PCSX2 - The Playstation 2 Emulator
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ramapcsx2 f0f68b1fe1 Reverted all changes for now :( The roundmode approach is fine for the ADD and SUB opcodes, but without fixing all arithmetic opcodes, we'll still get wrong results. As usual with pcsx2 the last commit made some games worse due to that...
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@421 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:30 +02:00
common Added some compiler hints to help the IPU optimize a little better. It had several candidiates for forced inlining. 2016-05-24 22:40:27 +02:00
pcsx2 Reverted all changes for now :( The roundmode approach is fine for the ADD and SUB opcodes, but without fixing all arithmetic opcodes, we'll still get wrong results. As usual with pcsx2 the last commit made some games worse due to that... 2016-05-24 22:40:30 +02:00
plugins SPU2Ghz: Readjusted initial volumes. These give correct volume levels for fmv, ingame sounds and speech. Boost volume is still not recommended but the default volume seems loud enough already :) 2016-05-24 22:40:29 +02:00