pcsx2/common/wxAppWithHelpers.h

146 lines
4.5 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <wx/wx.h>
#include "common/Threading.h"
#include "common/wxGuiTools.h"
#include "common/pxEvents.h"
#include "common/AppTrait.h"
using namespace Threading;
class pxSynchronousCommandEvent;
// --------------------------------------------------------------------------------------
// pxAppLog / ConsoleLogSource_App
// --------------------------------------------------------------------------------------
class ConsoleLogSource_App : public ConsoleLogSource
{
typedef ConsoleLogSource _parent;
public:
ConsoleLogSource_App();
};
extern ConsoleLogSource_App pxConLog_App;
#define pxAppLog pxConLog_App.IsActive() && pxConLog_App
// --------------------------------------------------------------------------------------
// ModalButtonPanel
// --------------------------------------------------------------------------------------
class ModalButtonPanel : public wxPanelWithHelpers
{
public:
ModalButtonPanel(wxWindow *window, const MsgButtons &buttons);
virtual ~ModalButtonPanel() = default;
virtual void AddActionButton(wxWindowID id);
virtual void AddCustomButton(wxWindowID id, const wxString &label);
virtual void OnActionButtonClicked(wxCommandEvent &evt);
};
typedef std::list<wxEvent *> wxEventList;
// --------------------------------------------------------------------------------------
// wxAppWithHelpers
// --------------------------------------------------------------------------------------
class wxAppWithHelpers : public wxApp
{
typedef wxApp _parent;
wxDECLARE_DYNAMIC_CLASS(wxAppWithHelpers);
protected:
wxEventList m_IdleEventQueue;
Threading::MutexRecursive m_IdleEventMutex;
wxTimer m_IdleEventTimer;
public:
wxAppWithHelpers();
virtual ~wxAppWithHelpers() {}
wxAppTraits *CreateTraits();
void CleanUp();
void DeleteObject(BaseDeletableObject &obj);
void DeleteObject(BaseDeletableObject *obj)
{
if (obj == NULL)
return;
DeleteObject(*obj);
}
void DeleteThread(Threading::pxThread &obj);
void DeleteThread(Threading::pxThread *obj)
{
if (obj == NULL)
return;
DeleteThread(*obj);
}
void PostCommand(void *clientData, int evtType, int intParam = 0, long longParam = 0, const wxString &stringParam = wxEmptyString);
void PostCommand(int evtType, int intParam = 0, long longParam = 0, const wxString &stringParam = wxEmptyString);
void PostMethod(FnType_Void *method);
void PostIdleMethod(FnType_Void *method);
void ProcessMethod(FnType_Void *method);
bool Rpc_TryInvoke(FnType_Void *method);
bool Rpc_TryInvokeAsync(FnType_Void *method);
sptr ProcessCommand(void *clientData, int evtType, int intParam = 0, long longParam = 0, const wxString &stringParam = wxEmptyString);
sptr ProcessCommand(int evtType, int intParam = 0, long longParam = 0, const wxString &stringParam = wxEmptyString);
void ProcessAction(pxActionEvent &evt);
void PostAction(const pxActionEvent &evt);
void Ping();
bool OnInit();
//int OnExit();
void AddIdleEvent(const wxEvent &evt);
void PostEvent(const wxEvent &evt);
bool ProcessEvent(wxEvent &evt);
bool ProcessEvent(wxEvent *evt);
bool ProcessEvent(pxActionEvent &evt);
bool ProcessEvent(pxActionEvent *evt);
protected:
void IdleEventDispatcher(const wxChar *action = wxEmptyString);
void OnIdleEvent(wxIdleEvent &evt);
void OnStartIdleEventTimer(wxCommandEvent &evt);
void OnIdleEventTimeout(wxTimerEvent &evt);
void OnDeleteObject(wxCommandEvent &evt);
void OnDeleteThread(wxCommandEvent &evt);
void OnSynchronousCommand(pxSynchronousCommandEvent &evt);
void OnInvokeAction(pxActionEvent &evt);
};
namespace Msgbox
{
extern int ShowModal(BaseMessageBoxEvent &evt);
extern int ShowModal(const wxString &title, const wxString &content, const MsgButtons &buttons);
}