mirror of https://github.com/PCSX2/pcsx2.git
145 lines
5.7 KiB
CMake
145 lines
5.7 KiB
CMake
# Project Name
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project(Pcsx2)
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# Debian-based distributions require at least 2.8.5 due to multiarch.
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cmake_minimum_required(VERSION 2.8.5)
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# Keep OLD policy. Code was updated to support the new one but wasn't tested
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#
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# cmake version 2.8.9
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# CMP0018
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# Ignore CMAKE_SHARED_LIBRARY_<Lang>_FLAGS variable.
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#
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# CMake 2.8.8 and lower compiled sources in SHARED and MODULE libraries
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# using the value of the undocumented CMAKE_SHARED_LIBRARY_<Lang>_FLAGS
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# platform variable. The variable contained platform-specific flags
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# needed to compile objects for shared libraries. Typically it included
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# a flag such as -fPIC for position independent code but also included
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# other flags needed on certain platforms. CMake 2.8.9 and higher
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# prefer instead to use the POSITION_INDEPENDENT_CODE target property to
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# determine what targets should be position independent, and new
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# undocumented platform variables to select flags while ignoring
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# CMAKE_SHARED_LIBRARY_<Lang>_FLAGS completely.
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#
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# The default for either approach produces identical compilation flags,
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# but if a project modifies CMAKE_SHARED_LIBRARY_<Lang>_FLAGS from its
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# original value this policy determines which approach to use.
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#
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# The OLD behavior for this policy is to ignore the
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# POSITION_INDEPENDENT_CODE property for all targets and use the
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# modified value of CMAKE_SHARED_LIBRARY_<Lang>_FLAGS for SHARED and
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# MODULE libraries.
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#
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# The NEW behavior for this policy is to ignore
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# CMAKE_SHARED_LIBRARY_<Lang>_FLAGS whether it is modified or not and
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# honor the POSITION_INDEPENDENT_CODE target property.
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if(POLICY CMP0018)
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cmake_policy(SET CMP0018 OLD)
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endif()
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# Variable to check that people use the good file
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set(TOP_CMAKE_WAS_SOURCED TRUE)
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# Print a clear message that 64bits is not supported
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# It would avoid compilation failure later.
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# Note: disable the failure in package mode
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if(NOT PACKAGE_MODE)
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if(CMAKE_SIZEOF_VOID_P MATCHES "8")
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message(WARNING "
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PCSX2 does not support a 64-bits environment and has no plan to support a 64-bits architecture in the future.
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It would need a complete rewrite of the core emulator and a lot of time.
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You can still run a 32-bits binary if you install all 32-bits libraries (runtime and dev).
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Ubuntu users, please upgrade to 12.04.")
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endif(CMAKE_SIZEOF_VOID_P MATCHES "8")
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endif(NOT PACKAGE_MODE)
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# 64 bits specific configuration
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if(CMAKE_SIZEOF_VOID_P MATCHES "8")
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# Do not search library in /usr/lib64
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SET_PROPERTY(GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS OFF)
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# Probably useless but it will not harm
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SET_PROPERTY(GLOBAL PROPERTY COMPILE_DEFINITIONS "-m32")
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# Force the search on 32-bits path.
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if(EXISTS "/usr/lib32")
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set(CMAKE_LIBRARY_ARCHITECTURE "../lib32")
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endif()
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endif(CMAKE_SIZEOF_VOID_P MATCHES "8")
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# Debian/ubuntu drop /usr/lib32 and move /usr/lib to /usr/lib/i386-linux-gnu
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if(EXISTS "/usr/lib/i386-linux-gnu")
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set(CMAKE_LIBRARY_ARCHITECTURE "i386-linux-gnu")
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endif()
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# * -fPIC option was removed for multiple reasons.
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# - Code only supports the x86 architecture.
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# - code uses the ebx register so it's not compliant with PIC.
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# - Impacts the performance too much.
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# - Only plugins. No package will link to them.
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set(CMAKE_POSITION_INDEPENDENT_CODE OFF)
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# set module path
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set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
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# include some generic functions
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include(Pcsx2Utils)
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# Detect current OS
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detectOperatingSystem()
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#-------------------------------------------------------------------------------
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# Include specific module
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# BuildParameters Must be done before SearchForStuff
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include(BuildParameters)
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# SearchForStuff be done before SelectPcsx2Plugins
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include(SearchForStuff)
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include(SelectPcsx2Plugins)
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# add additional project-wide include directories
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include_directories(${PROJECT_SOURCE_DIR}/common/include
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${PROJECT_SOURCE_DIR}/common/include/Utilities
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${PROJECT_SOURCE_DIR}/common/include/x86emitter
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# WORKAROUND Some issue with multiarch on Debian/Ubuntu
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/usr/include/i386-linux-gnu
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)
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# make the translation
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if(EXISTS "${PROJECT_SOURCE_DIR}/locales")
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add_subdirectory(locales)
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endif(EXISTS "${PROJECT_SOURCE_DIR}/locales")
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# make 3rdParty
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if(EXISTS "${PROJECT_SOURCE_DIR}/3rdparty")
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add_subdirectory(3rdparty)
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endif(EXISTS "${PROJECT_SOURCE_DIR}/3rdparty")
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# make common
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if(common_libs)
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add_subdirectory(common/src/Utilities)
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add_subdirectory(common/src/x86emitter)
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endif(common_libs)
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# make pcsx2
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if(EXISTS "${PROJECT_SOURCE_DIR}/pcsx2" AND pcsx2_core)
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add_subdirectory(pcsx2)
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endif(EXISTS "${PROJECT_SOURCE_DIR}/pcsx2" AND pcsx2_core)
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# make plugins
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if(EXISTS "${PROJECT_SOURCE_DIR}/plugins")
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add_subdirectory(plugins)
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endif(EXISTS "${PROJECT_SOURCE_DIR}/plugins")
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#-------------------------------------------------------------------------------
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# Install some files to ease package creation
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if(PACKAGE_MODE)
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INSTALL(FILES "${PROJECT_SOURCE_DIR}/bin/GameIndex.dbf" DESTINATION "${GAMEINDEX_DIR}")
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INSTALL(FILES "${PROJECT_SOURCE_DIR}/linux_various/pcsx2.desktop" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
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INSTALL(FILES "${PROJECT_SOURCE_DIR}/linux_various/pcsx2.xpm" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/pixmaps")
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INSTALL(FILES "${PROJECT_SOURCE_DIR}/bin/docs/PCSX2_FAQ.pdf" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/doc/pcsx2")
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INSTALL(FILES "${PROJECT_SOURCE_DIR}/bin/docs/PCSX2_Readme.pdf" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/doc/pcsx2")
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INSTALL(FILES "${PROJECT_SOURCE_DIR}/bin/docs/pcsx2.1" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/man/man1/")
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endif(PACKAGE_MODE)
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