mirror of https://github.com/PCSX2/pcsx2.git
994 lines
41 KiB
Plaintext
994 lines
41 KiB
Plaintext
# Simplified Chinese Translation for PCSX2
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# Copyright (C) 2010-2011 PCSX2 Team
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# This file is distributed under the same license as the PCSX2 package.
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# Wei Mingzhi <whistler_wmz@users.sf.net>, 2011.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: PCSX2 1.4.0\n"
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"Report-Msgid-Bugs-To: https://github.com/PCSX2/pcsx2/issues\n"
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"POT-Creation-Date: 2020-02-10 17:29+0000\n"
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"PO-Revision-Date: 2020-02-04 20:35+0100\n"
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"Last-Translator: Wei Mingzhi <whistler_wmz@users.sf.net>\n"
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"Language-Team: \n"
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"Language: zh_CN\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Poedit-KeywordsList: pxE;pxExpandMsg\n"
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"X-Poedit-SourceCharset: UTF-8\n"
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"X-Poedit-Basepath: pcsx2\n"
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"X-Generator: Poedit 2.2.4\n"
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"X-Poedit-SearchPath-0: pcsx2\n"
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"X-Poedit-SearchPath-1: common\n"
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#: common/src/Utilities/Exceptions.cpp:239
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msgid ""
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"There is not enough virtual memory available, or necessary virtual memory "
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"mappings have already been reserved by other processes, services, or DLLs."
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msgstr ""
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"没有足够的虚拟内存可用,或所需的虚拟内存映射已经被其它进程、服务或 DLL 保留。"
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#: pcsx2/CDVD/CDVD.cpp:2058
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#, fuzzy
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msgid ""
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"Failed to read/write NVM/MEC file. Check your BIOS setup/permission settings."
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msgstr "读写 NMV/MEC 文件失败,请检查你的 BIOS 与权限设置"
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#: pcsx2/System.cpp:112
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msgid ""
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"This recompiler was unable to reserve contiguous memory required for "
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"internal caches. This error can be caused by low virtual memory resources, "
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"such as a small or disabled swapfile, or by another program that is hogging "
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"a lot of memory."
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msgstr ""
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"重编译器无法保留内部缓存所需的连续内存空间。此错误可能是由虚拟内存资源不足引"
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"起,如交换文件过小或未使用交换文件、某个其它程序正占用过大内存。"
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#: pcsx2/System.cpp:358
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msgid ""
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"PCSX2 is unable to allocate memory needed for the PS2 virtual machine. Close "
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"out some memory hogging background tasks and try again."
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msgstr ""
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"PCSX2 无法分配 PS2 虚拟机所需内存。请关闭一些占用内存的后台任务后重试。"
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#: pcsx2/gui/AppInit.cpp:163
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msgid ""
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"Warning: Some of the configured PS2 recompilers failed to initialize and "
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"have been disabled:"
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msgstr "警告: 部分已配置的 PS2 重编译器初始化失败且已被禁用:"
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#: pcsx2/gui/AppInit.cpp:221
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msgid ""
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"Note: Recompilers are not necessary for PCSX2 to run, however they typically "
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"improve emulation speed substantially. You may have to manually re-enable "
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"the recompilers listed above, if you resolve the errors."
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msgstr ""
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"注意: 重编译器对 PCSX2 非必需,但是它们通常可大大提升模拟速度。如错误已解决,"
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"您可能要手动重新启用以上列出的重编译器。"
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#: pcsx2/gui/AppMain.cpp:159
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msgid ""
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"PCSX2 requires a PS2 BIOS in order to run. For legal reasons, you *must* "
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"obtain a BIOS from an actual PS2 unit that you own (borrowing doesn't "
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"count). Please consult the FAQs and Guides for further instructions."
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msgstr ""
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"PCSX2 需要一个 PS2 BIOS 才可以运行。由于法律问题,您必须从一台属于您的 PS2 实"
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"机中取得一个 BIOS 文件。请参考常见问题及教程以获取进一步的说明。"
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#: pcsx2/gui/AppMain.cpp:718
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msgid ""
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"'Ignore' to continue waiting for the thread to respond.\n"
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"'Cancel' to attempt to cancel the thread.\n"
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"'Terminate' to quit PCSX2 immediately.\n"
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msgstr ""
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"\"忽略\": 继续等待进程响应。\n"
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"\"取消\": 尝试取消进程。\n"
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"\"终止\": 立即退出 PCSX2。\n"
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#: pcsx2/gui/AppUserMode.cpp:54
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msgid ""
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"Please ensure that these folders are created and that your user account is "
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"granted write permissions to them -- or re-run PCSX2 with elevated "
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"(administrator) rights, which should grant PCSX2 the ability to create the "
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"necessary folders itself. If you do not have elevated rights on this "
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"computer, then you will need to switch to User Documents mode (click button "
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"below)."
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msgstr ""
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"请确保这些文件夹已被建立且您的用户账户对它们有写入权限 -- 或使用管理员权限重"
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"新运行 PCSX2 (可以使 PCSX2 能够自动建立必要的文件夹)。如果您没有此计算机的管"
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"理员权限,您需要切换至用户文件模式 (单击下面的按钮)。"
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:66
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msgid ""
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"Please note that the resulting file may not actually contain all saves, "
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"depending on how many are in the source memory card."
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msgstr ""
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"请注意,生成的文件可能不包含所有存档,具体取决于在源记忆卡中存储的存档。"
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:68
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msgid ""
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"WARNING: Converting a memory card may take a while! Please do not close the "
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"emulator during the conversion process, even if the emulator is no longer "
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"responding to input."
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msgstr ""
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"警告: 转换记忆卡可能需要一些时间! 在转换过程中请勿关闭模拟器,即使模拟器停止"
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"响应。"
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:87
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msgid "Convert this memory card to a standard 8 MB Memory Card .ps2 file."
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msgstr "将这个记忆卡转换成一个标准的 8 MB .ps2 记忆卡文件。"
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:89
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msgid "Convert this memory card to a 16 MB Memory Card .ps2 file."
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msgstr "将这个记忆卡转换成一个 16 MB .ps2 记忆卡文件。"
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:91
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msgid "Convert this memory card to a 32 MB Memory Card .ps2 file."
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msgstr "将这个记忆卡转换成一个 32 MB .ps2 记忆卡文件。"
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:93
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msgid "Convert this memory card to a 64 MB Memory Card .ps2 file."
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msgstr "将这个记忆卡转换成一个 64 MB .ps2 记忆卡文件。"
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#: pcsx2/gui/Dialogs/CreateMemoryCardDialog.cpp:225
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msgid ""
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"NTFS compression can be changed manually at any time by using file "
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"properties from Windows Explorer."
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msgstr "NTFS 压缩可以随时使用 Windows 资源管理器中的文件属性更改。"
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:50
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msgid ""
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"This is the folder where PCSX2 saves your settings, including settings "
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"generated by most plugins (some older plugins may not respect this value)."
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msgstr ""
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"这是 PCSX2 保存您的设置选项的文件夹,包括大多数插件生成的设置选项 (此选项对于"
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"一些旧的插件可能无效)。"
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:53
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msgid ""
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"You may optionally specify a location for your PCSX2 settings here. If the "
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"location contains existing PCSX2 settings, you will be given the option to "
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"import or overwrite them."
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msgstr ""
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"您可以指定一个您的 PCSX2 设置选项所在位置。如果此位置包含已有的 PCSX2 设置,"
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"您可以选择导入或覆盖它们。"
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:99
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#, c-format
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msgid ""
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"This wizard will help guide you through configuring plugins, memory cards, "
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"and BIOS. It is recommended if this is your first time installing %s that "
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"you view the readme and configuration guide."
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msgstr ""
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"此向导将引导您配置插件、记忆卡及 BIOS。如果您是第一次运行 %s,建议您先查看自"
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"述文件及配置说明。"
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:142
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msgid ""
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"PCSX2 requires a *legal* copy of the PS2 BIOS in order to run games.\n"
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"You cannot use a copy obtained from a friend or the Internet.\n"
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"You must dump the BIOS from your *own* Playstation 2 console."
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msgstr ""
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"PCSX2 需要一个合法的 PS2 BIOS 副本来运行游戏。\n"
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"使用非法复制或下载的副本为侵权行为。\n"
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"您必须从您自己的 Playstation 2 实机中取得 BIOS。"
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#: pcsx2/gui/Dialogs/ImportSettingsDialog.cpp:32
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#, c-format
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msgid ""
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"Existing %s settings have been found in the configured settings folder. "
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"Would you like to import these settings or overwrite them with %s default "
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"values?\n"
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"\n"
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"(or press Cancel to select a different settings folder)"
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msgstr ""
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"配置的文件夹中已有 %s 设置。您想导入这些设置还是用 %s 默认设置覆盖它们?\n"
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"\n"
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"(或单击取消选择一个不同的设置文件夹)"
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#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:30
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msgid ""
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"NTFS compression is built-in, fast, and completely reliable; and typically "
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"compresses memory cards very well (this option is highly recommended)."
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msgstr ""
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"NTFS 压缩是内置、高效、可靠的;通常对于记忆卡文件压缩比非常高 (强烈建议使用此"
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"选项)。"
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#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:39
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msgid ""
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"Avoids memory card corruption by forcing games to re-index card contents "
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"after loading from savestates. May not be compatible with all games (Guitar "
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"Hero)."
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msgstr ""
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"以强制游戏在读取即时存档后重新检索记忆卡内容的方式避免记忆卡损坏。可能不与所"
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"有游戏兼容 (如 Guitar Hero 《吉他英雄》)。"
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#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:45
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msgid ""
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"(Folder type only) Re-index memory card content every time the running "
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"software changes. This prevents the memory card from running out of space "
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"for saves."
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msgstr ""
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"(仅限文件夹) 每次执行软件更改时重新索引记忆卡内容。这可以防止记忆卡耗尽存档空"
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"间。"
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:38
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msgid ""
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"Warning! You are running PCSX2 with command line options that override your "
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"configured settings. These command line options will not be reflected in "
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"the Settings dialog, and will be disabled if you apply any changes here."
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msgstr ""
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"警告! 您正在使用命令行选项运行 PCSX2,这将覆盖您已配置的设定。这些命令行选项"
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"将不会在设置对话框中反映,且如果您更改了任何选项的话命令行选项将失效。"
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:55
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msgid ""
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"Warning! You are running PCSX2 with command line options that override your "
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"configured plugin and/or folder settings. These command line options will "
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"not be reflected in the settings dialog, and will be disabled when you apply "
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"settings changes here."
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msgstr ""
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"警告! 您正在使用命令行选项运行 PCSX2,这将覆盖您已配置的插件或文件夹设定。这"
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"些命令行选项将不会在设置对话框中反映,且如果您更改了任何选项的话命令行选项将"
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"失效。"
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:128
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msgid ""
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"Presets apply some speed hacks that may boost speed on underpowered systems, "
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"or speed up games that have unusual performance requirements. Uncheck this "
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"box to apply settings manually.\n"
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"\n"
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"1) Safest - No speed hacks. Most reliable, but possibly slow setting.\n"
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"2) Safe - Default. A few speed hacks known to provide boosts, with minimal "
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"to no side effects.\n"
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"3) Balanced - May help quad core CPUs.\n"
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"4) Aggressive - May help underpowered CPUs on less demanding games, but "
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"risks causing problems in other cases.\n"
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"5) Very Aggressive - May help underpowered CPUs on less demanding games, but "
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"is likely to cause problems in other cases.\n"
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"6) Mostly Harmful - Harsh application of speed hacks. May help a very small "
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"set of games that have unusual performance requirements, but have adverse "
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"effects on most others. Not recommended for underpowered PCs."
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msgstr ""
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#: pcsx2/gui/IsoDropTarget.cpp:28
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msgid ""
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"This action will reset the existing PS2 virtual machine state; all current "
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"progress will be lost. Are you sure?"
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msgstr "此动作将复位当前的 PS2 虚拟机状态;当前进度将丢失。是否确认?"
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#: pcsx2/gui/MainMenuClicks.cpp:114
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#, c-format
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msgid ""
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"This command clears %s settings and allows you to re-run the First-Time "
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"Wizard. You will need to manually restart %s after this operation.\n"
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"\n"
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"WARNING!! Click OK to delete *ALL* settings for %s and force-close the app, "
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"losing any current emulation progress. Are you absolutely sure?\n"
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"\n"
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"(note: settings for plugins are unaffected)"
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msgstr ""
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"此命令将清除 %s 的设置且允许您重新运行首次运行向导。您需要在此操作完成后重新"
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"启动 %s。\n"
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"\n"
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"警告!! 单击确定将删除全部 %s 的设置且强制关闭应用程序,当前模拟进度将丢失。是"
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"否确定?\n"
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"\n"
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"(注: 插件设置将不受影响)"
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#: pcsx2/gui/MemoryCardFile.cpp:87 pcsx2/gui/MemoryCardFolder.h:534
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#, c-format
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msgid ""
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"The PS2-slot %d has been automatically disabled. You can correct the "
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"problem\n"
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"and re-enable it at any time using Config:Memory cards from the main menu."
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msgstr ""
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"%d 插槽上的记忆卡已自动被禁用。您可以随时在主菜单上的配置:记忆卡中改正问题并"
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"重新启用记忆卡。"
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#: pcsx2/gui/MemoryCardFolder.h:539
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#, c-format
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msgid "(FolderMcd) Memory Card is full, could not add: %s"
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msgstr "(FolderMcd) 记忆卡已满,无法加入: %s"
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#: pcsx2/gui/Panels/BiosSelectorPanel.cpp:131
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msgid ""
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"Please select a valid BIOS. If you are unable to make a valid selection "
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"then press Cancel to close the Configuration panel."
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msgstr ""
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"请选择一个合法的 BIOS。如果您不能作出合法的选择请单击取消来关闭配置面板。"
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#: pcsx2/gui/Panels/CpuPanel.cpp:112 pcsx2/gui/Panels/CpuPanel.cpp:180
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msgid "Notice: Most games are fine with the default options."
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msgstr "注: 大多数游戏使用默认选项即可。"
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#: pcsx2/gui/Panels/DirPickerPanel.cpp:69
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msgid ""
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"The specified path/directory does not exist. Would you like to create it?"
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msgstr "指定的路径/目录不存在。是否需要创建?"
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#: pcsx2/gui/Panels/DirPickerPanel.cpp:157
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msgid ""
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"When checked this folder will automatically reflect the default associated "
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"with PCSX2's current usermode setting. "
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msgstr "选中时此文件夹将自动反映当前 PCSX2 用户设置选项相关的默认值。"
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:73
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msgid ""
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"Off: Disables temporary aspect ratio switch.\n"
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"\n"
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"4:3: Temporarily switch to a 4:3 aspect ratio while an FMV plays to "
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"correctly display an 4:3 FMV.\n"
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"\n"
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"16:9: Temporarily switch to a 16:9 aspect ratio while an FMV plays to "
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"correctly display a widescreen 16:9 FMV."
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msgstr ""
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:75
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msgid ""
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"Zoom = 100: Fit the entire image to the window without any cropping.\n"
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"Above/Below 100: Zoom In/Out\n"
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"0: Automatic-Zoom-In untill the black-bars are gone (Aspect ratio is kept, "
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"some of the image goes out of screen).\n"
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" NOTE: Some games draw their own black-bars, which will not be removed with "
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"'0'.\n"
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"\n"
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"Keyboard: CTRL + NUMPAD-PLUS: Zoom-In, CTRL + NUMPAD-MINUS: Zoom-Out, CTRL + "
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"NUMPAD-*: Toggle 100/0"
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msgstr ""
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"缩放 = 100: 图像适合窗口大小,无任何裁剪。\n"
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"大于或小于 100: 放大/缩小。\n"
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"0: 自动放大直到黑条消失 (纵横比将被保持,部分图像将位于屏幕外面)。\n"
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" 注: 一些游戏手动绘制黑条,这种情况黑条将不会被移除。\n"
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"\n"
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"键盘: Ctrl+小键盘加号: 放大,Ctrl+小键盘减号: 缩小,Ctrl+小键盘星号: 在 100 "
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"和 0 之间切换"
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:78
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msgid ""
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"Vsync eliminates screen tearing but typically has a big performance hit. It "
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"usually only applies to fullscreen mode, and may not work with all GS "
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"plugins."
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msgstr ""
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"垂直同步可以消除花屏但通常对性能有较大影响。通常仅应用于全屏幕模式,且不一定"
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"对所有的 GS 插件都有效。"
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:81
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msgid ""
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"Check this to force the mouse cursor invisible inside the GS window; useful "
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"if using the mouse as a primary control device for gaming. By default the "
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"mouse auto-hides after 2 seconds of inactivity."
|
||
msgstr ""
|
||
"选中此项强制 GS 窗口中不显示鼠标光标。在使用鼠标控制游戏时比较有用。默认状态"
|
||
"鼠标在 2 秒不活动后隐藏。"
|
||
|
||
#: pcsx2/gui/Panels/GSWindowPanel.cpp:84
|
||
msgid ""
|
||
"Enables automatic mode switch to fullscreen when starting or resuming "
|
||
"emulation. You can still toggle fullscreen display at any time using alt-"
|
||
"enter."
|
||
msgstr ""
|
||
"启动或恢复模拟时自动切换至全屏。您可以使用 Alt+Enter 随时切换全屏或窗口模式。"
|
||
|
||
#: pcsx2/gui/Panels/GSWindowPanel.cpp:87
|
||
msgid ""
|
||
"Completely closes the often large and bulky GS window when pressing ESC or "
|
||
"pausing the emulator."
|
||
msgstr "在按 ESC 或挂起模拟器时彻底关闭 GS 窗口。"
|
||
|
||
#: pcsx2/gui/Panels/GameFixesPanel.cpp:69
|
||
msgid ""
|
||
"Known to affect following games:\n"
|
||
" * Digital Devil Saga (Fixes FMV and crashes)\n"
|
||
" * SSX (Fixes bad graphics and crashes)\n"
|
||
" * Resident Evil: Dead Aim (Causes garbled textures)"
|
||
msgstr ""
|
||
"已知影响以下游戏:\n"
|
||
" * 数码恶魔传说 (修正 CG 及崩溃问题)\n"
|
||
" * 极限滑雪 (修正图像错误及崩溃问题)\n"
|
||
" * 生化危机: 死亡目标 (导致纹理混乱)"
|
||
|
||
#: pcsx2/gui/Panels/GameFixesPanel.cpp:78
|
||
msgid ""
|
||
"Known to affect following games:\n"
|
||
" * Bleach Blade Battler\n"
|
||
" * Growlanser II and III\n"
|
||
" * Wizardry"
|
||
msgstr ""
|
||
"已知对以下游戏有效:\n"
|
||
" * 死神刀刃战士\n"
|
||
" * 梦幻骑士 2 和 3\n"
|
||
" * 巫术"
|
||
|
||
#: pcsx2/gui/Panels/GameFixesPanel.cpp:83
|
||
msgid ""
|
||
"Known to affect following games:\n"
|
||
" * Mana Khemia 1 (Going \"off campus\")\n"
|
||
msgstr ""
|
||
"已知影响以下游戏:\n"
|
||
" * Mana Khemia 1 (学校的炼金术士)\n"
|
||
|
||
#: pcsx2/gui/Panels/GameFixesPanel.cpp:88
|
||
msgid ""
|
||
"Known to affect following games:\n"
|
||
" * Test Drive Unlimited\n"
|
||
" * Transformers"
|
||
msgstr ""
|
||
"已知影响以下游戏:\n"
|
||
" * Test Drive Unlimited (无限试驾 2)\n"
|
||
" * Transformers (变形金刚)"
|
||
|
||
#: pcsx2/gui/Panels/GameFixesPanel.cpp:124
|
||
#, fuzzy
|
||
msgid ""
|
||
"It's better to enable 'Automatic game fixes' at the main menu instead, and "
|
||
"leave this page empty ('Automatic' means: selectively use specific tested "
|
||
"fixes for specific games). Manual game fixes will NOT increase your "
|
||
"performance. In fact they may decrease it."
|
||
msgstr ""
|
||
"建议在主菜单启用 '自动应用游戏特殊修正',而不建议在此手动设置 ('自动' 即针对"
|
||
"特定游戏自动应用对应修正)。事实上,手动设置并不能提升性能,反而会降低性能。"
|
||
|
||
#: pcsx2/gui/Panels/GameFixesPanel.cpp:128
|
||
msgid ""
|
||
"Gamefixes can work around wrong emulation in some titles. \n"
|
||
"They may also cause compatibility or performance issues.\n"
|
||
"\n"
|
||
"The safest way is to make sure that all game fixes are completely disabled."
|
||
msgstr ""
|
||
"游戏特殊修正可以修复一些游戏中的模拟错误。\n"
|
||
"但它也可能导致兼容或性能问题。\n"
|
||
"\n"
|
||
"最安全的方式是禁用任何游戏特殊修正。"
|
||
|
||
#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:679
|
||
#, c-format
|
||
msgid ""
|
||
"You are about to delete the formatted memory card '%s'. All data on this "
|
||
"card will be lost! Are you absolutely and quite positively sure?"
|
||
msgstr "即将删除已格式化的记忆卡 '%s'。此记忆卡中所有数据将丢失! 是否确定?"
|
||
|
||
#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:718
|
||
msgid ""
|
||
"Failed: Duplicate is only allowed to an empty PS2-Port or to the file system."
|
||
msgstr "失败: 只允许复制到一个空的 PS2 端口或文件系统。"
|
||
|
||
#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:760
|
||
#, c-format
|
||
msgid "Failed: Destination memory card '%s' is in use."
|
||
msgstr "失败: 目标记忆卡 '%s' 正在被使用。"
|
||
|
||
#: pcsx2/gui/Panels/MiscPanelStuff.cpp:36
|
||
msgid ""
|
||
"Please select your preferred default location for PCSX2 user-level documents "
|
||
"below (includes memory cards, screenshots, settings, and savestates). These "
|
||
"folder locations can be overridden at any time using the Plugin/BIOS "
|
||
"Selector panel."
|
||
msgstr ""
|
||
"请在下面选择您偏好的 PCSX2 用户文档默认位置 (包括记忆卡、截图、设置选项及即时"
|
||
"存档)。这些文件夹位置可以随时在 \"插件及 BIOS 选择\" 面板中更改。"
|
||
|
||
#: pcsx2/gui/Panels/MiscPanelStuff.cpp:39
|
||
msgid ""
|
||
"You can change the preferred default location for PCSX2 user-level documents "
|
||
"here (includes memory cards, screenshots, settings, and savestates). This "
|
||
"option only affects Standard Paths which are set to use the installation "
|
||
"default value."
|
||
msgstr ""
|
||
"您可以在此更改 PCSX2 用户文档的默认位置 (包括记忆卡、截图、设置选项及即时存"
|
||
"档)。此选项仅对由安装时的默认值设定的标准路径有效。"
|
||
|
||
#: pcsx2/gui/Panels/PathsPanel.cpp:40
|
||
msgid "This folder is where PCSX2 loads cheats from."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/PathsPanel.cpp:48
|
||
msgid ""
|
||
"This folder is where PCSX2 records savestates; which are recorded either by "
|
||
"using menus/toolbars, or by pressing F1/F3 (save/load)."
|
||
msgstr ""
|
||
"此文件夹是 PCSX2 保存即时存档的位置;即时存档可使用菜单/工具栏或 F1/F3 (保存/"
|
||
"读取) 使用。"
|
||
|
||
#: pcsx2/gui/Panels/PathsPanel.cpp:56
|
||
msgid ""
|
||
"This folder is where PCSX2 saves screenshots. Actual screenshot image "
|
||
"format and style may vary depending on the GS plugin being used."
|
||
msgstr ""
|
||
"此文件夹是 PCSX2 保存截图的位置。实际截图格式和风格对于不同的 GS 插件可能不"
|
||
"同。"
|
||
|
||
#: pcsx2/gui/Panels/PathsPanel.cpp:64
|
||
msgid ""
|
||
"This folder is where PCSX2 saves its logfiles and diagnostic dumps. Most "
|
||
"plugins will also adhere to this folder, however some older plugins may "
|
||
"ignore it."
|
||
msgstr ""
|
||
"此文件夹是 PCSX2 保存日志记录和诊断转储的位置。大多数插件也将使用此文件夹,但"
|
||
"是一些旧的插件可能会忽略它。"
|
||
|
||
#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:240
|
||
msgid ""
|
||
"Warning! Changing plugins requires a complete shutdown and reset of the PS2 "
|
||
"virtual machine. PCSX2 will attempt to save and restore the state, but if "
|
||
"the newly selected plugins are incompatible the recovery may fail, and "
|
||
"current progress will be lost.\n"
|
||
"\n"
|
||
"Are you sure you want to apply settings now?"
|
||
msgstr ""
|
||
"警告! 更换插件需要彻底关闭并重新启动 PS2 虚拟机。PCSX2 将尝试保存即时存档并读"
|
||
"取,但如果新选择的插件不兼容将失败,当前进度将丢失。\n"
|
||
"\n"
|
||
"是否确认应用这些设置?"
|
||
|
||
#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:452
|
||
#, c-format
|
||
msgid ""
|
||
"All plugins must have valid selections for %s to run. If you are unable to "
|
||
"make a valid selection due to missing plugins or an incomplete install of "
|
||
"%s, then press Cancel to close the Configuration panel."
|
||
msgstr ""
|
||
"要运行 %s,所有插件必须设定为合法。如果由于插件缺失或不完整的 %s 安装您不能做"
|
||
"出合法选择,请单击取消关闭配置面板。"
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:29
|
||
#, c-format
|
||
msgid ""
|
||
"50% cyclerate. Significant reduction of CPU requirements. Speedup for very "
|
||
"lightweight games, slows down others. FMVs and audio may stutter or skip."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:35
|
||
#, c-format
|
||
msgid ""
|
||
"60% cyclerate. Moderate reduction of CPU requirements. Speedup for "
|
||
"lightweight games, slows down others. FMVs and audio may stutter or skip."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:41
|
||
#, c-format
|
||
msgid ""
|
||
"75% cyclerate. Slight reduction of CPU requirements. Speedup for less "
|
||
"demanding games, slows down others."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:47
|
||
msgid ""
|
||
"Default cyclerate. Runs the emulated PS2 Emotion Engine at normal speed."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:53
|
||
#, c-format
|
||
msgid ""
|
||
"130% cyclerate. Moderate increase of CPU requirements. Variable framerate "
|
||
"games may have higher internal framerates."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:59
|
||
#, c-format
|
||
msgid ""
|
||
"180% cyclerate. Significant increase of CPU requirements. Variable framerate "
|
||
"games will have higher internal framerates. FMVs may be slow. May cause "
|
||
"stability problems."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:64
|
||
#, c-format
|
||
msgid ""
|
||
"300% cyclerate. Extreme increase of CPU requirements. Variable framerate "
|
||
"games will have higher internal framerates. FMVs may be slow. May cause "
|
||
"stability problems."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:81
|
||
#, fuzzy
|
||
msgid "Disables EE Cycle Skipping. Most compatible setting."
|
||
msgstr "0 - 禁用 VU 周期挪用。兼容性最高!"
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:87
|
||
msgid ""
|
||
"Mild EE Cycle Skipping. Mild slow down for most games, but may help some "
|
||
"games with mild VU starvation problems run at full speed."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:93
|
||
msgid ""
|
||
"Moderate EE Cycle Skipping. Slow down for most games, but may help some "
|
||
"games with moderate VU starvation problems run at full speed."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:98
|
||
msgid ""
|
||
"Maximum EE Cycle Skipping. Mostly harmful. May help games with significant "
|
||
"VU starvation problems run at full speed."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:123
|
||
msgid ""
|
||
"Speedhacks usually improve emulation speed, but can cause glitches, broken "
|
||
"audio, and false FPS readings. When having emulation problems, disable this "
|
||
"panel first."
|
||
msgstr ""
|
||
"速度 Hack 通常可以提升模拟速度,但也可能导致错误、声音问题或虚帧。如模拟有问"
|
||
"题请先尝试禁用此面板。"
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:149
|
||
msgid ""
|
||
"Modifies the emulated Emotion Engine CPU clock. Higher values may increase "
|
||
"the internal framerate in games with variable framerates, but will increase "
|
||
"CPU requirements substantially. Lower values will reduce the CPU load "
|
||
"allowing lightweight games to run full speed on weaker CPUs."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:163
|
||
msgid ""
|
||
"Makes the emulated Emotion Engine skip cycles, allowing VU microprograms to "
|
||
"execute at faster intervals. Helps a small subset of games with VU "
|
||
"starvation problems, E.g. Shadow of the Colossus. More often than not this "
|
||
"is harmful to performance and causes FPS readouts to be inaccurate."
|
||
msgstr ""
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:179
|
||
msgid ""
|
||
"Updates Status Flags only on blocks which will read them, instead of all the "
|
||
"time. This is safe most of the time, and Super VU does something similar by "
|
||
"default."
|
||
msgstr ""
|
||
"仅在标志位被读取时更新,而不是总是更新。此选项通常是安全的,Super VU 默认会以"
|
||
"相似的方式处理。"
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:182
|
||
msgid ""
|
||
"Runs VU1 on its own thread (microVU1-only). Generally a speedup on CPUs with "
|
||
"3 or more cores. This is safe for most games, but a few games are "
|
||
"incompatible and may hang. In the case of GS limited games, it may be a "
|
||
"slowdown (especially on dual core CPUs)."
|
||
msgstr ""
|
||
"在单独的线程是运行 VU1 (仅限 microVU1)。通常在三核以上 CPU 中有提速效果。此选"
|
||
"项对大多数游戏是安全的,但一部分游戏可能不兼容或导致没有响应。对于受限于 GS "
|
||
"的游戏,可能会造成性能下降 (特别是在双核 CPU 上)。"
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:200
|
||
msgid ""
|
||
"This hack works best for games that use the INTC Status register to wait for "
|
||
"vsyncs, which includes primarily non-3D RPG titles. Games that do not use "
|
||
"this method of vsync will see little or no speedup from this hack."
|
||
msgstr ""
|
||
"此选项对于使用 INTC 状态寄存器来等待垂直同步的游戏效果较好,包括一些主要的 "
|
||
"3D RPG 游戏。对于不使用此方法的游戏没有提速效果。"
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:203
|
||
msgid ""
|
||
"Primarily targetting the EE idle loop at address 0x81FC0 in the kernel, this "
|
||
"hack attempts to detect loops whose bodies are guaranteed to result in the "
|
||
"same machine state for every iteration until a scheduled event triggers "
|
||
"emulation of another unit. After a single iteration of such loops, we "
|
||
"advance to the time of the next event or the end of the processor's "
|
||
"timeslice, whichever comes first."
|
||
msgstr ""
|
||
"主要针对位于内核地址 0x81FC0 的 EE 空闲循环,此 Hack 试图检测循环体在一个另外"
|
||
"的模拟单元计划的事件处理过程之前不保证产生相同结果的循环。在一次循环体执行之"
|
||
"后,将下一事件的时间或处理器的时间片结束时间 (孰早) 做出更新。"
|
||
|
||
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:206
|
||
#, fuzzy
|
||
msgid ""
|
||
"Check HDLoader compatibility lists for known games that have issues with "
|
||
"this (often marked as needing 'mode 1' or 'slow DVD')."
|
||
msgstr ""
|
||
"请参看 HDLoader 兼容性列表以获取启用此项会出现问题的游戏列表。(通常标记为需"
|
||
"要 'mode 1' 或 '慢速 DVD')"
|
||
|
||
#: pcsx2/gui/Panels/VideoPanel.cpp:35
|
||
msgid ""
|
||
"Note that when Framelimiting is disabled, Turbo and SlowMotion modes will "
|
||
"not be available either."
|
||
msgstr "注意: 如限帧被禁用,快速模式和慢动作模式将不可用。"
|
||
|
||
#: pcsx2/gui/Panels/VideoPanel.cpp:219
|
||
msgid ""
|
||
"Notice: Due to PS2 hardware design, precise frame skipping is impossible. "
|
||
"Enabling it will cause severe graphical errors in some games."
|
||
msgstr ""
|
||
"注意: 由于 PS2 硬件设计,不可能准确跳帧。启用此选项可能在游戏中导致图像错误。"
|
||
|
||
#: pcsx2/gui/Panels/VideoPanel.cpp:296
|
||
msgid ""
|
||
"Enable this if you think MTGS thread sync is causing crashes or graphical "
|
||
"errors."
|
||
msgstr "如您认为 MTGS 线程同步导致崩溃或图像错误,请启用此项。"
|
||
|
||
#: pcsx2/vtlb.cpp:835
|
||
msgid ""
|
||
"Your system is too low on virtual resources for PCSX2 to run. This can be "
|
||
"caused by having a small or disabled swapfile, or by other programs that are "
|
||
"hogging resources."
|
||
msgstr ""
|
||
"您的系统没有足够的资源运行 PCSX2。可能是由于交换文件过小或未使用,或其它占用"
|
||
"资源的程序。"
|
||
|
||
#: pcsx2/x86/sVU_zerorec.cpp:367
|
||
msgid ""
|
||
"Out of Memory (sorta): The SuperVU recompiler was unable to reserve the "
|
||
"specific memory ranges required, and will not be available for use. This is "
|
||
"not a critical error, since the sVU rec is obsolete, and you should use "
|
||
"microVU instead anyway. :)"
|
||
msgstr ""
|
||
"内存溢出: SuperVU 重编译器无法保留所需的指定内存范围,且将不可用。这不是一个"
|
||
"严重错误,sVU 重编译器已过时,您应该使用 microVU。:)"
|
||
|
||
#~ msgid ""
|
||
#~ "Playstation game discs are not supported by PCSX2. If you want to "
|
||
#~ "emulate PSX games then you'll have to download a PSX-specific emulator, "
|
||
#~ "such as ePSXe or PCSX."
|
||
#~ msgstr ""
|
||
#~ "PCSX2 不支持 Playstation 1 游戏。如果您想模拟 PS1 游戏请下载一个 PS1 模拟"
|
||
#~ "器,如 ePSXe 或 PCSX。"
|
||
|
||
#, c-format
|
||
#~ msgid ""
|
||
#~ "The thread '%s' is not responding. It could be deadlocked, or it might "
|
||
#~ "just be running *really* slowly."
|
||
#~ msgstr "线程 '%s' 没有响应。它可能出现死锁,或可能仅仅是运行得*非常*慢。"
|
||
|
||
#~ msgid ""
|
||
#~ "The Presets apply speed hacks, some recompiler options and some game "
|
||
#~ "fixes known to boost speed.\n"
|
||
#~ "Known important game fixes will be applied automatically.\n"
|
||
#~ "\n"
|
||
#~ "Presets info:\n"
|
||
#~ "1 - The most accurate emulation but also the slowest.\n"
|
||
#~ "3 --> Tries to balance speed with compatibility.\n"
|
||
#~ "4 - Some more aggressive hacks.\n"
|
||
#~ "6 - Too many hacks which will probably slow down most games.\n"
|
||
#~ msgstr ""
|
||
#~ "预置将影响速度 Hack、一些重编译器选项及一些已经可提升速度的游戏特殊修"
|
||
#~ "正。\n"
|
||
#~ "已知的游戏特殊修正 (\"补丁\") 将自动被应用。\n"
|
||
#~ "\n"
|
||
#~ "预置信息:\n"
|
||
#~ "1 - 模拟精确度最高,但速度最低。\n"
|
||
#~ "3 --> 试图平衡速度及兼容性。\n"
|
||
#~ "4 - 一些更多的 Hack。\n"
|
||
#~ "6 - 过多 Hack,有可能拖慢大多数游戏的速度。\n"
|
||
|
||
#~ msgid ""
|
||
#~ "The Presets apply speed hacks, some recompiler options and some game "
|
||
#~ "fixes known to boost speed.\n"
|
||
#~ "Known important game fixes will be applied automatically.\n"
|
||
#~ "\n"
|
||
#~ "--> Uncheck to modify settings manually (with current preset as base)"
|
||
#~ msgstr ""
|
||
#~ "预置将影响速度 Hack、一些重编译器选项及一些已经可提升速度的游戏特殊修"
|
||
#~ "正。\n"
|
||
#~ "已知的游戏特殊修正 (\"补丁\") 将自动被应用。\n"
|
||
#~ "\n"
|
||
#~ "--> 取消此项可手动修改设置 (基于当前预置)"
|
||
|
||
#~ msgid "Notice: Most games are fine with the default options. "
|
||
#~ msgstr "注: 大多数游戏使用默认选项即可。"
|
||
|
||
#~ msgid ""
|
||
#~ "-3 - Reduces the EE's cyclerate to about 50%. Big speedup, but *will* "
|
||
#~ "cause stuttering audio on many FMVs."
|
||
#~ msgstr ""
|
||
#~ "-3 - 将 EE 周期频率减少约 50%。较大提速效果,但将导致很多 CG 动画中的音频"
|
||
#~ "出现间断。"
|
||
|
||
#~ msgid ""
|
||
#~ "-2 - Reduces the EE's cyclerate to about 60%. Moderate speedup, but may "
|
||
#~ "cause stuttering audio on many FMVs."
|
||
#~ msgstr ""
|
||
#~ "-2 - 将 EE 周期频率减少约 40%。中等提速效果,但可能导致很多 CG 动画中的音"
|
||
#~ "频出现间断。"
|
||
|
||
#~ msgid ""
|
||
#~ "-1 - Reduces the EE's cyclerate to about 75%. Mild speedup for most "
|
||
#~ "games with high compatibility."
|
||
#~ msgstr ""
|
||
#~ "-1 - 将 EE 周期频率减少约 25%。对大多数游戏有轻微提速效果,兼容性较高。"
|
||
|
||
#~ msgid ""
|
||
#~ "0 - Default cyclerate (100%). This closely matches the actual speed of a "
|
||
#~ "real PS2 EmotionEngine."
|
||
#~ msgstr "0 - 默认周期频率 (100%)。完全重现 PS2 实机情感引擎的实际速度。"
|
||
|
||
#~ msgid ""
|
||
#~ "1 - Increases the EE's cyclerate to about 130%. Mildly increases hardware "
|
||
#~ "requirements, may increase in-game FPS."
|
||
#~ msgstr ""
|
||
#~ "1 - 将 EE 周期频率提升约 30%。略微提升硬件需求,可能会提高游戏内部帧率。"
|
||
|
||
#~ msgid ""
|
||
#~ "2 - Increases the EE's cyclerate to about 180%. Increases hardware "
|
||
#~ "requirements, may noticeably increase in-game FPS."
|
||
#~ msgstr ""
|
||
#~ "2 - 将 EE 周期频率提升约 80%。中等提升硬件需求,可能会显著提高游戏内部帧"
|
||
#~ "率。"
|
||
|
||
#~ msgid ""
|
||
#~ "3 - Increases the EE's cyclerate to about 300%. Greatly increases "
|
||
#~ "hardware requirements, may noticeably increase in-game FPS.\n"
|
||
#~ "This setting can cause games to FAIL TO BOOT."
|
||
#~ msgstr ""
|
||
#~ "3 - 将 EE 周期频率提升约 200%。大幅度提升硬件需求,可能会显著提高游戏内部"
|
||
#~ "帧率。\n"
|
||
#~ "此设置可能导致游戏无法启动。"
|
||
|
||
#~ msgid ""
|
||
#~ "1 - Mild VU Cycle Stealing. Lower compatibility, but some speedup for "
|
||
#~ "most games."
|
||
#~ msgstr "1 - 轻微 VU 周期挪用。兼容性较低,但对大多数游戏有一定的提速效果。"
|
||
|
||
#~ msgid ""
|
||
#~ "2 - Moderate VU Cycle Stealing. Even lower compatibility, but "
|
||
#~ "significant speedups in some games."
|
||
#~ msgstr "2 - 中等 VU 周期挪用。兼容性更低,但对一些游戏有较大的提速效果。"
|
||
|
||
#~ msgid ""
|
||
#~ "3 - Maximum VU Cycle Stealing. Usefulness is limited, as this will cause "
|
||
#~ "flickering visuals or slowdown in most games."
|
||
#~ msgstr ""
|
||
#~ "3 - 最大的 VU 周期挪用。对大多数游戏将造成图像闪烁或速度拖慢,用途有限。"
|
||
|
||
#~ msgid ""
|
||
#~ "Setting lower values on this slider effectively reduces the clock speed "
|
||
#~ "of the EmotionEngine's R5900 core cpu, and typically brings big speedups "
|
||
#~ "to games that fail to utilize the full potential of the real PS2 "
|
||
#~ "hardware. Conversely, higher values effectively increase the clock speed "
|
||
#~ "which may bring about an increase in in-game FPS while also making games "
|
||
#~ "more demanding and possibly causing glitches."
|
||
#~ msgstr ""
|
||
#~ "降低此数值可减少情感引擎的 R5900 CPU 的时钟速度,通常对于未完全使用 PS2 实"
|
||
#~ "机硬件全部潜能的游戏有较大提速效果。相反,提高此数值可有效提升时钟速度,这"
|
||
#~ "可能使游戏内部帧率提升,同时也提高了性能需求,并可能导致错误。"
|
||
|
||
#~ msgid ""
|
||
#~ "This slider controls the amount of cycles the VU unit steals from the "
|
||
#~ "EmotionEngine. Higher values increase the number of cycles stolen from "
|
||
#~ "the EE for each VU microprogram the game runs."
|
||
#~ msgstr ""
|
||
#~ "此选项控制 VU 单元从情感引擎挪用的时钟周期数目。较高数值将增加各个被游戏执"
|
||
#~ "行的 VU 微程序从 EE 挪用的周期数目。"
|
||
|
||
#~ msgid ""
|
||
#~ "Removes any benchmark noise caused by the MTGS thread or GPU overhead. "
|
||
#~ "This option is best used in conjunction with savestates: save a state at "
|
||
#~ "an ideal scene, enable this option, and re-load the savestate.\n"
|
||
#~ "\n"
|
||
#~ "Warning: This option can be enabled on-the-fly but typically cannot be "
|
||
#~ "disabled on-the-fly (video will typically be garbage)."
|
||
#~ msgstr ""
|
||
#~ "禁用全部由 MTGS 线程或 GPU 开销导致的测试信息。此选项可与即时存档配合使"
|
||
#~ "用: 在理想的场景中存档,启用此选项,读档。\n"
|
||
#~ "\n"
|
||
#~ "警告: 此选项可以即时启用但通常不能即时关闭 (通常会导致图像损坏)。"
|
||
|
||
#~ msgid ""
|
||
#~ "Warning: Your computer does not support SSE2, which is required by many "
|
||
#~ "PCSX2 recompilers and plugins. Your options will be limited and emulation "
|
||
#~ "will be *very* slow."
|
||
#~ msgstr ""
|
||
#~ "警告: 您的计算机不支持 SSE2。PCSX2 重编译器及插件需要 SSE2 才可以运行。很"
|
||
#~ "多选项将会不可用且模拟速度将会*非常*慢。"
|
||
|
||
#~ msgid ""
|
||
#~ "Enables Vsync when the framerate is exactly at full speed. Should it fall "
|
||
#~ "below that, Vsync gets disabled to avoid further performance penalties. "
|
||
#~ "Note: This currently only works well with GSdx as GS plugin and with it "
|
||
#~ "configured to use DX10/11 hardware rendering. Any other plugin or "
|
||
#~ "rendering mode will either ignore it or produce a black frame that blinks "
|
||
#~ "whenever the mode switches. It also requires Vsync to be enabled."
|
||
#~ msgstr ""
|
||
#~ "如帧率处于全速状态则启用垂直同步,否则垂直同步将被禁用以避免性能进一步损"
|
||
#~ "失。\n"
|
||
#~ "注:此选项目前仅可用于 GSdx 插件,且被配置为 DX10/11 硬件渲染模式。其它插件"
|
||
#~ "或渲染模式将忽略此选项或导致图像闪烁。此选项同时需要垂直同步在插件配置中被"
|
||
#~ "启用。"
|
||
|
||
#~ msgid "!ContextTip:Speedhacks:vuBlockHack"
|
||
#~ msgstr ""
|
||
#~ "假定未来的块不需要旧的标志实例数据。这应该是安全的。是否导致游戏出现问题仍"
|
||
#~ "然未知。"
|
||
|
||
#~ msgid "!Notice:Mcd:Overwrite"
|
||
#~ msgstr ""
|
||
#~ "此操作将把 %u 插槽上的记忆卡内容复制到 %u 插槽。目标插槽记忆卡的数据将丢"
|
||
#~ "失。是否确认?"
|
||
|
||
#~ msgid "No reason given."
|
||
#~ msgstr "无理由给出。"
|
||
|
||
#~ msgid "Threading activity: start, detach, sync, deletion, etc."
|
||
#~ msgstr "线程活动: 开始、分离、同步、删除等等。"
|
||
|
||
#~ msgid "Includes idle event processing and some other uncommon event usages."
|
||
#~ msgstr "包含空闲事件处理及一些其它的非常见事件使用。"
|
||
|
||
#~ msgid ""
|
||
#~ "The MTGS thread has become unresponsive while waiting for the GS plugin "
|
||
#~ "to open."
|
||
#~ msgstr "MTGS 线程在等待 GS 插件打开时失去响应。"
|
||
|
||
#~ msgid "Internal Memorycard Plugin failed to initialize."
|
||
#~ msgstr "内置记忆卡插件初始化失败。"
|
||
|
||
#~ msgid "Safest"
|
||
#~ msgstr "最安全"
|
||
|
||
#~ msgid "Safe (faster)"
|
||
#~ msgstr "安全 (较快)"
|
||
|
||
#~ msgid "Balanced"
|
||
#~ msgstr "平衡"
|
||
|
||
#~ msgid "Aggressive"
|
||
#~ msgstr "较激进"
|
||
|
||
#~ msgid "Aggressive plus"
|
||
#~ msgstr "激进"
|
||
|
||
#~ msgid "Mostly Harmful"
|
||
#~ msgstr "不稳定"
|
||
|
||
#~ msgid "Fits a lot of log in a microcosmically small area."
|
||
#~ msgstr "在较小区域中显示较多日志内容。"
|
||
|
||
#~ msgid "It's what I use (the programmer guy)."
|
||
#~ msgstr "我使用的 (程序员)。"
|
||
|
||
#~ msgid "Its nice and readable."
|
||
#~ msgstr "可读性较高。"
|
||
|
||
#~ msgid "In case you have a really high res display."
|
||
#~ msgstr "仅用于较高分辩率。"
|
||
|
||
#~ msgid "Default soft-tone color scheme."
|
||
#~ msgstr "默认柔色调色彩主题。"
|
||
|
||
#~ msgid ""
|
||
#~ "Classic black color scheme for people who enjoy having text seared into "
|
||
#~ "their optic nerves."
|
||
#~ msgstr "经典黑色主题。"
|
||
|
||
#~ msgid ""
|
||
#~ "When checked the log window will be visible over other foreground windows."
|
||
#~ msgstr "如选中,日志窗口将在其它窗口上面显示。"
|
||
|
||
#~ msgid ""
|
||
#~ "Always use this option if you want the safest and surest memory card "
|
||
#~ "behavior."
|
||
#~ msgstr "如果您需要最安全的记忆卡行为,请使用此选项。"
|
||
|
||
#~ msgid "16 and 32 MB cards have roughly the same compatibility factor."
|
||
#~ msgstr "16MB 或 32MB 记忆卡通常具有相同的兼容性。"
|
||
|
||
#~ msgid ""
|
||
#~ "Use at your own risk. Erratic memory card behavior is possible (though "
|
||
#~ "unlikely)."
|
||
#~ msgstr "可能出现错误的记忆卡行为 (一般不会)。"
|
||
|
||
#~ msgid "Logs events as they are passed to the PS2 virtual machine."
|
||
#~ msgstr "在事件被传递至 PS2 虚拟机时记录到日志中。"
|
||
|
||
#~ msgid ""
|
||
#~ "Error while parsing either NTSC or PAL framerate settings. Settings must "
|
||
#~ "be valid floating point numerics."
|
||
#~ msgstr "解析 NTSC 或 PAL 帧率时出错。设定值必须是一个合法的浮点数值。"
|
||
|
||
#~ msgid ""
|
||
#~ "For troubleshooting potential bugs in the MTGS only, as it is potentially "
|
||
#~ "very slow."
|
||
#~ msgstr "仅供诊断 MTGS 中可能的错误,可能会非常慢。"
|
||
|
||
#~ msgid ""
|
||
#~ "Completely disables all GS plugin activity; ideal for benchmarking EEcore "
|
||
#~ "components."
|
||
#~ msgstr "彻底禁用所有的 GS 插件活动;可用于评测 EE 内核组件性能。"
|
||
|
||
#~ msgid "!ContextTip:Window:FullscreenExclusive"
|
||
#~ msgstr ""
|
||
#~ "独占全屏模式可能在旧的 CRT 显示器上效果较好,对一些旧显卡速度较快。但通常"
|
||
#~ "可能在进入或退出全屏模式时导致内存泄露或随机崩溃。"
|