.. |
CDVD
|
CDVD/BIOS/NVM: When creating a blank NVM file, write a dummy value to the ILink area. This is read by Age of Empires 2 and fails to load if it doesn't exist.
|
2013-08-19 21:13:21 +00:00 |
DebugTools
|
PATH3 Masking: Tweaks mainly for Path3Masking to fix TOCA3, This is the best Path3 masking is ever going to get, there might be an occasional glitch, but nothing major *fingers crossed*, Now have the ability to log Path3 stuff seperately which will help if problems do arise.
|
2011-02-01 01:24:37 +00:00 |
Docs
|
Cleanup part 2: Renamed the readme and faq where they're referred and upped the trunk version to 1.1.0
|
2012-08-04 15:37:50 +00:00 |
IPU
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all: gcc warning clean round 4
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2013-07-03 18:42:05 +00:00 |
Linux
|
Backport the NRG fix to trunk.
|
2012-12-28 13:41:43 +00:00 |
RDebug
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
System
|
Finishing up widescreen patch support: Add GUI toggle and connect it.
|
2013-08-14 09:48:36 +00:00 |
Utilities
|
Changed the FastFormatString functions into nifty little classes that use TLS for their buffer workspaces. Result: a fully concurrent printf with zero malloc/free overhead. Use the pxsFmt macro for them -- which is a fully working alternative to wxsFormat().
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2010-08-03 22:18:19 +00:00 |
ZipTools
|
copyright:
|
2012-04-12 06:30:35 +00:00 |
gui
|
Left this in by accident.
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2013-12-30 09:12:18 +00:00 |
ps2
|
Core: Changed when scratchpad DMA waits on the VU1 thread with MTVU active, might fix/speed up something.
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2012-12-21 00:46:16 +00:00 |
windows
|
Because vs2012==vs11 and vs2013==vs12, which is extremely confusing, I renamed the project files to use the full year as the name.
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2013-11-27 16:53:36 +00:00 |
x86
|
EE: Whoops! Fairly major oversight in the COP2 flag delay logging code causing false positives.
|
2013-11-03 19:59:34 +00:00 |
AsyncFileReader.h
|
Fix for blockdumps, thanks gigaherz.
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2013-01-19 19:33:10 +00:00 |
CMakeLists.txt
|
clean (some) gdb warning: round 1
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2013-06-28 10:43:50 +00:00 |
COP0.cpp
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Made 2 spamming logs go to DbgCon and fixed a few compiler warnings.
|
2011-02-26 01:18:56 +00:00 |
COP0.h
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* Rename cpuBranch[...] functions and vars to cpuEvent[...], which should be more clear and consistent as to their true purpose. (to clarify: events typically run during cpu branch instructions, but most branches don't actually have anything to do with whether or not there are events pending or events being run).
|
2010-09-05 15:38:14 +00:00 |
COP2.cpp
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VIF: Reworked the VU delays in to scheduled events to simulate VU run time without killing Metal Saga or Fahrenheit. Adjusted the COP checks on the VU's to use the same method as the VPU_STAT is never set essentially so the VU is never "running".
|
2012-04-07 01:48:34 +00:00 |
Cache.cpp
|
Minor EE Cache emulation changes (No fixes)
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2011-04-30 22:19:20 +00:00 |
Cache.h
|
Cache Emulation: Updated cache emulation for new VTLB, Dead or Alive 2 (Japanese Version only) now playable. You can enable this under the Recompiler options by ticking the "Enable EE Cache" box, however it will only work with the EE in Interpreter mode. Also fixed some cache bugs from the old implementation.
|
2011-02-17 21:27:24 +00:00 |
Common.h
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* Redid the VIFunpacker's wrapped memory address detection (a bit more compact now)
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2010-08-24 17:53:27 +00:00 |
Config.h
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Finishing up widescreen patch support: Add GUI toggle and connect it.
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2013-08-14 09:48:36 +00:00 |
Counters.cpp
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Preliminary NTSC progressive scan support.
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2012-04-26 17:07:36 +00:00 |
Counters.h
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MAJOR: All new hwRead and hwWrite handlers (expect regressions). Details:
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2010-08-31 05:22:26 +00:00 |
Dmac.h
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microVU:
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2013-03-11 21:54:05 +00:00 |
Dump.cpp
|
* Rename cpuBranch[...] functions and vars to cpuEvent[...], which should be more clear and consistent as to their true purpose. (to clarify: events typically run during cpu branch instructions, but most branches don't actually have anything to do with whether or not there are events pending or events being run).
|
2010-09-05 15:38:14 +00:00 |
Dump.h
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
Elfheader.cpp
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all: gcc warning clean (round 2)
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2013-06-28 17:32:37 +00:00 |
Elfheader.h
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Reload disc info as needed, gets some "codebreaker" ELF which switches to the normal boot sequence after a while closer to working.
|
2010-05-28 12:13:51 +00:00 |
FPU.cpp
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
FiFo.cpp
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Gif Unit/VIF: Fix up some bits from r5551. Fixes SSX 3 and Charlie and the Chocolate Factory.
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2013-02-10 15:06:10 +00:00 |
GS.cpp
|
GIF Unit: Gave it some timing, kind of. Well the APATH and OPH flags in GIF Stat will now pretend it's transferring anyway, this makes games that read these flags and expect to see them busy very happy indeed. (187 Ride or Die as an example).
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2013-02-08 23:41:28 +00:00 |
GS.h
|
Preliminary NTSC progressive scan support.
|
2012-04-26 17:07:36 +00:00 |
GSState.cpp
|
Refactoring:
|
2010-08-09 04:10:38 +00:00 |
GameDatabase.cpp
|
Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
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2011-03-25 05:06:49 +00:00 |
GameDatabase.h
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* Fix patches, which were broken in r3398 (they weren't being applied).
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2010-07-07 07:41:44 +00:00 |
Gif.cpp
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Gif/Path3 Masking: Fixed a bug introduced in r5759 stopping SSX On Tour from loading.
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2013-12-05 23:17:58 +00:00 |
Gif.h
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Path3 Masking: Games should no longer need the EE Timing fix. General fixes for Need for Speed Underground 2 and other games affected by the change. Hopefully Outrun and Terminator 3 will be ok now too, no promises (as i don't have the games)
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2012-05-23 16:22:03 +00:00 |
Gif_Logger.cpp
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pcsx2: Implemented Threaded VU1 :D
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2011-08-12 02:31:49 +00:00 |
Gif_Unit.cpp
|
Path3 Masking: Games should no longer need the EE Timing fix. General fixes for Need for Speed Underground 2 and other games affected by the change. Hopefully Outrun and Terminator 3 will be ok now too, no promises (as i don't have the games)
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2012-05-23 16:22:03 +00:00 |
Gif_Unit.h
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Path3 Masking: Fixed up some issues causing Gunfighter 2 not to work. Closes Issue 1445
|
2013-11-05 14:40:25 +00:00 |
Hardware.h
|
Merge const qualifiers and cleanups from ReorderingMTGS: Includes the VIF DIRECT changes, which seem to be stable this time. ;)
|
2010-07-22 12:20:11 +00:00 |
Hw.cpp
|
microVU:
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2013-03-11 21:54:05 +00:00 |
Hw.h
|
Minor cleanups for the new virtual memory alloc/reserve system:
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2010-12-30 06:21:07 +00:00 |
HwRead.cpp
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DMA/Path3 Masking: Shameful hack to make Wallace & Gromit in Project Zoo work. Game does something stupid, not sure how we will resolve it properly, but this will be harmless to any games not using Path3 masking.
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2013-04-13 22:04:35 +00:00 |
HwWrite.cpp
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spu2x: array out of bond (-1)
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2013-09-10 11:41:11 +00:00 |
Interpreter.cpp
|
newHostVM:
|
2010-11-03 14:18:30 +00:00 |
IopBios.cpp
|
all: gcc warning clean (round 2)
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2013-06-28 17:32:37 +00:00 |
IopBios.h
|
Implemented a better "host:" rewrite system, which takes the path of the elf being loaded as the root of the virtual "host:". This is the same behaviour as pc-side ps2link clients. The code could probably be cleaned up a lot or made more configurable, if someone wants to improve it.
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2010-06-26 21:17:21 +00:00 |
IopCommon.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
IopCounters.cpp
|
* Rename cpuBranch[...] functions and vars to cpuEvent[...], which should be more clear and consistent as to their true purpose. (to clarify: events typically run during cpu branch instructions, but most branches don't actually have anything to do with whether or not there are events pending or events being run).
|
2010-09-05 15:38:14 +00:00 |
IopCounters.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
IopDma.cpp
|
SIF: Better fix in place for random hangs, Tom Clancy Rainbow Six Lockdown now Playable.
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2011-08-23 18:30:40 +00:00 |
IopDma.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
IopHw.cpp
|
Converted IOP to use a static/global hardware register allocation. (same as I did for the EE a few weeks ago).
|
2010-09-23 19:44:55 +00:00 |
IopHw.h
|
Get some PSX mode logging to work again. We currently freeze with it reading the GPU_STATUS register as all 0.
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2011-08-29 18:32:27 +00:00 |
IopIrq.cpp
|
Tests with Grandia Extreme's debugger suggest that SBUS interrupts *never* fire.
|
2012-03-14 13:10:14 +00:00 |
IopMem.cpp
|
Big gif transfer code rewrite!
|
2011-07-24 13:02:50 +00:00 |
IopMem.h
|
newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
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2010-11-15 14:05:02 +00:00 |
IopModuleNames.cpp
|
Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
|
2011-03-25 05:06:49 +00:00 |
IopSio2.cpp
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
IopSio2.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
MMI.cpp
|
Couple clarifications and fixed warnings.
|
2011-02-26 03:20:58 +00:00 |
MTGS.cpp
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pcsx2: Implemented Threaded VU1 :D
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2011-08-12 02:31:49 +00:00 |
MTVU.cpp
|
MTVU: Move code out of header.
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2012-04-06 11:34:02 +00:00 |
MTVU.h
|
copyright:
|
2012-04-12 06:30:35 +00:00 |
Mdec.cpp
|
spu2-x: Misc Alsa stuff. Added a few missing files into the pcsx2 codeblocks project.
|
2010-10-13 09:15:54 +00:00 |
Mdec.h
|
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
|
2010-04-25 00:31:27 +00:00 |
Memory.cpp
|
all: gcc warning clean round 4
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2013-07-03 18:42:05 +00:00 |
Memory.h
|
Cache Emulation: Updated cache emulation for new VTLB, Dead or Alive 2 (Japanese Version only) now playable. You can enable this under the Recompiler options by ticking the "Enable EE Cache" box, however it will only work with the EE in Interpreter mode. Also fixed some cache bugs from the old implementation.
|
2011-02-17 21:27:24 +00:00 |
MemoryTypes.h
|
newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
|
2010-11-15 14:05:02 +00:00 |
MultipartFileReader.cpp
|
all: gcc warning clean (round 2)
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2013-06-28 17:32:37 +00:00 |
NakedAsm.h
|
Added a threadless state managed IPU. The code is still in it's early stages and will now be worked on to optimize for speed. The first optimization is to increase the read size in Vlc.h from 32 bit to 64 bit.
|
2010-07-26 10:18:28 +00:00 |
OutputIsoFile.cpp
|
async-iso: linux. Create an empty FlatFileReader implementation. It will be completed later based on http://code.google.com/p/kernel/wiki/AIOUserGuide
|
2012-12-03 19:53:27 +00:00 |
Patch.cpp
|
pcsx2: redo cheat loading on linux. Now it will be fully case insensitive.
|
2013-05-27 16:41:22 +00:00 |
Patch.h
|
pcsx2 gui:
|
2013-05-23 20:03:10 +00:00 |
Patch_Memory.cpp
|
Cleanup patch.cpp...
|
2010-05-17 05:18:11 +00:00 |
Patch_Obsolete.h
|
Cleanup patch.cpp...
|
2010-05-17 05:18:11 +00:00 |
PathDefs.h
|
pcsx2 gui:
|
2013-05-23 20:03:10 +00:00 |
Pcsx2Config.cpp
|
pcsx2: fix 4 arrays out of bond
|
2013-09-05 20:01:47 +00:00 |
PluginManager.cpp
|
pcsx2: gcc warning round 3
|
2013-06-30 11:43:12 +00:00 |
Plugins.h
|
(Patch by KrossX): Fixed multitap (e.g. Timesplitters), New: support raw PSX memcards (mcd/mcr), Fixed issues with pad 2 (e.g. issue 1326).
|
2013-04-27 16:24:02 +00:00 |
PrecompiledHeader.cpp
|
[copyright]
|
2010-07-08 16:40:44 +00:00 |
PrecompiledHeader.h
|
clean (some) gdb warning: round 1
|
2013-06-28 10:43:50 +00:00 |
R3000A.cpp
|
UI bugfix for speedhacks being improperly applied even when speedhacks were disabled.
|
2010-09-29 13:48:36 +00:00 |
R3000A.h
|
newHostVM: improving error handling and memory management (WIP)
|
2010-10-28 13:14:18 +00:00 |
R3000AInterpreter.cpp
|
newHostVM:
|
2010-11-03 14:18:30 +00:00 |
R3000AOpcodeTables.cpp
|
R3000A: rewrote module import table hooks for more extensive HLE in the near future.
|
2010-05-04 15:03:16 +00:00 |
R5900.cpp
|
VIF: Reworked the VU delays in to scheduled events to simulate VU run time without killing Metal Saga or Fahrenheit. Adjusted the COP checks on the VU's to use the same method as the VPU_STAT is never set essentially so the VU is never "running".
|
2012-04-07 01:48:34 +00:00 |
R5900.h
|
VIF: Reworked the VU delays in to scheduled events to simulate VU run time without killing Metal Saga or Fahrenheit. Adjusted the COP checks on the VU's to use the same method as the VPU_STAT is never set essentially so the VU is never "running".
|
2012-04-07 01:48:34 +00:00 |
R5900Exceptions.h
|
Mostly-new host exception system (host meaning the C++ / SEH exceptions, not the VM's PS2/MIPS exceptions). Main purpose is to make specifying diagnostic and end-user messages more sane. Secondary goal was to remove the need for C++ multiple and virtual inheritance, which are buggy in MSVC still, and problematic even when they aren't buggy.
|
2010-06-28 18:03:54 +00:00 |
R5900OpcodeImpl.cpp
|
pcsx2: gcc warning round 3
|
2013-06-30 11:43:12 +00:00 |
R5900OpcodeTables.cpp
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
R5900OpcodeTables.h
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
SPR.cpp
|
Core: Changed when scratchpad DMA waits on the VU1 thread with MTVU active, might fix/speed up something.
|
2012-12-21 00:46:16 +00:00 |
SPR.h
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
SamplProf.h
|
newHostVM:
|
2010-11-03 14:18:30 +00:00 |
SaveState.cpp
|
Added a workaround for the savestate freeze bug in Gust games when the MTVU speedhack is active.
|
2011-12-29 17:08:17 +00:00 |
SaveState.h
|
VIF/VU: Removed all the everblue crap, found another way of doing it. As the savestate bummp wasn't needed anymore, i've put it back again. savestate users rejoyce?
|
2013-02-05 23:30:25 +00:00 |
ShiftJisToUnicode.cpp
|
[copyright]
|
2010-07-09 15:36:09 +00:00 |
Sif.cpp
|
Changed SIF and IPU macros for hw register mappings into references. (-> into .)
|
2010-09-05 02:51:36 +00:00 |
Sif.h
|
- Fixed an assert in the first time wizard and added a note about the portable.ini
|
2011-02-26 19:02:25 +00:00 |
Sif0.cpp
|
Tests with Grandia Extreme's debugger suggest that SBUS interrupts *never* fire.
|
2012-03-14 13:10:14 +00:00 |
Sif1.cpp
|
Thats better, winmerge helps!
|
2011-08-23 18:37:04 +00:00 |
Sifcmd.h
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
Sio.cpp
|
SIO: KrossX new changes for Memcards, seems ok on a test of random 10-15 random games, please report if any errors appear!
|
2013-12-29 21:57:17 +00:00 |
Sio.h
|
SIO: KrossX new changes for Memcards, seems ok on a test of random 10-15 random games, please report if any errors appear!
|
2013-12-29 21:57:17 +00:00 |
SourceLog.cpp
|
pcsx2 i18n:
|
2011-02-25 18:16:53 +00:00 |
Stats.cpp
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
Stats.h
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
SysForwardDefs.h
|
Added a new variable for defining a 'release to public' build which replaces the automatic system we had before. The automatic system doesn't work well with planned updates.
|
2012-10-18 20:49:53 +00:00 |
System.cpp
|
clean (some) gdb warning: round 1
|
2013-06-28 10:43:50 +00:00 |
System.h
|
spu2x: array out of bond (-1)
|
2013-09-10 11:41:11 +00:00 |
VU.h
|
microVU:
|
2013-03-11 21:54:05 +00:00 |
VU0.cpp
|
-Bumped savestate version, forgot to do that in my last commit.
|
2012-04-07 12:27:19 +00:00 |
VU0micro.cpp
|
VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data).
|
2012-09-05 20:13:50 +00:00 |
VU0microInterp.cpp
|
microVU:
|
2013-03-11 21:54:05 +00:00 |
VU1micro.cpp
|
VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data).
|
2012-09-05 20:13:50 +00:00 |
VU1microInterp.cpp
|
microVU:
|
2013-03-11 21:54:05 +00:00 |
VUflags.cpp
|
Refactoring:
|
2010-08-09 04:10:38 +00:00 |
VUflags.h
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
VUmicro.cpp
|
Add a dev notice for a tweak point with VU0 Macro/Micro updates.
|
2012-11-13 16:47:51 +00:00 |
VUmicro.h
|
pcsx2: Implemented Threaded VU1 :D
|
2011-08-12 02:31:49 +00:00 |
VUmicroMem.cpp
|
pcsx2: Implemented Threaded VU1 :D
|
2011-08-12 02:31:49 +00:00 |
VUops.cpp
|
Implemented VI Backing up for branch instructions on the VU Interpreter. Fixes Kingdom Hearts 2 and possibly others when running off the interpreters.
|
2013-02-24 18:58:52 +00:00 |
VUops.h
|
General emulator memory work, regarding my new policy that most (or all) cpu and hardware registers should be standard globals, as it makes our lives a lot easier in general (and their memory footprint is small so it won't adversely affect the virtual memory availability of the host operating systems). Details:
|
2010-08-27 03:21:16 +00:00 |
Vif.cpp
|
VIF: Put in a check to make sure VIF doesn't break during a FIFO write.
|
2013-02-18 21:17:35 +00:00 |
Vif.h
|
VIF: Put in a check to make sure VIF doesn't break during a FIFO write.
|
2013-02-18 21:17:35 +00:00 |
Vif0_Dma.cpp
|
VIF: Put in a check to make sure VIF doesn't break during a FIFO write.
|
2013-02-18 21:17:35 +00:00 |
Vif1_Dma.cpp
|
Path3 Masking: Fixed up some issues causing Gunfighter 2 not to work. Closes Issue 1445
|
2013-11-05 14:40:25 +00:00 |
Vif1_MFIFO.cpp
|
MFIFO: Added protection on MADR when it is on the edge of the ring buffer when setting the DMA Tag where the data follows the Tag.
|
2013-03-11 16:02:56 +00:00 |
Vif_Codes.cpp
|
VIF: Fix for Warship Gunner 2 Issue 1079 . On VU executes immediately followed by an unpack we will execute it immediately. I didn't look too deeply in to this but the game doesn't like the delays. Baldurs Gate still happy though.
|
2013-10-18 13:03:22 +00:00 |
Vif_Dma.h
|
VIF/VU: Removed all the everblue crap, found another way of doing it. As the savestate bummp wasn't needed anymore, i've put it back again. savestate users rejoyce?
|
2013-02-05 23:30:25 +00:00 |
Vif_Transfer.cpp
|
VIF: Put in a check to make sure VIF doesn't break during a FIFO write.
|
2013-02-18 21:17:35 +00:00 |
Vif_Unpack.cpp
|
VIF/VU: Removed all the everblue crap, found another way of doing it. As the savestate bummp wasn't needed anymore, i've put it back again. savestate users rejoyce?
|
2013-02-05 23:30:25 +00:00 |
Vif_Unpack.h
|
GCC compilation fixes.
|
2010-09-13 22:52:04 +00:00 |
cheatscpp.h
|
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
|
2010-04-25 00:31:27 +00:00 |
sio_internal.h
|
SIO: KrossX new changes for Memcards, seems ok on a test of random 10-15 random games, please report if any errors appear!
|
2013-12-29 21:57:17 +00:00 |
vtlb.cpp
|
i18n: use standard pcsx2_Iconize instead of an additional key lookup. In others word, english string is now included directly in the po/pot
|
2012-08-10 10:10:55 +00:00 |
vtlb.h
|
newHostVM: Cleanups, improved error messages.
|
2010-11-16 04:53:52 +00:00 |