pcsx2/plugins/PadNull
Jake.Stine fbae183dcc Linux: Remove code::blocks layout files (those are client/user files, not intended for svn).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1775 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 13:43:44 +00:00
..
Linux Linux: Remove code::blocks layout files (those are client/user files, not intended for svn). 2009-09-07 13:43:44 +00:00
Windows Linux: Remove code::blocks layout files (those are client/user files, not intended for svn). 2009-09-07 13:43:44 +00:00
License.txt GSnull/PadNull: Add a null Pad plugin (Currently Linux only). Fix up GSnull on the Linux side. 2009-05-23 05:15:03 +00:00
Makefile.am GSnull/PadNull: Add a null Pad plugin (Currently Linux only). Fix up GSnull on the Linux side. 2009-05-23 05:15:03 +00:00
Pad.cpp PadNull: A bit more work on the Windows side. 2009-05-23 06:50:10 +00:00
Pad.h Recursive inlining appears to be driving gcc to drink, or at least, to use up all available system memory trying to compile microVU.cpp and then failing. :( 2009-06-21 10:26:56 +00:00
ReadMe.txt GSnull/PadNull: Add a null Pad plugin (Currently Linux only). Fix up GSnull on the Linux side. 2009-05-23 05:15:03 +00:00
build.sh GSnull/PadNull: Add a null Pad plugin (Currently Linux only). Fix up GSnull on the Linux side. 2009-05-23 05:15:03 +00:00
configure.ac Suppose I should do something about the configure.ac files and _DEBUG, as well. 2009-06-18 09:58:56 +00:00

ReadMe.txt

PadNull v0.1
-------------

 This is an extension to use with play station2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

Usage:
-----
 Place the file "libPadNull.so.0.1.0" (linux) or "PadNull.dll" (win32)
 at the Plugin directory of the Emulator to use it.

Changes:
-------
 v0.1:
 * First Release
 * Tested with Pcsx2

Authors:
-------
arcum42@gmail.com