mirror of https://github.com/PCSX2/pcsx2.git
384 lines
10 KiB
C++
384 lines
10 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSUtil.h"
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#include <locale>
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#include <codecvt>
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#ifdef _WIN32
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#include "Renderers/DX11/GSDevice11.h"
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#include <VersionHelpers.h>
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#include "svnrev.h"
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#else
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#define SVN_REV 0
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#define SVN_MODS 0
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#endif
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Xbyak::util::Cpu g_cpu;
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const char* GSUtil::GetLibName()
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{
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// The following ifdef mess is courtesy of "static string str;"
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// being optimised by GCC to be unusable by older CPUs. Enjoy!
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static char name[255];
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#if _M_SSE < 0x501
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const char* sw_sse = g_cpu.has(Xbyak::util::Cpu::tAVX) ? "AVX" :
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g_cpu.has(Xbyak::util::Cpu::tSSE41) ? "SSE41" :
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g_cpu.has(Xbyak::util::Cpu::tSSSE3) ? "SSSE3" : "SSE2";
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#endif
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snprintf(name, sizeof(name), "GSdx "
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#ifdef _WIN32
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"%lld "
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#endif
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#ifdef _M_AMD64
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"64-bit "
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#endif
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#ifdef __INTEL_COMPILER
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"(Intel C++ %d.%02d %s/%s)",
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#elif _MSC_VER
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"(MSVC %d.%02d %s/%s)",
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#elif __clang__
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"(clang %d.%d.%d %s/%s)",
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#elif __GNUC__
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"(GCC %d.%d.%d %s/%s)",
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#else
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"(%s/%s)",
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#endif
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#ifdef _WIN32
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SVN_REV,
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#endif
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#ifdef __INTEL_COMPILER
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__INTEL_COMPILER / 100, __INTEL_COMPILER % 100,
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#elif _MSC_VER
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_MSC_VER / 100, _MSC_VER % 100,
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#elif __clang__
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__clang_major__, __clang_minor__, __clang_patchlevel__,
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#elif __GNUC__
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__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__,
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#endif
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#if _M_SSE >= 0x501
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"AVX2", "AVX2"
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#elif _M_SSE >= 0x500
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"AVX", sw_sse
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#elif _M_SSE >= 0x401
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"SSE4.1", sw_sse
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#endif
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);
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return name;
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}
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static class GSUtilMaps
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{
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public:
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uint8 PrimClassField[8];
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uint8 VertexCountField[8];
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uint8 ClassVertexCountField[4];
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uint32 CompatibleBitsField[64][2];
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uint32 SharedBitsField[64][2];
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// Defer init to avoid AVX2 illegal instructions
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void Init()
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{
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PrimClassField[GS_POINTLIST] = GS_POINT_CLASS;
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PrimClassField[GS_LINELIST] = GS_LINE_CLASS;
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PrimClassField[GS_LINESTRIP] = GS_LINE_CLASS;
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PrimClassField[GS_TRIANGLELIST] = GS_TRIANGLE_CLASS;
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PrimClassField[GS_TRIANGLESTRIP] = GS_TRIANGLE_CLASS;
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PrimClassField[GS_TRIANGLEFAN] = GS_TRIANGLE_CLASS;
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PrimClassField[GS_SPRITE] = GS_SPRITE_CLASS;
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PrimClassField[GS_INVALID] = GS_INVALID_CLASS;
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VertexCountField[GS_POINTLIST] = 1;
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VertexCountField[GS_LINELIST] = 2;
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VertexCountField[GS_LINESTRIP] = 2;
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VertexCountField[GS_TRIANGLELIST] = 3;
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VertexCountField[GS_TRIANGLESTRIP] = 3;
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VertexCountField[GS_TRIANGLEFAN] = 3;
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VertexCountField[GS_SPRITE] = 2;
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VertexCountField[GS_INVALID] = 1;
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ClassVertexCountField[GS_POINT_CLASS] = 1;
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ClassVertexCountField[GS_LINE_CLASS] = 2;
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ClassVertexCountField[GS_TRIANGLE_CLASS] = 3;
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ClassVertexCountField[GS_SPRITE_CLASS] = 2;
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memset(CompatibleBitsField, 0, sizeof(CompatibleBitsField));
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for(int i = 0; i < 64; i++)
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{
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CompatibleBitsField[i][i >> 5] |= 1 << (i & 0x1f);
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}
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CompatibleBitsField[PSM_PSMCT32][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
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CompatibleBitsField[PSM_PSMCT24][PSM_PSMCT32 >> 5] |= 1 << (PSM_PSMCT32 & 0x1f);
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CompatibleBitsField[PSM_PSMCT16][PSM_PSMCT16S >> 5] |= 1 << (PSM_PSMCT16S & 0x1f);
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CompatibleBitsField[PSM_PSMCT16S][PSM_PSMCT16 >> 5] |= 1 << (PSM_PSMCT16 & 0x1f);
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CompatibleBitsField[PSM_PSMZ32][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
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CompatibleBitsField[PSM_PSMZ24][PSM_PSMZ32 >> 5] |= 1 << (PSM_PSMZ32 & 0x1f);
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CompatibleBitsField[PSM_PSMZ16][PSM_PSMZ16S >> 5] |= 1 << (PSM_PSMZ16S & 0x1f);
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CompatibleBitsField[PSM_PSMZ16S][PSM_PSMZ16 >> 5] |= 1 << (PSM_PSMZ16 & 0x1f);
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memset(SharedBitsField, 0, sizeof(SharedBitsField));
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SharedBitsField[PSM_PSMCT24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f);
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SharedBitsField[PSM_PSMCT24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
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SharedBitsField[PSM_PSMCT24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
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SharedBitsField[PSM_PSMZ24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f);
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SharedBitsField[PSM_PSMZ24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
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SharedBitsField[PSM_PSMZ24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
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SharedBitsField[PSM_PSMT8H][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
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SharedBitsField[PSM_PSMT8H][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
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SharedBitsField[PSM_PSMT4HL][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
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SharedBitsField[PSM_PSMT4HL][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
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SharedBitsField[PSM_PSMT4HL][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
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SharedBitsField[PSM_PSMT4HH][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
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SharedBitsField[PSM_PSMT4HH][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
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SharedBitsField[PSM_PSMT4HH][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
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}
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} s_maps;
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void GSUtil::Init()
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{
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s_maps.Init();
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}
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GS_PRIM_CLASS GSUtil::GetPrimClass(uint32 prim)
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{
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return (GS_PRIM_CLASS)s_maps.PrimClassField[prim];
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}
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int GSUtil::GetVertexCount(uint32 prim)
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{
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return s_maps.VertexCountField[prim];
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}
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int GSUtil::GetClassVertexCount(uint32 primclass)
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{
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return s_maps.ClassVertexCountField[primclass];
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}
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const uint32* GSUtil::HasSharedBitsPtr(uint32 dpsm)
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{
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return s_maps.SharedBitsField[dpsm];
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}
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bool GSUtil::HasSharedBits(uint32 spsm, const uint32* RESTRICT ptr)
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{
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return (ptr[spsm >> 5] & (1 << (spsm & 0x1f))) == 0;
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}
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bool GSUtil::HasSharedBits(uint32 spsm, uint32 dpsm)
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{
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return (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f))) == 0;
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}
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bool GSUtil::HasSharedBits(uint32 sbp, uint32 spsm, uint32 dbp, uint32 dpsm)
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{
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return ((sbp ^ dbp) | (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f)))) == 0;
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}
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bool GSUtil::HasCompatibleBits(uint32 spsm, uint32 dpsm)
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{
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return (s_maps.CompatibleBitsField[spsm][dpsm >> 5] & (1 << (dpsm & 0x1f))) != 0;
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}
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bool GSUtil::CheckSSE()
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{
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bool status = true;
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struct ISA {
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Xbyak::util::Cpu::Type type;
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const char* name;
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};
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ISA checks[] = {
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{Xbyak::util::Cpu::tSSE41, "SSE41"},
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#if _M_SSE >= 0x500
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{Xbyak::util::Cpu::tAVX, "AVX1"},
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#endif
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#if _M_SSE >= 0x501
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{Xbyak::util::Cpu::tAVX2, "AVX2"},
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{Xbyak::util::Cpu::tBMI1, "BMI1"},
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{Xbyak::util::Cpu::tBMI2, "BMI2"},
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#endif
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};
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for (size_t i = 0; i < countof(checks); i++) {
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if(!g_cpu.has(checks[i].type)) {
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fprintf(stderr, "This CPU does not support %s\n", checks[i].name);
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status = false;
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}
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}
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return status;
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}
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CRCHackLevel GSUtil::GetRecommendedCRCHackLevel(GSRendererType type)
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{
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return type == GSRendererType::OGL_HW ? CRCHackLevel::Partial : CRCHackLevel::Full;
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}
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#ifdef _WIN32
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// ---------------------------------------------------------------------------------
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// DX11 Detection (includes DXGI detection and dynamic library method bindings)
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// ---------------------------------------------------------------------------------
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// Code 'Borrowed' from Microsoft's DXGI sources -- Modified to suit our needs. --air
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// Stripped down because of unnecessary complexity and false positives
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// e.g. (d3d11_beta.dll would fail at device creation time) --pseudonym
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static int s_DXGI;
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static int s_D3D11;
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bool GSUtil::CheckDXGI()
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{
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if (0 == s_DXGI)
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{
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HMODULE hmod = LoadLibrary(L"dxgi.dll");
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s_DXGI = hmod ? 1 : -1;
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if (hmod)
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FreeLibrary(hmod);
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}
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return s_DXGI > 0;
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}
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bool GSUtil::CheckD3D11()
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{
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if (!CheckDXGI())
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return false;
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if (0 == s_D3D11)
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{
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HMODULE hmod = LoadLibrary(L"d3d11.dll");
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s_D3D11 = hmod ? 1 : -1;
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if (hmod)
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FreeLibrary(hmod);
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}
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return s_D3D11 > 0;
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}
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D3D_FEATURE_LEVEL GSUtil::CheckDirect3D11Level(IDXGIAdapter *adapter, D3D_DRIVER_TYPE type)
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{
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HRESULT hr;
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D3D_FEATURE_LEVEL level;
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if(!CheckD3D11())
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return (D3D_FEATURE_LEVEL)0;
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hr = D3D11CreateDevice(adapter, type, NULL, 0, NULL, 0, D3D11_SDK_VERSION, NULL, &level, NULL);
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return SUCCEEDED(hr) ? level : (D3D_FEATURE_LEVEL)0;
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}
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GSRendererType GSUtil::GetBestRenderer()
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{
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CComPtr<IDXGIFactory1> dxgi_factory;
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if (SUCCEEDED(CreateDXGIFactory1(IID_PPV_ARGS(&dxgi_factory))))
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{
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CComPtr<IDXGIAdapter1> adapter;
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if (SUCCEEDED(dxgi_factory->EnumAdapters1(0, &adapter)))
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{
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DXGI_ADAPTER_DESC1 desc;
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if (SUCCEEDED(adapter->GetDesc1(&desc)))
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{
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D3D_FEATURE_LEVEL level = GSUtil::CheckDirect3D11Level();
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// Check for Nvidia VendorID. Latest OpenGL features need at least DX11 level GPU
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if (desc.VendorId == 0x10DE && level >= D3D_FEATURE_LEVEL_11_0)
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return GSRendererType::OGL_HW;
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}
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}
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}
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return GSRendererType::DX1011_HW;
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}
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#endif
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#ifdef _WIN32
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void GSmkdir(const wchar_t* dir)
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{
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if (!CreateDirectory(dir, nullptr)) {
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DWORD errorID = ::GetLastError();
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if (errorID != ERROR_ALREADY_EXISTS) {
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fprintf(stderr, "Failed to create directory: %ls error %u\n", dir, errorID);
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}
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}
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#else
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void GSmkdir(const char* dir)
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{
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int err = mkdir(dir, 0777);
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if (!err && errno != EEXIST)
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fprintf(stderr, "Failed to create directory: %s\n", dir);
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#endif
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}
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std::string GStempdir()
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{
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#ifdef _WIN32
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wchar_t path[MAX_PATH + 1];
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GetTempPath(MAX_PATH, path);
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std::wstring tmp(path);
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using convert_type = std::codecvt_utf8<wchar_t>;
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std::wstring_convert<convert_type, wchar_t> converter;
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return converter.to_bytes(tmp);
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#else
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return "/tmp";
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#endif
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}
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const char* psm_str(int psm)
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{
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switch(psm) {
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// Normal color
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case PSM_PSMCT32: return "C_32";
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case PSM_PSMCT24: return "C_24";
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case PSM_PSMCT16: return "C_16";
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case PSM_PSMCT16S: return "C_16S";
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// Palette color
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case PSM_PSMT8: return "P_8";
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case PSM_PSMT4: return "P_4";
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case PSM_PSMT8H: return "P_8H";
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case PSM_PSMT4HL: return "P_4HL";
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case PSM_PSMT4HH: return "P_4HH";
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// Depth
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case PSM_PSMZ32: return "Z_32";
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case PSM_PSMZ24: return "Z_24";
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case PSM_PSMZ16: return "Z_16";
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case PSM_PSMZ16S: return "Z_16S";
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case PSM_PSGPU24: return "PS24";
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default:break;
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}
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return "BAD_PSM";
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}
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