mirror of https://github.com/PCSX2/pcsx2.git
33 lines
1.2 KiB
C++
33 lines
1.2 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
|
|
* Copyright (C) 2002-2014 PCSX2 Dev Team
|
|
*
|
|
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU Lesser General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with PCSX2.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "PrecompiledHeader.h"
|
|
#include "AsyncFileReader.h"
|
|
#include "CompressedFileReader.h"
|
|
#include "CsoFileReader.h"
|
|
#include "GzippedFileReader.h"
|
|
|
|
// CompressedFileReader factory.
|
|
AsyncFileReader* CompressedFileReader::GetNewReader(const wxString& fileName) {
|
|
if (GzippedFileReader::CanHandle(fileName)) {
|
|
return new GzippedFileReader();
|
|
}
|
|
if (CsoFileReader::CanHandle(fileName)) {
|
|
return new CsoFileReader();
|
|
}
|
|
// This is the one which will fail on open.
|
|
return NULL;
|
|
}
|