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Linux
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Onepad-legacy: Even if std is used all over the place, lets not put the entire project in std's namespace.
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2018-10-06 20:01:23 -07:00 |
SDL
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Onepad-legacy: Even if std is used all over the place, lets not put the entire project in std's namespace.
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2018-10-06 20:01:23 -07:00 |
Windows
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onepad: create a legacy version for SDL1
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2017-04-19 19:02:36 +02:00 |
CMakeLists.txt
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onepad: create a legacy version for SDL1
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2017-04-19 19:02:36 +02:00 |
GamePad.cpp
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Onepad-legacy: Even if std is used all over the place, lets not put the entire project in std's namespace.
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2018-10-06 20:01:23 -07:00 |
GamePad.h
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Onepad-legacy: Even if std is used all over the place, lets not put the entire project in std's namespace.
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2018-10-06 20:01:23 -07:00 |
KeyStatus.cpp
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onepad: create a legacy version for SDL1
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2017-04-19 19:02:36 +02:00 |
KeyStatus.h
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onepad: create a legacy version for SDL1
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2017-04-19 19:02:36 +02:00 |
bitwise.h
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onepad: create a legacy version for SDL1
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2017-04-19 19:02:36 +02:00 |
controller.cpp
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Onepad-legacy: Even if std is used all over the place, lets not put the entire project in std's namespace.
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2018-10-06 20:01:23 -07:00 |
controller.h
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Onepad-legacy: Even if std is used all over the place, lets not put the entire project in std's namespace.
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2018-10-06 20:01:23 -07:00 |
keyboard.cpp
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onepad: create a legacy version for SDL1
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2017-04-19 19:02:36 +02:00 |
keyboard.h
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onepad: create a legacy version for SDL1
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2017-04-19 19:02:36 +02:00 |
onepad.cpp
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Onepad-legacy: Even if std is used all over the place, lets not put the entire project in std's namespace.
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2018-10-06 20:01:23 -07:00 |
onepad.h
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Onepad-legacy: Even if std is used all over the place, lets not put the entire project in std's namespace.
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2018-10-06 20:01:23 -07:00 |
state_management.cpp
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onepad: create a legacy version for SDL1
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2017-04-19 19:02:36 +02:00 |
state_management.h
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onepad: create a legacy version for SDL1
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2017-04-19 19:02:36 +02:00 |