mirror of https://github.com/PCSX2/pcsx2.git
128 lines
3.7 KiB
C++
128 lines
3.7 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include "Common.h"
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#include "Vif_Dma.h"
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#include "newVif.h"
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//------------------------------------------------------------------
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// VifCode Transfer Interpreter (Vif0/Vif1)
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//------------------------------------------------------------------
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// Interprets packet
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_vifT void vifTransferLoop(u32* &data) {
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vifStruct& vifX = GetVifX;
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u32& pSize = vifX.vifpacketsize;
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int ret = 0;
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vifXRegs.stat.VPS |= VPS_TRANSFERRING;
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vifXRegs.stat.ER1 = false;
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if(!idx)VIF_LOG("Starting VIF0 loop, pSize = %x, stalled = %x", pSize, vifX.vifstalled.enabled );
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while (pSize > 0 && !vifX.vifstalled.enabled) {
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if(!vifX.cmd) { // Get new VifCode
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if(!vifXRegs.err.MII)
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{
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if(vifX.irq && !CHECK_VIF1STALLHACK)
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break;
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vifX.irq = data[0] >> 31;
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}
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vifXRegs.code = data[0];
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vifX.cmd = data[0] >> 24;
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//VIF_LOG("New VifCMD %x tagsize %x", vifX.cmd, vifX.tag.size);
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if (IsDevBuild && SysTrace.EE.VIFcode.IsActive()) {
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// Pass 2 means "log it"
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vifCmdHandler[idx][vifX.cmd & 0x7f](2, data);
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}
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}
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ret = vifCmdHandler[idx][vifX.cmd & 0x7f](vifX.pass, data);
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data += ret;
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pSize -= ret;
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}
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}
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_vifT static __fi bool vifTransfer(u32 *data, int size, bool TTE) {
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vifStruct& vifX = GetVifX;
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// irqoffset necessary to add up the right qws, or else will spin (spiderman)
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int transferred = vifX.irqoffset.enabled ? vifX.irqoffset.value : 0;
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vifX.vifpacketsize = size;
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vifTransferLoop<idx>(data);
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transferred += size - vifX.vifpacketsize;
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//Make this a minimum of 1 cycle so if it's the end of the packet it doesnt just fall through.
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//Metal Saga can do this, just to be safe :)
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if (!idx) g_vif0Cycles += max(1, (int)((transferred * BIAS) >> 2));
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else g_vif1Cycles += max(1, (int)((transferred * BIAS) >> 2));
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vifX.irqoffset.value = transferred % 4; // cannot lose the offset
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if (vifX.irq && vifX.cmd == 0) {
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//DevCon.WriteLn("Vif IRQ!");
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if(((vifXRegs.code >> 24) & 0x7f) != 0x7) {
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vifXRegs.stat.VIS = true; // Note: commenting this out fixes WALL-E?
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}
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//Always needs to be set to return to the correct offset if there is data left.
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vifX.vifstalled.enabled = true;
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vifX.vifstalled.value = VIF_IRQ_STALL;
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}
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if (!TTE) // *WARNING* - Tags CAN have interrupts! so lets just ignore the dma modifying stuffs (GT4)
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{
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transferred = transferred >> 2;
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vifXch.madr +=(transferred << 4);
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vifXch.qwc -= transferred;
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if (vifXch.chcr.STR) hwDmacSrcTadrInc(vifXch);
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if(!vifXch.qwc)
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vifX.inprogress &= ~0x1;
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else if(vifX.irqoffset.value != 0)
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vifX.irqoffset.enabled = true;
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else
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vifX.irqoffset.enabled = false;
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}
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else
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{
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if(vifX.irqoffset.value > 1)
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vifX.irqoffset.enabled = true;
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else
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vifX.irqoffset.enabled = false;
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}
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vifExecQueue(idx);
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return !vifX.vifstalled.enabled;
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}
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// When TTE is set to 1, MADR and QWC are not updated as part of the transfer.
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bool VIF0transfer(u32 *data, int size, bool TTE) {
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return vifTransfer<0>(data, size, TTE);
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}
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bool VIF1transfer(u32 *data, int size, bool TTE) {
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return vifTransfer<1>(data, size, TTE);
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}
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