pcsx2/pcsx2hostfs/ee
ramapcsx2 50f48c01e6 The "highload" version of ps2link seems to work fine for our purposes.
So this commit enables the new pcsx2hostfs driver :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2596 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-15 19:22:40 +00:00
..
Makefile Commit for backup/history purposes. Tried to make "Run ELF file" load the elf through pcsx2hostfs_ldr.elf so that elfs would have host: readily available, but it does not appear to work. 2010-02-15 17:18:13 +00:00
Rules.make I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00
cmdHandler.c Commit for backup/history purposes. Tried to make "Run ELF file" load the elf through pcsx2hostfs_ldr.elf so that elfs would have host: readily available, but it does not appear to work. 2010-02-15 17:18:13 +00:00
crt0.s I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00
excepHandler.c I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00
excepHandler.h I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00
exceptions.S I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00
linkfile.lcf I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00
pcsx2hostfs_ldr.elf The "highload" version of ps2link seems to work fine for our purposes. 2010-02-15 19:22:40 +00:00
ps2link.c Commit for backup/history purposes. Tried to make "Run ELF file" load the elf through pcsx2hostfs_ldr.elf so that elfs would have host: readily available, but it does not appear to work. 2010-02-15 17:18:13 +00:00
ps2regs.h I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00
r5900_regs.h I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00