pcsx2/pcsx2/IPU
refraction 14a7816e28 IPU bug fix by Shalma, well spotted ;p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4954 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-11-01 18:44:34 +00:00
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mpeg2lib Big gif transfer code rewrite! 2011-07-24 13:02:50 +00:00
IPU.cpp IPU hack removal - Well, still one bit i'm not sure on, but everything else should be correct. Hack was due to differences between IPU and the MPEG standard. 2010-12-03 23:36:51 +00:00
IPU.h IPU: Cleanups and simplifications, and removed a whole lot of code that was force-setting ipu0dma's STR to 0 and/or flushing the FIFO for no reason. Tested tons of games, couldn't find any regressions. 2010-09-24 23:48:33 +00:00
IPU_Fifo.cpp IPU bug fix by Shalma, well spotted ;p 2011-11-01 18:44:34 +00:00
IPU_Fifo.h IPU optimizations -- use SSE for FIFO reads/writes, and streamlined IPUdma0 /IPUdma1 feeds a bit. 2010-09-15 17:11:24 +00:00
IPUdma.cpp Big gif transfer code rewrite! 2011-07-24 13:02:50 +00:00
IPUdma.h IPU: Gave IPU0/Internal IPU a sense of timing rather than the whole lot being dumped out instantly then interrupted later, fixes issues with data being left in the fifo (mana khemia) and the IPU outstripping the other dma's (FFX Mess/Tearing on Digital Devil Saga videos). Will remove the hack later and clean up once im totally happy its ok. 2010-11-27 00:11:52 +00:00
yuv2rgb.asm Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
yuv2rgb.cpp Refactoring: 2010-08-09 04:10:38 +00:00
yuv2rgb.h IPU: 2010-08-01 21:50:59 +00:00