pcsx2/pcsx2
arcum42 f11a138ce9 Change the return values on some Vif functions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2261 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-27 13:49:37 +00:00
..
CDVD * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
DebugTools Expand the system.map symbol table string length from 32 to 64 chars (fixes debug assertion in Silent Scope 3); and other minor code comments added. 2009-11-27 06:47:32 +00:00
Docs Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
IPU Various tag stuff. 2009-11-27 05:31:32 +00:00
Linux Turn an ugly snapshot button into a pretty one! 2009-11-26 07:01:24 +00:00
RDebug Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
System * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
Utilities Patch parsing code cleanups, using some parser helper classes and properly const-qualified wxString parameters; also improved error handling slightly. 2009-11-08 17:18:34 +00:00
gui Expand the system.map symbol table string length from 32 to 64 chars (fixes debug assertion in Silent Scope 3); and other minor code comments added. 2009-11-27 06:47:32 +00:00
ps2 * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
windows Turn an ugly snapshot button into a pretty one! 2009-11-26 07:01:24 +00:00
x86 * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
3rdparty Linux: Make the build system even more hackish, to avoid issues with AC_OUTPUT and automake 1.11. 2009-06-07 07:13:54 +00:00
COP0.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
COP0.h aligned_stack: Finished conversion of all CALLFunc and _callFunctionArg1 functions to aligned-stack safe __fastcall invocations; only IOP's psxExecute and dispatchers remain to be done. (rev is fully functional in this state tho, on win32 at least) 2009-10-20 20:02:07 +00:00
COP2.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
Cache.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
Cache.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
Common.h Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
Config.h Remove wxHelpers.h from the codeblocks project. Add a define determining if pcsx2 tries to load PS1 games or not. 2009-11-23 13:15:48 +00:00
Counters.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
Counters.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
Dmac.h I'm not trying that again anytime soon... 2009-11-27 07:54:40 +00:00
Dump.cpp Change the return values on some Vif functions. 2009-11-27 13:49:37 +00:00
Dump.h * Better icon! Transparency in Windows Taskbar icon is still bad, but I can't figure out how to fix it (documented in code) 2009-09-08 16:39:37 +00:00
Elfheader.cpp Added AtomicBitTestAndReset() to thread tools and added a Normalize helper to 'Path' namespace. 2009-11-24 08:32:39 +00:00
Elfheader.h Re-ordered the MSVC folder structure to split PCSX2 into two definitive sections: [App]Host and [Emu]Core (the bracketed names indicate the "long" versions which are generally used in the code to differentiate the functions and classes). If the tentative layout is good then I'll sort the files on SVN to match that layout. 2009-09-12 02:58:22 +00:00
FPU.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
FiFo.cpp Change the return values on some Vif functions. 2009-11-27 13:49:37 +00:00
GS.cpp Various tag stuff. 2009-11-27 05:31:32 +00:00
GS.h More MTGS optimizations. 2009-11-24 22:49:05 +00:00
GSState.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
Gif.cpp Various tag stuff. 2009-11-27 05:31:32 +00:00
Gif.h Change the return values on some Vif functions. 2009-11-27 13:49:37 +00:00
Hardware.h Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
HostGui.h Savestates work! Not much else does yet (settings, etc), but at least this monkey's off my back. I can work on tying up more loose ends now. :) 2009-10-07 19:20:11 +00:00
Hw.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
Hw.h Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
HwRead.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
HwWrite.cpp Various tag stuff. 2009-11-27 05:31:32 +00:00
Interpreter.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
IopBios.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
IopBios.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
IopCommon.h Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
IopCounters.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
IopCounters.h Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
IopDma.cpp Various minor fixes. Corrected a few misspellings, fixed a console message or two, and got Linux to compile again. 2009-11-19 05:55:54 +00:00
IopDma.h Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
IopHw.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
IopHw.h Partial re-implementation of emulation Trace Logging. Still a work in progress. >_< 2009-11-10 17:53:22 +00:00
IopMem.cpp Partial re-implementation of emulation Trace Logging. Still a work in progress. >_< 2009-11-10 17:53:22 +00:00
IopMem.h Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
IopSio2.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
IopSio2.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
MMI.cpp Linux compilation fixes and fix some signed/unsigned stuff in IsoReader. 2009-11-18 16:53:44 +00:00
MTGS.cpp More MTGS optimizations. 2009-11-24 22:49:05 +00:00
Mdec.cpp Fix up r1169 a bit, and a few minor changes. 2009-05-11 12:12:56 +00:00
Mdec.h Minor variable type changes. 2009-05-21 21:12:01 +00:00
Memory.cpp Mode console logging updates and additions; 2009-11-15 06:26:55 +00:00
Memory.h Some header cleanup. 2009-11-13 04:36:01 +00:00
MemoryTypes.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
NakedAsm.h aligned_stack: Implement full compliment of stack alignment options for the IOP (untested in gcc/linux yet); and fix a compiler error in MSVC. 2009-10-21 07:10:30 +00:00
Patch.cpp Mode console logging updates and additions; 2009-11-15 06:26:55 +00:00
Patch.h Patch parsing code cleanups, using some parser helper classes and properly const-qualified wxString parameters; also improved error handling slightly. 2009-11-08 17:18:34 +00:00
PathDefs.h Fixed a bug in BiosTools.cpp that caused Bios-Not-Found errors. 2009-09-13 17:11:35 +00:00
Pcsx2Config.cpp * Fix Issue 488 - FPU Full mode was being ignored. 2009-11-26 13:09:23 +00:00
PluginManager.cpp * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
Plugins.h * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
PrecompiledHeader.cpp Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
PrecompiledHeader.h Fix Linux - __pagesize as a #define was bad mojo. 2009-11-02 07:43:51 +00:00
R3000A.cpp * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
R3000A.h Some header cleanup. 2009-11-13 04:36:01 +00:00
R3000AInterpreter.cpp Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
R3000AOpcodeTables.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
R5900.cpp * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
R5900.h Reorganized the exception/signal handlers, setjmp/longjmp, and SysCoreThread stuff: 2009-10-23 20:24:59 +00:00
R5900Exceptions.h Savestates work! Not much else does yet (settings, etc), but at least this monkey's off my back. I can work on tying up more loose ends now. :) 2009-10-07 19:20:11 +00:00
R5900OpcodeImpl.cpp * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
R5900OpcodeTables.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
R5900OpcodeTables.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
RecoverySystem.cpp Mode console logging updates and additions; 2009-11-15 06:26:55 +00:00
SPR.cpp Various tag stuff. 2009-11-27 05:31:32 +00:00
SPR.h Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
SamplProf.h wxGui branch: Holy crap! I converted it to unicode! This was an absolutely maddening experience. [also: Merged with /trunk] 2009-04-27 02:04:31 +00:00
SaveState.cpp Some preliminary work for improving multithread recoverability and deadlock handling. (not really doing much useful yet) 2009-11-22 09:47:52 +00:00
SaveState.h Misc bugfixes to plugin management and error handling. 2009-11-04 09:30:22 +00:00
ShiftJisToUnicode.cpp Fix an unmapped character in the shift-JIS conversion table ( patch applied from Issue 467 ) 2009-11-07 02:32:40 +00:00
Sif.cpp Various tag stuff. 2009-11-27 05:31:32 +00:00
Sif.h Worked on SIF0dma a bit. 2009-10-14 23:59:05 +00:00
Sifcmd.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
Sio.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
Sio.h Fixed a bug in BiosTools.cpp that caused Bios-Not-Found errors. 2009-09-13 17:11:35 +00:00
SourceLog.cpp Partial re-implementation of emulation Trace Logging. Still a work in progress. >_< 2009-11-10 17:53:22 +00:00
Stats.cpp Lots of new code maintenance stuffs: 2009-10-04 08:27:27 +00:00
Stats.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
StringUtils.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
System.cpp Lots of wee bugfixes to user interface stuffs 2009-11-16 00:40:09 +00:00
System.h Reorganized the exception/signal handlers, setjmp/longjmp, and SysCoreThread stuff: 2009-10-23 20:24:59 +00:00
Tags.h Various tag stuff. 2009-11-27 05:31:32 +00:00
VU.h Some header cleanup. 2009-11-13 04:36:01 +00:00
VU0.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
VU0micro.cpp Various tag stuff. 2009-11-27 05:31:32 +00:00
VU0microInterp.cpp Various tag stuff. 2009-11-27 05:31:32 +00:00
VU1micro.cpp Various tag stuff. 2009-11-27 05:31:32 +00:00
VU1microInterp.cpp Various tag stuff. 2009-11-27 05:31:32 +00:00
VUflags.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
VUflags.h Same general cleanups (mostly to the VU interpreters), but on trunk this time. :) Also Fixes Issue 417 (I hope) 2009-09-21 14:19:49 +00:00
VUmicro.h aligned_stack: Finished conversion of all CALLFunc and _callFunctionArg1 functions to aligned-stack safe __fastcall invocations; only IOP's psxExecute and dispatchers remain to be done. (rev is fully functional in this state tho, on win32 at least) 2009-10-20 20:02:07 +00:00
VUmicroMem.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
VUops.cpp * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
VUops.h Same general cleanups (mostly to the VU interpreters), but on trunk this time. :) Also Fixes Issue 417 (I hope) 2009-09-21 14:19:49 +00:00
Vif.cpp Change the return values on some Vif functions. 2009-11-27 13:49:37 +00:00
Vif.h Change the return values on some Vif functions. 2009-11-27 13:49:37 +00:00
Vif0Dma.cpp Change the return values on some Vif functions. 2009-11-27 13:49:37 +00:00
Vif1Dma.cpp Change the return values on some Vif functions. 2009-11-27 13:49:37 +00:00
VifDma.cpp Various tag stuff. 2009-11-27 05:31:32 +00:00
VifDma.h Made hwDmacSrcChain & hwDmacSrcChainWithStacks a bit easier to follow. Misc other changes, mainly register related, or making use of existing constants. 2009-10-09 05:50:10 +00:00
VifDma_internal.h Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
bin Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins. 2009-02-21 11:14:09 +00:00
cheatscpp.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
missing Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
sio_internal.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
vtlb.cpp Settings work again! 2009-10-09 15:17:53 +00:00
vtlb.h Settings work again! 2009-10-09 15:17:53 +00:00