mirror of https://github.com/PCSX2/pcsx2.git
52a0eb047d
Summary of changes... Fixed menus and HUD for Spyro: A New Beginning and Spyro: the Eternal Night. Fixed missing dialogs and reduced the VRam usage a bit for Tales of Legendia ("8-bit textures" help a bit more with Vram/speed). Should be playable now in hardware mode. Thanks to rama for figuring it could be hackfixed this way and the initial patch :) Half-screen fixes for Ty the Tasmanian Tiger 2, X-men Origins: Wolverine, Call of Duty: World at War - Final Fronts. Modified the Star Wars: Force Unleashed hackfix a bit, shouldn't have the see-thru objects anymore. Also modified the Metal Gear Solid 3 and Gran Turismo 4 hackfixes as they needed different skip values for each region (PAL/NTSC). Thanx to avih for the region code... and the free C/C++ lessons :P The hackfix for Sly 3 was still showing stripes for 3-D and two-player modes, fixed for NTSC version now and hopefully works for PAL one too. Couple GameDB updates after the gif rewrite. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4833 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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.. | ||
Langs | ||
cheats | ||
docs | ||
GameIndex.dbf | ||
launch_pcsx2_linux.sh | ||
run_spu2_replay.cmd |