PCSX2 - The Playstation 2 Emulator
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Jake.Stine f270064b41 Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
EE Interpreters: Fixed some signed/unsigned mistakes in some instructions, namely DIVU, DIVU1, unsigned Traps, and a couple unsigned right shifts.  (all of these were already emulated correctly in the recs)

Also: Removed the ThreadPriority stuff from Pcsx2, since it was a throwback to the days of Win95's unstable multitasker. If you really really feel like you need to change the thread priority of Pcsx2, use the Windows Task Manager or a third party util.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@654 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-01 21:49:17 +00:00
3rdparty Enabled PCH for w32pthreads library. It compiles a *lot* faster now. ;) [whole thing rebuilds in under a second on my machine, heh] 2009-03-01 05:06:25 +00:00
bin More work on patches removals and cleanups 2009-02-25 15:34:30 +00:00
common Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason." 2009-02-28 20:55:53 +00:00
fps2bios Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
pcsx2 Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state. 2009-03-01 21:49:17 +00:00
plugins Clean up Jakes commit in r634, and get rid of some dead code in the assembly files. 2009-03-01 01:03:16 +00:00
build.sh A few minor changes. 2009-03-01 11:38:05 +00:00
pcsx2_suite_2008.sln Added some better support for 8 bit VIFdma writes, cleaned up some logging stuff, and added version resources to SPU2-X and ZeroSPU2. 2009-02-24 19:58:17 +00:00