pcsx2/tools/GSDumpGUI/Library/GSDump/GSData/GIFPacket/GIFReg/GIFRegPrim.cs

60 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace GSDumpGUI
{
public class GIFRegPrim : GIFReg
{
public GS_PRIM PrimitiveType;
public GSIIP IIP;
public bool TME;
public bool FGE;
public bool ABE;
public bool AA1;
public GSFST FST;
public GSCTXT CTXT;
public GSFIX FIX;
static public GIFReg Unpack(UInt64 LowData, UInt64 HighData, bool PlainFormat)
{
GIFRegPrim pr = new GIFRegPrim();
pr.Descriptor = GIFRegDescriptor.PRIM;
pr.PrimitiveType = (GS_PRIM)GIFReg.GetBit(LowData, 0, 3);
pr.IIP = (GSIIP)GIFReg.GetBit(LowData, 3, 1);
pr.TME = Convert.ToBoolean(GIFReg.GetBit(LowData, 4, 1));
pr.FGE = Convert.ToBoolean(GIFReg.GetBit(LowData, 5, 1));
pr.ABE = Convert.ToBoolean(GIFReg.GetBit(LowData, 6, 1));
pr.AA1 = Convert.ToBoolean(GIFReg.GetBit(LowData, 7, 1));
pr.FST = (GSFST)(GIFReg.GetBit(LowData, 8, 1));
pr.CTXT = (GSCTXT)(GIFReg.GetBit(LowData, 9, 1));
pr.FIX = (GSFIX)(GIFReg.GetBit(LowData, 10, 1));
return pr;
}
}
public enum GSIIP
{
FlatShading=0,
Gouraud=1
}
public enum GSFST
{
STQValue=0,
UVValue=1
}
public enum GSCTXT
{
Context1 =0,
Context2 =1
}
public enum GSFIX
{
Unfixed =0,
Fixed = 1
}
}