pcsx2/plugins/GSdx/Renderers
lightningterror 99f814d376 gsdx-ogl/d3d11: Add a assert when texture is too small or too big.
Add an assert for when texture is below 1 on direct3d/ogl.
Add an assert for when texture is above direct3d limit.
2019-08-26 15:55:43 +02:00
..
Common gsdx-osd: Ensure we set proper data for osd options. 2019-07-16 23:42:34 +02:00
DX11 gsdx-ogl/d3d11: Add a assert when texture is too small or too big. 2019-08-26 15:55:43 +02:00
HW gsdx-hw: Re enable automatic mipmapping for Jak 1 and 3. 2019-08-19 23:27:58 +02:00
Null GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time. 2019-06-13 13:25:46 +02:00
OpenCL gsdx-ocl: Fix some compile warnings. 2019-03-12 02:36:49 +01:00
OpenGL gsdx-ogl/d3d11: Add a assert when texture is too small or too big. 2019-08-26 15:55:43 +02:00
SW GSdx: Fix mipmap SSE2 code for linear mipmap nearest filter. (#3064) 2019-08-16 09:03:05 +01:00