mirror of https://github.com/PCSX2/pcsx2.git
459 lines
15 KiB
C++
459 lines
15 KiB
C++
/* Pcsx2 - Pc Ps2 Emulator
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* Copyright (C) 2002-2009 Pcsx2 Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include "Dependencies.h"
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extern void DevAssert( bool condition, const char* msg );
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namespace Exception
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{
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//////////////////////////////////////////////////////////////////////////////////
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// std::exception sucks, and isn't entirely cross-platform reliable in its implementation,
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// so I made a replacement.
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//
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// Note, this class is "abstract" which means you shouldn't use it directly like, ever.
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// Use Exception::RuntimeError or Exception::LogicError instead for generic exceptions.
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//
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class BaseException
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{
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protected:
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const wxString m_message_eng; // (untranslated) a "detailed" message of what disastrous thing has occurred!
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const wxString m_message; // (translated) a "detailed" message of what disastrous thing has occurred!
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const wxString m_stacktrace; // contains the stack trace string dump (unimplemented)
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public:
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virtual ~BaseException() throw()=0; // the =0; syntax forces this class into "abstract" mode.
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// copy construct
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BaseException( const BaseException& src ) :
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m_message_eng( src.m_message_eng ),
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m_message( src.m_message ),
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m_stacktrace( src.m_stacktrace ) { }
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// Contruction using two pre-formatted pre-translated messages
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BaseException( const wxString& msg_eng, const wxString& msg_xlt );
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// Construction using one translation key.
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explicit BaseException( const char* msg_eng );
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// Returns a message suitable for diagnostic / logging purposes.
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// This message is always in english, and includes a full stack trace.
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virtual wxString LogMessage() const;
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// Returns a message suitable for end-user display.
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// This message is usually meant for display in a user popup or such.
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virtual wxString DisplayMessage() const { return m_message; }
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};
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//////////////////////////////////////////////////////////////////////////////////////////
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// This class is used as a base exception for things tossed by PS2 cpus (EE, IOP, etc).
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// Translation Note: These exceptions are never translated, except to issue a general
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// error message to the user (which is specified below).
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//
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class Ps2Generic : public BaseException
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{
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public:
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virtual ~Ps2Generic() throw() {}
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explicit Ps2Generic( const char* msg="Ps2/MIPS cpu caused a general exception" ) :
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BaseException( msg ) { }
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explicit Ps2Generic( const wxString& msg_eng, const wxString& msg_xlt=_("Ps2/MIPS cpu caused a general exception") ) :
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BaseException( msg_eng, msg_xlt ) { }
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virtual u32 GetPc() const=0;
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virtual bool IsDelaySlot() const=0;
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};
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// ---------------------------------------------------------------------------------------
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// Generalized Exceptions: RuntimeError / LogicError / AssertionFailure
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// ---------------------------------------------------------------------------------------
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class RuntimeError : public BaseException
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{
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public:
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virtual ~RuntimeError() throw() {}
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RuntimeError( const RuntimeError& src ) : BaseException( src ) {}
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explicit RuntimeError( const char* msg=wxLt("An unhandled runtime error has occurred, somewhere in the depths of Pcsx2's cluttered brain-matter.") ) :
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BaseException( msg ) { }
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explicit RuntimeError( const wxString& msg_eng, const wxString& msg_xlt ) :
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BaseException( msg_eng, msg_xlt ) { }
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};
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class LogicError : public BaseException
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{
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public:
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virtual ~LogicError() throw() {}
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LogicError( const LogicError& src ) : BaseException( src ) {}
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explicit LogicError( const char* msg=wxLt("An unhandled logic error has occurred.") ) :
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BaseException( msg ) { }
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explicit LogicError( const wxString& msg_eng, const wxString& msg_xlt ) :
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BaseException( msg_eng, msg_xlt ) { }
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};
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class AssertionFailure : public LogicError
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{
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public:
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explicit AssertionFailure( const char* msg=wxLt("Assertion Failure") ) :
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LogicError( msg ) {}
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explicit AssertionFailure( const wxString& msg_eng, const wxString& msg_xlt ) :
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LogicError( msg_eng, msg_xlt ) { }
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virtual ~AssertionFailure() throw() {}
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};
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// ---------------------------------------------------------------------------------------
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// OutOfMemory / InvalidOperation / InvalidArgument / IndexBoundsFault / ParseError
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// ---------------------------------------------------------------------------------------
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class OutOfMemory : public RuntimeError
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{
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public:
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virtual ~OutOfMemory() throw() {}
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explicit OutOfMemory( const char* msg=wxLt("Out of memory") ) :
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RuntimeError( msg ) {}
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explicit OutOfMemory( const wxString& msg_eng, const wxString& msg_xlt=_("Out of memory") ) :
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RuntimeError( msg_eng, msg_xlt ) { }
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};
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// This exception thrown any time an operation is attempted when an object
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// is in an uninitialized state.
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//
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class InvalidOperation : public LogicError
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{
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public:
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virtual ~InvalidOperation() throw() {}
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explicit InvalidOperation( const char* msg="Attempted method call is invalid for the current object or program state." ) :
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LogicError( msg ) {}
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explicit InvalidOperation( const wxString& msg_eng, const wxString& msg_xlt ) :
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LogicError( msg_eng, msg_xlt ) { }
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};
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// This exception thrown any time an operation is attempted when an object
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// is in an uninitialized state.
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//
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class InvalidArgument : public LogicError
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{
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public:
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virtual ~InvalidArgument() throw() {}
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explicit InvalidArgument( const char* msg="Invalid argument passed to a function." ) :
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LogicError( msg )
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{
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// assertions make debugging easier sometimes. :)
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wxASSERT_MSG_A( false, msg );
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}
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};
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// Keep those array indexers in bounds when using the SafeArray type, or you'll be
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// seeing these.
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//
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class IndexBoundsFault : public LogicError
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{
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public:
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const wxString ArrayName;
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const int ArrayLength;
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const int BadIndex;
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public:
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virtual ~IndexBoundsFault() throw() {}
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explicit IndexBoundsFault( const wxString& objname, int index, int arrsize ) :
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LogicError( "Index is outside the bounds of an array." ),
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ArrayName( objname ),
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ArrayLength( arrsize ),
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BadIndex( index )
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{
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// assertions make debugging easier sometimes. :)
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wxASSERT_MSG( false, L"Index is outside the bounds of an array" );
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}
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virtual wxString LogMessage() const;
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virtual wxString DisplayMessage() const;
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};
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class ParseError : public RuntimeError
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{
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public:
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virtual ~ParseError() throw() {}
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explicit ParseError( const char* msg="Parse error" ) :
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RuntimeError( msg ) {}
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};
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// ---------------------------------------------------------------------------------------
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// Hardware/OS Exceptions:
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// HardwareDeficiency / CpuStateShutdown / PluginFailure / ThreadCreationError
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// ---------------------------------------------------------------------------------------
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class HardwareDeficiency : public RuntimeError
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{
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public:
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explicit HardwareDeficiency( const char* msg=wxLt("Your machine's hardware is incapable of running Pcsx2. Sorry dood.") ) :
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RuntimeError( msg ) {}
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virtual ~HardwareDeficiency() throw() {}
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};
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// This exception is thrown by the PS2 emulation (R5900, etc) when bad things happen
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// that force the emulation state to terminate. The GUI should handle them by returning
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// the user to the GUI.
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//
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class CpuStateShutdown : public RuntimeError
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{
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public:
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virtual ~CpuStateShutdown() throw() {}
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explicit CpuStateShutdown( const char* msg="Unexpected emulation shutdown" ) :
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RuntimeError( msg ) {}
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explicit CpuStateShutdown( const wxString& msg_eng, const wxString& msg_xlt=wxString() ) :
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RuntimeError( msg_eng, msg_xlt.IsEmpty() ? L"Unexpected emulation shutdown" : msg_xlt ) { }
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};
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class PluginFailure : public RuntimeError
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{
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public:
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wxString plugin_name; // name of the plugin
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virtual ~PluginFailure() throw() {}
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explicit PluginFailure( const char* plugin, const char* msg="%s plugin encountered a critical error" ) :
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RuntimeError( msg )
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, plugin_name( wxString::FromAscii(plugin) ) {}
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virtual wxString LogMessage() const;
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virtual wxString DisplayMessage() const;
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};
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class ThreadCreationError : public RuntimeError
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{
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public:
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virtual ~ThreadCreationError() throw() {}
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explicit ThreadCreationError( const char* msg="Thread could not be created." ) :
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RuntimeError( msg ) {}
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};
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// ---------------------------------------------------------------------------------------
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// Streaming (file) Exceptions:
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// Stream / BadStream / CreateStream / FileNotFound / AccessDenied / EndOfStream
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// ---------------------------------------------------------------------------------------
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// Generic stream error. Contains the name of the stream and a message.
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// This exception is usually thrown via derived classes, except in the (rare) case of a
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// generic / unknown error.
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//
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class Stream : public RuntimeError
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{
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public:
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wxString StreamName; // name of the stream (if applicable)
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virtual ~Stream() throw() {}
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// copy construct!
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Stream( const Stream& src ) :
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RuntimeError( src ),
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StreamName( src.StreamName ) {}
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explicit Stream(
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const wxString& objname=wxString(),
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const char* msg="General file operation error" // general error while accessing or operating on a file or stream
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) :
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RuntimeError( msg ),
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StreamName( objname ) {}
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explicit Stream( const wxString& objname, const wxString& msg_eng, const wxString& msg_xlt=_("General file operation error") ) :
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RuntimeError( msg_eng, msg_xlt ),
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StreamName( objname ) {}
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virtual wxString LogMessage() const;
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virtual wxString DisplayMessage() const;
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};
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// A generic base error class for bad streams -- corrupted data, sudden closures, loss of
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// connection, or anything else that would indicate a failure to read the data after the
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// stream was successfully opened.
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//
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class BadStream : public Stream
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{
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public:
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virtual ~BadStream() throw() {}
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explicit BadStream(
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const wxString& objname=wxString(),
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const char* msg=wxLt("File data is corrupted or incomplete, or the stream connection closed unexpectedly")
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) :
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Stream( objname, msg ) {}
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};
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// A generic exception for odd-ball stream creation errors.
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//
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class CreateStream : public Stream
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{
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public:
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virtual ~CreateStream() throw() {}
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explicit CreateStream(
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const char* objname,
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const char* msg=wxLt("File could not be created or opened") ) :
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Stream( wxString::FromAscii( objname ), msg ) {}
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explicit CreateStream(
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const wxString& objname=wxString(),
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const char* msg=wxLt("File could not be created or opened") ) :
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Stream( objname, msg ) {}
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explicit CreateStream(
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const wxString& objname, const wxString& msg_eng, const wxString& msg_xlt ) :
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Stream( objname, msg_eng, msg_xlt ) {}
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};
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// Exception thrown when an attempt to open a non-existent file is made.
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// (this exception can also mean file permissions are invalid)
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//
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class FileNotFound : public CreateStream
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{
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public:
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virtual ~FileNotFound() throw() {}
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explicit FileNotFound(
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const wxString& objname=wxString(),
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const char* msg="File not found" ) :
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CreateStream( objname, msg ) {}
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explicit FileNotFound( const wxString& objname, const wxString& msg_eng, const wxString& msg_xlt ) :
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CreateStream( objname, msg_eng, msg_xlt ) {}
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};
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class AccessDenied : public CreateStream
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{
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public:
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virtual ~AccessDenied() throw() {}
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explicit AccessDenied(
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const wxString& objname=wxString(),
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const char* msg="Permission denied to file" ) :
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CreateStream( objname, msg ) {}
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};
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// EndOfStream can be used either as an error, or used just as a shortcut for manual
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// feof checks.
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//
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class EndOfStream : public Stream
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{
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public:
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virtual ~EndOfStream() throw() {}
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explicit EndOfStream( const wxString& objname, const char* msg=wxLt("Unexpected end of file") ) :
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Stream( objname, msg ) {}
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};
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// ---------------------------------------------------------------------------------------
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// Savestate Exceptions:
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// BadSavedState / FreezePluginFailure / StateLoadError / UnsupportedStateVersion /
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// StateCrcMismatch
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// ---------------------------------------------------------------------------------------
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// Exception thrown when a corrupted or truncated savestate is encountered.
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//
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class BadSavedState : public BadStream
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{
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public:
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virtual ~BadSavedState() throw() {}
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explicit BadSavedState(
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const wxString& objname=wxString(),
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const char* msg="Savestate data is corrupted" ) : // or incomplete
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BadStream( objname, msg ) {}
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};
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// Exception thrown by SaveState class when a critical plugin or gzread
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//
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class FreezePluginFailure : public RuntimeError
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{
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public:
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wxString plugin_name; // name of the plugin
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wxString freeze_action;
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virtual ~FreezePluginFailure() throw() {}
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explicit FreezePluginFailure( const char* plugin, const char* action,
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const wxString& msg_xlt=_("Plugin error occurred while loading/saving state") )
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:
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RuntimeError( wxString(), msg_xlt ) // LogMessage / DisplayMessage build their own messages
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, plugin_name( wxString::FromAscii(plugin) )
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, freeze_action( wxString::FromAscii(action) ){}
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virtual wxString LogMessage() const;
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virtual wxString DisplayMessage() const;
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};
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// A recoverable error thrown when a savestate load fails prior to actually modifying
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// the current emulation state. Recoverable errors are always thrown from the SaveState
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// object construction (and never from Freeze methods).
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//
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class StateLoadError : public RuntimeError
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{
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public:
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virtual ~StateLoadError() throw() {}
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explicit StateLoadError( const char* msg="Recoverable savestate load error" ) :
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RuntimeError( msg ) {}
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};
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// A recoverable exception thrown when the savestate being loaded isn't supported.
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//
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class UnsupportedStateVersion : public StateLoadError
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{
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public:
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u32 Version; // version number of the unsupported state.
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public:
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virtual ~UnsupportedStateVersion() throw() {}
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explicit UnsupportedStateVersion( int version ) :
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StateLoadError(),
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Version( version )
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{}
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virtual wxString LogMessage() const;
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virtual wxString DisplayMessage() const;
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};
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// A recoverable exception thrown when the CRC of the savestate does not match the
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// CRC returned by the Cdvd driver.
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// [feature not implemented yet]
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//
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class StateCrcMismatch : public StateLoadError
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{
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public:
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u32 Crc_Savestate;
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u32 Crc_Cdvd;
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public:
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virtual ~StateCrcMismatch() throw() {}
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explicit StateCrcMismatch( u32 crc_save, u32 crc_cdvd )
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: StateLoadError()
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, Crc_Savestate( crc_save )
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, Crc_Cdvd( crc_cdvd )
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{}
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virtual wxString LogMessage() const;
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virtual wxString DisplayMessage() const;
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};
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}
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