRect()
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{
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GSVector4i r;
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::GetClientRect(m_hWnd, r);
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return r;
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}
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// Returns FALSE if the window has no title, or if th window title is under the strict
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// management of the emulator.
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bool GSWndDX::SetWindowText(const char* title)
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{
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if(!m_managed) return false;
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const size_t tmp_size = strlen(title) + 1;
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std::wstring tmp(tmp_size, L'#');
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mbstowcs(&tmp[0], title, tmp_size);
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::SetWindowText(m_hWnd, tmp.c_str());
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return m_frame;
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}
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void GSWndDX::Show()
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{
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if(!m_managed) return;
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SetForegroundWindow(m_hWnd);
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ShowWindow(m_hWnd, SW_SHOWNORMAL);
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UpdateWindow(m_hWnd);
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}
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void GSWndDX::Hide()
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{
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if(!m_managed) return;
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ShowWindow(m_hWnd, SW_HIDE);
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}
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void GSWndDX::HideFrame()
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{
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if(!m_managed) return;
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SetWindowLong(m_hWnd, GWL_STYLE, GetWindowLong(m_hWnd, GWL_STYLE) & ~(WS_CAPTION|WS_THICKFRAME));
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SetWindowPos(m_hWnd, NULL, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
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SetMenu(m_hWnd, NULL);
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m_frame = false;
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}
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#endif
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