mirror of https://github.com/PCSX2/pcsx2.git
f01e10fc9a
-Improved DMA Queuing slightly, less "all over the place" code. -Jiggled some IPU bits around to clean up some clutter. -Added the FFX and Digital Devil Saga video fixes as a Gamefix for now. Due to the delay involved, this causes other videos to terminate early, so now disabled by default. -Added a load of logging for hardware in dev builds (also now label more correctly) and some bits for debugging IPU easier. Some are commented out, but can be enabled for testing. -Made a small clarification in VIF git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2875 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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3rdparty | ||
bin | ||
cmake | ||
common | ||
fps2bios | ||
nsis | ||
pcsx2 | ||
pcsx2hostfs | ||
plugins | ||
tools | ||
CMakeLists.txt | ||
build-plugins.sh | ||
build.rb | ||
clean_msvc.cmd | ||
pcsx2-codeblocks.workspace | ||
pcsx2_suite_2008.sln | ||
pcsx2_suite_2010.sln | ||
rebuild.sh |